Online Portfolio: susyhsi.ca Here's a glimpse of where I started out. Back when I didn't even know what digital art was, I started drawing with a mouse after school on an old graffiti app for hours on end. Fortunately, my older sister gave me a drawing tablet soon after! I became interested in programming and art which led me to Media Arts. While learning software development at SFU, I was also teaching myself how to draw. Applying my skills in Adobe, I started freelancing in graphic design for startups and app developers. One of my key strengths is that I view programming and art as the same, a way to build my ideas through problem-solving. My methodical thinking led me to my first job experience in the film industry.During my internship at Sony Imageworks, I became experienced with the VFX pipeline by organizing files with Python and Linux. I rediscovered my passion for matte painting and I gained insight into the technical sides of video editing and visual effects. As I continued to learn digital compositing, I started making art for games as well.Nowadays, I volunteer my time at Global Game Jam as the founder of Pixel Route, a group that helps game development teams find artists at annual hackathon events. I hope to combine all of these experiences with my digital art to continue making games, shows, and films in the future.I'm always up for being part of a creative and tight-knit team!Technical skills: Proficient in Adobe Creative Cloud Suite (Ps/Ai/Id), Video Editing (Premiere Pro, After Effects)Basics in Unity, Maya, Flash, ProToolsComfortable with Arduino, Processing, Python, Git, Front-end development (HTML/CSS/JS)Conceptual skills: Proficient in Digital Illustration, Project Management, Background, Mockups, Graphic DesignComfortable with UI/UX, Storyboarding, Wireframing, User testing
Listed skills include Digital Illustration, Matte Painting, 2D Graphics, 2D Art, and 17 others.