Elise Baldwin
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Elise Baldwin Email & Phone Number

Technical Artist at Zynga at Zynga
Location: Seattle, Washington, United States 6 work roles 4 schools
1 work email found @zynga.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Work email t****@zynga.com
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Current company
Role
Technical Artist at Zynga
Location
Seattle, Washington, United States
Company size

Who is Elise Baldwin? Overview

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Quick answer

Elise Baldwin is listed as Technical Artist at Zynga at Zynga, a company with 3147 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at zynga.com and a matched LinkedIn profile for Elise Baldwin.

Elise Baldwin previously worked as Technical Artist at Zynga and Technical Artist at Doubledown Interactive. Elise Baldwin holds Computer Science And Software Engineering from University Of Washington Bothell.

Company email context

Email format at Zynga

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*@zynga.com
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AeroLeads found 1 current-domain work email signal for Elise Baldwin. Compare company email patterns before reaching out.

Profile bio

About Elise Baldwin

I have been a Technical Artist on Zynga’s Game of Thrones slots team since June 2021. I also briefly worked on Plants vs Zombies 3. My experience is primarily in Unity mobile game development.I love to share my experiences in ways that help others: from raising awareness of technical art as a path into the game industry, to sharing what has helped me thrive as an adult on the autism spectrum.I’m passionate about games that:* are rich in art and storytelling* offer players creative freedom and choices that matter* introduce players to new ideas* boost gender-nonconforming, neurodivergent, or disabled voices* are designed with accessibility in mind

Listed skills include Visual Studio, Rigging, Java, Jira, and 14 others.

Current workplace

Elise Baldwin's current company

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Zynga
Zynga
Technical Artist at Zynga
Seattle, WA, US
Employees
3147
AeroLeads page
6 roles

Elise Baldwin work experience

A career timeline built from the work history available for this profile.

Role listed

Seattle, WA, US

Technical Artist

Current

San Francisco, California, US

The majority of my work is on new slot development for the mobile app Game of Thrones Slots. I work closely with the engineers and animators, from initial grayboxing to pre-release audit. I’ve also developed internal documentation and custom Unity tools.

Jun 2021 - Present

Technical Artist

Seattle, WA, US

This was my first full-time job as a Technical Artist. I integrated art assets for the Fort Knox mobile slot game. I wrote custom internal Unity tools. And I wrote C# and shader code for a non-slot 3D feature, including a simulated dice roll, and a game board that would automatically resize and reposition its game objects based on scale and tile count.

Jan 2020 - Mar 2021

Unity Integrator

Seattle, WA -- Washington, US

While I was not yet a Technical Artist in title, I directly assisted the lead Technical Artist on Plants vs Zombies 3. Most of my job was importing 3D character models and animations from Maya into Unity. I would add final touches, such as applying a glossy texture on the eyes, or optimizing poly counts. And I would help with technical challenges, such as.

Jan 2019 - Jan 2020

Page

Issaquah, WA, US

During my time at Cascadia and UW Bothell, I worked 12 hrs/wk at the public library near campus. The majority of my job was re-shelving books. But I also assisted with opening and closing procedures, processing reserved materials, and set-up and take-down for events. Because pages were the employees most often seen in the stacks, they were often a first.

Jul 2014 - Jan 2019

Technical Artist

Bothell, Washington, US

In my final years as a UW Bothell student, I had an internship at an on-campus game studio. I worked with other student interns on a game there called SEED. This introduced me to Technical Art as a career path, and taught me related skills in Unity and Substance Designer, which I applied toward my capstone project for graduation.

Jun 2017 - Aug 2018
4 education records

Elise Baldwin education

Computer Science And Software Engineering

University Of Washington Bothell

Digital Art And Animation

Digipen Institute Of Technology

Computer Science And Software Engineering

University Of Washington

Education record

Cascadia College
FAQ

Frequently asked questions about Elise Baldwin

Quick answers generated from the profile data available on this page.

What company does Elise Baldwin work for?

Elise Baldwin works for Zynga.

What is Elise Baldwin's role at Zynga?

Elise Baldwin is listed as Technical Artist at Zynga at Zynga.

What is Elise Baldwin's email address?

AeroLeads has found 1 work email signal at @zynga.com for Elise Baldwin at Zynga.

Where is Elise Baldwin based?

Elise Baldwin is based in Seattle, Washington, United States while working with Zynga.

What companies has Elise Baldwin worked for?

Elise Baldwin has worked for Zynga, Doubledown Interactive, Popcap Games, King County Library System, and Digital Future Lab At Uw Bothell.

How can I contact Elise Baldwin?

You can use AeroLeads to view verified contact signals for Elise Baldwin at Zynga, including work email, phone, and LinkedIn data when available.

What schools did Elise Baldwin attend?

Elise Baldwin holds Computer Science And Software Engineering from University Of Washington Bothell.

What skills is Elise Baldwin known for?

Elise Baldwin is listed with skills including Visual Studio, Rigging, Java, Jira, Game Development, Computer Graphics, 3D Modeling, and Substance Designer.

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