Sacha Viltofsky Email & Phone Number
@ubisoft.com
LinkedIn matched
Who is Sacha Viltofsky? Overview
A concise factual answer block for searchers comparing this professional profile.
Sacha Viltofsky is listed as Technical Director at Haven Studios Inc, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Sacha Viltofsky.
Sacha Viltofsky previously worked as Technical Director at Google Stadia and Technology Director at Panache Digital Games. Sacha Viltofsky holds Bachelor Of Engineering (B.Eng.), Software Engineering from École De Technologie Supérieure.
Email format at Haven Studios Inc
This section adds company-level context without repeating Sacha Viltofsky's masked contact details.
AeroLeads found 1 current-domain work email signal for Sacha Viltofsky. Compare company email patterns before reaching out.
About Sacha Viltofsky
Cumulating more than 14 years in AAA video games development, I see myself as an accountable, results-oriented person that can drive quality by bringing to the team efficient and scalable technologies primarily focused on the game's needs. My past experiences allowed me to work with different game engines and APIs that carved the way I design systems. While I rely on proven best-practices such as design and code reviews and continuous testing, I strongly believe that the key for success is made of qualified and complementary individuals pushing toward a shared goal: making the best game while having fun.Specialties: Software architecture design, artificial intelligence & gameplay systems
Listed skills include Artificial Intelligence, Software Engineering, Gameplay, Architecture, and 17 others.
Sacha Viltofsky's current company
Company context helps verify the profile and gives searchers a useful next step.
Sacha Viltofsky work experience
A career timeline built from the work history available for this profile.
Technical Director
Technology Director
Focus on technology related issues within the company, from IT to development pipeline and software architecture of the game.
Technical Architect
Project: Rainbow Six | Siege (18 months)Technical architect on low-level AI & gameplay systems with more focus on input latency, CPU optimization (console/PC), engine loop & multi-threading strategies, game system foundations, communication scheme, environment detection.
Technical Architect - Ai/Gameplay
Project: Watchdogs (12 months)Adapt & develop living city systems (crowd/traffic) to work on current gen consoles. Memory & perf optimization.Technical environment: C/C++, Xbox 360, PS3Project: 1666 (4 months)Technical Environment: C/C++, Unreal Engine 4, Havok Behavior, Havok AI
Principal Programmer
Past Project: 1666Technical Environment: C/C++, Unreal Engine 4, Havok Behavior, Havok AI, Volition Saint's Row Engine (4 months)
Ai Technical Lead
Gameplay and artificial intelligence system design and programming: spawning system, mission system/game sequencing, AI/Gameplay scripting system, NPC AI behavior & reactions, gameplay node system used for LD ingredients (mission, free-roam), crowd & living city.Past Projects: Assassin's Creed, Assassin's Creed 2, Assassin's Creed 3Technical Environment: C/C++, Statechart & FSM language, Ubisoft's Anvil Next, Xbox 360, PS3.Past Titles: Generalist Programmer, Gameplay Programmer
Software Engineer / Research Assistant In Robotic Art
Responsible of software environment required for robotic installation: technology study and selection, software architecture design, third-party software integration, software and hardware communication protocols design, artificial intelligence and artificial vision strategy design and programming, user support and formation in art gallery.Projects: Scribes, Scanline, TeletaxiTechnical Environment: C/C++, Java J2SE, CORBA-IDL, ACE, MFC, MS ActiveX, MS Visual Studio 6.0, Eclipse, ANT, Sherlock Computer Vision, OpenCV, Macromedia Director XDK, Pure Data SDK, Max/MSP SDK, UML, MS Windows, Linux
Game Programmer
- Mobile game programming, optimization, debugging and portingTechnical Environment: J2ME, C/C++, ANT, Python
Laboratory Supervisor In Advanced Algorithmics
- Applied advanced algorithms teaching- Students project's correction (software and report)Technical Environment: C/C++, Java, Linux, Windows
Software Analyst/Programmer On Web Systems
- Design and program web user interfaces linked to J2EE architecture- Analyze and write functional requirements documentation- Participation in system test phase (unit, functional, stress test, etc.)- Technical Environment: JSP/Servlet, JavaBean, XML, XSLT, JDBC, LDAP, DB2, Websphere
Software Analyst/Programmer On Mainframe Computer
- Write functional requirements documentation- Mainframe batch programming- Mainframe database query programming- Technical Environment: Cobol (Mainframe,PC), JCL, SAS, Rexx, Visual Basic, TSO-ISPF, OS/2
Sacha Viltofsky education
Bachelor Of Engineering (B.Eng.), Software Engineering
Computer Engineering
Education record
Frequently asked questions about Sacha Viltofsky
Quick answers generated from the profile data available on this page.
What company does Sacha Viltofsky work for?
Sacha Viltofsky works for Haven Studios Inc.
What is Sacha Viltofsky's role at Haven Studios Inc?
Sacha Viltofsky is listed as Technical Director at Haven Studios Inc.
What is Sacha Viltofsky's email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Sacha Viltofsky at Haven Studios Inc.
Where is Sacha Viltofsky based?
Sacha Viltofsky is based in Montreal, Quebec, Canada while working with Haven Studios Inc.
What companies has Sacha Viltofsky worked for?
Sacha Viltofsky has worked for Haven Studios Inc, Google Stadia, Panache Digital Games, Ubisoft, and Thq.
How can I contact Sacha Viltofsky?
You can use AeroLeads to view verified contact signals for Sacha Viltofsky at Haven Studios Inc, including work email, phone, and LinkedIn data when available.
What schools did Sacha Viltofsky attend?
Sacha Viltofsky holds Bachelor Of Engineering (B.Eng.), Software Engineering from École De Technologie Supérieure.
What skills is Sacha Viltofsky known for?
Sacha Viltofsky is listed with skills including Artificial Intelligence, Software Engineering, Gameplay, Architecture, Software Design, Software Development, Xbox 360, and Ps3.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial