Tim Closs work email
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Tim Closs personal email
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CTO with deep experience of software product strategy, software development, mobile and web apps, analytics, and growth. Specialist in start-ups and SMEs.
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CtoMsk.Ai Jan 2017 - PresentLondon, London, GbLeading technology and data teams to build a global digital surgery platform, initially focused on orthopaedics. -
Interim CtoQuit Genius (Digital Therapeutics Ltd) Jun 2016 - Jan 2017New York, UsLeading the development of the Quit Genius app, to help provide Cognitive Behavioural Therapy to smokers looking to quit, in preparation for their YC-backed $2m seed round. Quit Genius went on to raise a $64m Series B. -
Technology Consultant (Computer Vision, Drone Simulation And Flight Control)Animal Dynamics Limited Feb 2016 - Dec 2016Oxford, GbSpin-out form Oxford University specialising in bio-inspired designs. -
Cto ConsultancyBebopaloo Limited Jan 2016 - Dec 2016CTO consultancy services to start-up companies in healthcare and computer vision, drawing on 25 years' software development experience, and 10 years as a CTO.
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CtoTouch Surgery Aug 2013 - Jan 2016London, Greater London, GbBuilding from scratch the technology/product teams, first product portfolio including proof-of-concept AR and VR, securing leading global medical device clients through Series A and beyond. Touch Surgery (Digital Surgery) were acquired by Medtronic. -
Associate Staff And Tutor At Mobile AcademyUniversity College London Nov 2013 - Dec 2015London, Greater London, GbPresenting and mentoring on cross-platform mobile app development. -
Interim CtoEwow Books Apr 2013 - Mar 2015Advising on technical strategy. Formed and mentored a small engineering team to help deliver eWow's first interactive book apps to market.
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Consultant, ProductGamebench Sep 2013 - Jan 2015Bristol, GbAdvising on product strategy. -
Consultant, Product And TechnologyGaf Media Jan 2014 - Dec 2014Advising on product strategy.
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CtoMarmalade 2005 - Aug 2013London, London , GbMarmalade SDK is a unique cross-platform technology for rich apps on smartphones, tablets and embedded devices.Leading technology and product strategy. Forming engineering and product teams. Growing ideas from R&D to productization. Inspiring individuals at all levels, both internally and externally. Equally at home presenting commercial propositions to C-level industry leaders, arguing the finer points of technology architecture with engineers, and exploring campaigns with marketing teams. Wide public speaking experience globally. -
Head Of Game TechnologyIdeaworks3D Ltd. 2004 - 2005Establishing the company technology and game development studio as world leaders in advanced 3D games for mobile devices. Co-architected and delivered the early versions of Airplay SDK (later "Marmalade SDK") which powered some of the first truly outstanding 3D games to mobile.Delivered technology and demos that secured game development projects for some of the most well-known gaming IPs including "Metal Gear Solid" (Konami/Kojima), "Final Fantasy" (Square Enix) and "Resident Evil" (Capcom), and supported the delivery of these projects to award-winning quality. These were among the first $m games for mobile.
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FounderTest Tube Records 1999 - 2005Founded Test Tube Records, manufacturing CDs and vinyl with distribution in the UK, Europe and digitally, contracting press and radio plugging resources.Established myself as the solo artist "Tears In X-Ray Eyes", writing and recording 2 albums, 2 EPs and 2 singles. Achieved live sessions with Radio 1, London Xfm and local radio, and interviews with BBC 6 Music amongst others; multiple playlist placings with London Xfm; numerous record and live reviews in NME.Performing as a live band with "Tear In X-Ray Eyes", and as part of the live band for a major-label signing "Ben Christophers". Toured UK and European festivals including Glastonbury, Reading & Leeds, Monza Rock, Norway Kristiansand.Established "Digital Drums" to offer music syncing services for advertising and corporate video, successfully pitching for multiple projects.
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Freelance Games ProgrammerN/A Sep 1997 - Jun 2004Leading game development and game technology projects on platforms including Sony PlayStation 1, PC and Xbox.
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Technical DirectorImaginary Productions 2002 - 2004Delivered a prototype Xbox game as part of an R&D project funded by the Norwegian Film Foundation, based around a dynamic cinematography engine and narrative story-driven gameplay. Architect, lead programmer and project manager.
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Senior ProgrammerMillennium Interactive Ltd. Jul 1993 - Sep 1997Leading game development and game technology projects on platforms including Sega Megadrive, Nintendo SNES, Sony PlayStation 1 and PC.
Tim Closs Skills
Tim Closs Education Details
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University Of CambridgeMathematics -
Hampton School
Frequently Asked Questions about Tim Closs
What company does Tim Closs work for?
Tim Closs works for Msk.ai
What is Tim Closs's role at the current company?
Tim Closs's current role is CTO at msk.ai.
What is Tim Closs's email address?
Tim Closs's email address is ti****@****ail.com
What is Tim Closs's direct phone number?
Tim Closs's direct phone number is +178761*****
What schools did Tim Closs attend?
Tim Closs attended University Of Cambridge, Hampton School.
What skills is Tim Closs known for?
Tim Closs has skills like Mobile Applications, Mobile Devices, Game Development, Video Games, Software Development, Cross Platform Development, Product Management, Ios, Android, Mobile Games, Ios Development, Xbox.
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