Over the past 7 years of experience as unity developer worked on more than 50 games across multiple genres like FPS, TPS, management, simulator, casual and trending games on android and IOS platforms. From last 2 years I am working on hyper casual and hybrid casual games with collaborations of different publishers.
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Senior Game Developer8Great Games Llc Nov 2023 - May 2024Lahore, Punjab, Pakistan -
Casual Game DeveloperBillion Players Feb 2023 - Nov 2023Lahore, Punjab, Pakistan• As a Lead Game Developer delivering Horror games successfully.• Developing the gameplay using First person Shooter and Third person shooter.• Integrating different types of animations for player and enemies.• AI behaviours implemented using Nav Mesh and for UX/UI implemented different types of sound and behavioural effects.• Optimizing the games for multiple platforms and integrating In-App Purchases and Ads SDK.
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Hyper Casual Game DeveloperGamebite Nov 2021 - Feb 2023Lahore, Punjab, Pakistan• Delivered prototypes for CrazyLabs and MondayOff publishers.• First prototype was based on Fried Ice Cream made it using fluid simulation, freezing effect, mesh slicing effect and scrubbing effect.• An idle Arcade prototype was developed based on Garments Factory and implemented a juicy stacking system, different type of machines and game economy.• Face paint, chocolate factory and valet Parking prototypes were deliveredsuccessfully.
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Lead Game DeveloperWe Craft Games Apr 2020 - Nov 2021Lahore, Punjab, PakistanFive different types of projects were delivered successfully. A Taxi simulation game was designed and implemented to feel like real life experience. Penalty System was developed for Taxi Simulation as per design like over speeding, accident, traffic rules break and NPC behaviors. A spline-based Traffic controlling game was developed. First hyper casual Squid Game was developed. Bullet Time was developed for a hunting game.
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Lead Game DeveloperIt'S Game Oct 2018 - Apr 2020Lahore, Punjab, PakistanWorking as Lead Game Developer, developed a dragon adventure game for kids inspired from Spyro. Designed its flow and progression and its feature. Made the game menus animated and used the particle system for better UX/UI.To handle the game data different type of scriptable objects developed to handle Dragon upgrades, cosmetics, game economy and levels related data. To save all the data developed a simple and extendable save system. Extensive work on Level Designs for better UX and optimized the levels for mobile devices. Enemy AI was implemented using Nav mesh and developed different behaviors. Universal render pipeline was used for rendering
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Unity DeveloperSablo Studio Jun 2016 - Sep 2018Lahore, Pakistan• Started my career by delivering successful projects with collaboration of team.• A Farm Management project made me experience how to design and implement game loop by breaking it down into small tasks and deliver it on time.• Developed camera controller, vehicle controller and third person controller and integrated into game loop for dynamic gameplay as per design.• Implemented game economy, developed machine functionalities and UI menus. • Made the UX/UI better using tweening and particle effects and integrated in app purchases and Ads SDK and optimized the game for mobile devices.• My enthusiasm, hard work and proactive problem-solving skill lead me to the Employee of the Month, later on Developer of the Year for consecutive two yearsand Team Lead.
Tahir Ali Education Details
Frequently Asked Questions about Tahir Ali
What is Tahir Ali's role at the current company?
Tahir Ali's current role is Unity Game Developer.
What schools did Tahir Ali attend?
Tahir Ali attended Comsats Institute Of Information And Technology.
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Tahir Ali
Am Business Analytics @ Equinix Inc - Salesforce Crm - Crs Product Specialist (Consumer Insights) - Grc Executive @ Nielsen Iq - Service Desk Analyst @ Iop.Karāchi1equinix.com
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