Tanya Watson Email and Phone Number
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As a Studios General Manager for Xbox Games Studios, I have the pleasure of partnering with some of the top veterans and franchises in our industry. My studios portfolio includes The Initiative and Undead Labs, in addition to driving emerging programs. My core competencies include Unreal Engine-based AAA game development, studio management, executive-level production, VR, and new IP development. I have founded, fostered, and led the growth of groundbreaking games such as Fortnite, Trover Saves the Universe, and Bulletstorm, which have achieved critical acclaim, commercial success, and millions of players worldwide. I am passionate about bringing new and innovative experiences into the world and empowering creative talent to achieve their vision.
Bad Robot Games
View- Website:
- microsoft.com
- Employees:
- 112
- Company phone:
- 0124 415 8000
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Bad Robot Games -
Group Studios GmMicrosoft Feb 2024 - PresentRedmond, Washington, UsStudios General Manager at XGS* The Initiative* Undead Labs* Emerging Programs -
Director Board Of DirectorsSquanch Games Feb 2023 - PresentBurbank, Ca, Us -
Advisory Board MemberFloreo Jan 2023 - PresentChevy Chase, Maryland, Us -
Coo And PresidentBad Robot Games Mar 2021 - Feb 2024Encino, California, UsAs the COO and President of Bad Robot Games, I oversaw the strategy, operations, and execution of the games division, which collaborated with Bad Robot Productions to create original and immersive games for all platforms. -
Co-Founder, Ceo, And ChairmanSquanch Games Jun 2016 - Feb 2021Burbank, Ca, UsFounded and grew Squanch from a zero-employee startup to a thriving independent game developer. Led all aspects of the business and managed a distributed studio.Key Responsibilities:Developed and communicated the studio's strategy and visionAdapted Hollywood entertainment concepts into a game studio and roadmapManaged strategic partnerships, sales relationships, and contractsDirected the initial publishing and marketing strategiesFostered an inclusive culture within the studioBuilt and led the senior management teamHired and coached key leadershipManaged capital allocation aligned with the studio's visionLed fundraising efforts, securing seed and project fundingOversaw the studio's budget and financial team developmentCreated and maintained the long-term financial modelDirected HR operations, including recruitment, performance management, and compensation strategyChaired annual board meetings, presenting financial summaries, staffing projections, risk assessments, and long-term planning -
Executive ProducerEpic Games Jan 2007 - Nov 2015Cary, Nc, UsExecutive ProducerPublishing: Built the publishing organization and processes from the ground-up.Key skills: Publishing strategy, drove alignment of requirements out of ambiguity. Developed publishing schedule and timelines. Built web production and localization production teams. The bridge for the gaps between development, business intelligence, analytics, operations, player and online services, creative services, marketing, PR, and community.Fortnite: Developed from inception with core leads team. Grew team from 10 to 110, directly managed 12.Key skills: Brand identity and pillars creation, owner of go to market strategy and strategic and development roadmap and priorities. Developed publishing milestones, contributed to marketing, web, and community plans in the ‘new world order.’ Drove all production processes and methodology for building the schedule and timelines.Lead ProducerBulletstorm: Developed from inception alongside team in Poland (People Can Fly) to deliver on three platforms and 13 languages on-budget and on-time.Key skills: Brought clarity to the pre-production phase and experience and Epic knowledge to an inexperienced team. Used MS Project to develop and execute the entire schedule waterfall. Worked with owners across eight studios to keep communication flowing. Flew back and forth to Poland. A lot. Managed a team of four producers. Was the primary point of contact for communication with our publisher, worked directly with marketing and community to develop the brand.ProducerGears of War 3 & 2: Key -
CoachCrossfit Invoke Apr 2012 - Oct 2013Concurrently working as a coach at Crossfit Invoke in Downtown Raleigh.
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Software Development Engineer In TestMicrosoft Game Studios Apr 2003 - Dec 2006Redmond, Washington, UsOn-site (Epic) Test LeadGears of War 1: Key skills: Got a lot of stuff done on an impossible project. Built a QA staff at Epic where none existed. Developed a build process where none existed.SDETVanguard: Saga of Heroes: Automation engineer and billing lead. Used C# to write scripts for testing and bug-logging. Owned all itemization and billing process.Dungeon Siege 2 and Jade Empire: UX Test lead. Worked with User Experience team to develop surveys, in-game implementation of hooks, and data/analytics to support evidence of how we needed to better build our games and respond to feedback. -
Sr. Technical RecruiterVolt Technical Services Jul 2002 - Mar 2003Orange, Ca, UsExperience includes recruitment for web development and games development candidates, negotiation of salaries, closing deals, interviewing/scheduling/conducting meetings, managing contacts, motivating the team to achieve goals, creative marketing of positions.Recognition:Record set for the most number of employees recruited in one monthBest practices closerMultiple awards for "recruiter of the month"
Tanya Watson Skills
Tanya Watson Education Details
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Harvard Extension SchoolPsychology -
Harvard Business School OnlineBusiness -
University Of WashingtonMinor In Communications -
Pierce CollegeGeneral - Music And Poli Sci Focus
Frequently Asked Questions about Tanya Watson
What company does Tanya Watson work for?
Tanya Watson works for Bad Robot Games
What is Tanya Watson's role at the current company?
Tanya Watson's current role is Xbox Game Studios Leadership Team @ Microsoft | Executive Advisor and Board Member.
What is Tanya Watson's email address?
Tanya Watson's email address is ta****@****ave.com
What is Tanya Watson's direct phone number?
Tanya Watson's direct phone number is (800) 414*****
What schools did Tanya Watson attend?
Tanya Watson attended Harvard Extension School, Harvard Business School Online, University Of Washington, Pierce College.
What skills is Tanya Watson known for?
Tanya Watson has skills like Video Games, Game Development, Xbox 360, Game Design, Ps3, Perforce, Level Design, Computer Games, Xbox, Mmo, Unreal Engine 3, Scripting.
Who are Tanya Watson's colleagues?
Tanya Watson's colleagues are N S, Sébastien F., Jorge Cancino, Peter Smout, Aidan Temple, Anitha Bagyam, Qian Zhuge.
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