Takeyuki Ogura

Takeyuki Ogura Email and Phone Number

DeNA / Paracosma @ DeNA
Takeyuki Ogura's Location
Tokyo, Tokyo, Japan, Japan
Takeyuki Ogura's Contact Details

Takeyuki Ogura personal email

About Takeyuki Ogura

Over 20 years professional experiences of software engineering in BtoC entertainment field.

Takeyuki Ogura's Current Company Details
DeNA

Dena

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DeNA / Paracosma
Takeyuki Ogura Work Experience Details
  • Dena
    Prototype Engineer
    Dena Jan 2018 - Present
    Shibuya-Ku, Tokyo, Jp
  • Dena
    Software Engineer
    Dena Apr 2012 - Jan 2018
    Shibuya-Ku, Tokyo, Jp
    Developed 360 degree live-streaming and 180 degree 3D (Google VR180 format) live-streaming system of image-based VR, which was used at "SHOWROOM" a group company of DeNA Co., Ltd.
  • Paracosma Inc
    Cto
    Paracosma Inc Sep 2018 - Present
    San Francisco, Ca, Us
  • Cedec Steering Committee
    Business Working Group
    Cedec Steering Committee Jan 2015 - Oct 2022
    CEDEC (Computer Entertainment Developers Conference) is a Japanese largest game conference in Yokohama over 8000 professional game developers participate.
  • Cedec Steering Committee
    Engineering Working Group
    Cedec Steering Committee Jan 2013 - Dec 2014
  • Avr Japan株式会社
    Technical Advisor
    Avr Japan株式会社 Oct 2021 - Aug 2022
    港区芝公園4-4-7, 東京都, Jp
  • Freelance
    Software Engineer / Consultant
    Freelance Jul 2011 - Mar 2012
    Surveyed technologies and development pipeline of next generation automotive cluster panel for a major Japanese automotive maker.
  • Phyzios, Inc.
    Founder & Cto
    Phyzios, Inc. Jul 2010 - Jun 2011
    Jp
    Secured USD 5.6 million series B funding.Developed and directed:Daikagaku jikken (iPad)Collaboration with NHK Educational.
  • Phyzios, Inc.
    Founder & Ceo
    Phyzios, Inc. Jan 2009 - Jun 2010
    Jp
    Founded:Phyzios, Inc. Spin-off from Prometech Software, Inc.
  • Prometech Software, Inc.
    Chief Software Design Engineer / General Manager Of Game Devision
    Prometech Software, Inc. Jun 2008 - Dec 2008
    Bunkyo, Tokyo, Jp
    AQUA FOREST (iPhone)
  • Freelance
    Software Engineer
    Freelance Nov 2007 - Apr 2008
    Directed OE-Cake! (PC)"OctaveEngineTM Casual" demo a particle-based 2D multi-physics engine at GDC 2008.
  • Microsoft
    Lead Software Design Engineer
    Microsoft Oct 2001 - Jun 2007
    Redmond, Washington, Us
    Technical Support:Blinx seriesUndiscoveryBlue DragonNinety Nine Nights
  • Sega Corporation
    Game Programmer
    Sega Corporation Apr 1994 - Sep 2001
    Gb
    Staff Roll:Virtua Fighter 2 (Arcade)Scroll:"Goho Ogura"Virtua Fighter 4 (Arcade)Rendering EffectSonic the Fighters Character Effect (realtime morphing)Virtua Cop 2 (Arcade , SEGA Saturn)Outside objects (physics engine, breakable objects)Shenmue series (Dreamcast)Chief 3D Library & Effect Programmer

Takeyuki Ogura Skills

Game Development Computer Graphics Game Design Video Games Programming Software Design Opengl C++ C# Xbox 360 Smartphones Visualization Prototyping Game Programming Technical Presentations Web Services Entertainment Software Development C Unix Objective C Unity3d Javascript Python Directx Xna Hlsl Glsl Opencv Gpgpu Cocos2d Opengl Es Cuda Virtual Reality Drone Piloting Drone Photography

Takeyuki Ogura Education Details

  • Waseda University
    Waseda University
    Industrial Engineering And Management

Frequently Asked Questions about Takeyuki Ogura

What company does Takeyuki Ogura work for?

Takeyuki Ogura works for Dena

What is Takeyuki Ogura's role at the current company?

Takeyuki Ogura's current role is DeNA / Paracosma.

What is Takeyuki Ogura's email address?

Takeyuki Ogura's email address is ta****@****ail.com

What schools did Takeyuki Ogura attend?

Takeyuki Ogura attended Waseda University.

What skills is Takeyuki Ogura known for?

Takeyuki Ogura has skills like Game Development, Computer Graphics, Game Design, Video Games, Programming, Software Design, Opengl, C++, C#, Xbox 360, Smartphones, Visualization.

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