Ted Bailey

Ted Bailey Email and Phone Number

Recent Graduate from Skills City, working part-time for a legal firm @ STUBB LEGAL LIMITED
Ted Bailey's Location
Poulton-Le-Fylde, England, United Kingdom, United Kingdom
About Ted Bailey

Recently completed AWS Cloud Engineering through Skills-City and hoping to utilise my new knowledge to pursue associate-level AWS certifications and roles.Fifteen years production management experience in the computer games industry covering most popular platforms, including two years focusing on mobile phone software, and over two years commercial programming in games and business environments. Experienced with; MS Windows, MS Office, MS Teams, Linux, Mantis, Redmine, Custom and general hardware / software use and maintenance.

Ted Bailey's Current Company Details
STUBB LEGAL LIMITED

Stubb Legal Limited

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Recent Graduate from Skills City, working part-time for a legal firm
Ted Bailey Work Experience Details
  • Stubb Legal Limited
    Data Entry Associate
    Stubb Legal Limited May 2024 - Present
    Perform data integrity checks using Google services and custom digital tachograph software. Ensure client confidentiality and data consistency.
  • Firebrand Games
    Game Producer
    Firebrand Games May 2012 - Jun 2012
    Glasgow, Scotland, United Kingdom
  • Six By Nine Limited
    Producer
    Six By Nine Limited Jan 2008 - Jun 2008
    Leeds, England, United Kingdom
    Managed a small Leeds based software development team ensuring that development of the console projects were completed on time and within budget. The role involved creating plans for a series of cross-platform games sharing the same technology, providing contract budgets for the directors and the publisher Codemasters, and managing the contracted art assets along with the in-house programming team.
  • Tuna Mobile Ltd
    Head Of Production
    Tuna Mobile Ltd Jan 2004 - Jul 2006
    Sheffield, England, United Kingdom
    Head of Production for Sheffield based Tuna Mobile for over two years, managing a team of ten developers, testers and contractors, and an annual delivery budget of £1.2m, for market leading customers including iFone and Vodafone Live. I managed the design, software development and test of games for different operator handsets. Other development projects included a gambling suite for Million21, Manchester and a multimedia marketing product for LDC Gaming, London. My production duties extended to many bespoke mobile titles, ported in-house using Tuna’s custom build packaging system, and working on several design and pitch documents for different aggregators and publishers.
  • Creative Asylum Limited
    Managing Director
    Creative Asylum Limited Apr 1998 - Jul 2003
    Cheshire, England, United Kingdom
    Managing Director and Project Manager for Cheshire based Creative Asylum, I managed all aspects of development from graphics and design to negotiations with commercial and technical peers from co-developers such as Warthog PLC and Minds Eye Productions, and publishers such as Hasbro, Electronic Arts and Actualize. Additionally represented the company at developer conferences, including Microsoft’s Meltdown, E3 and GDC, establishing valuable OEM partner links
  • Europress Software Ltd
    Producer
    Europress Software Ltd Jan 1997 - Apr 1998
    Cheshire, England, United Kingdom
    Cheshire based Europress were sub-contracted to The LEGO Group for the development of game products built around their ground-breaking computerised LEGO bricks. I managed two software development teams ensuring that development was completed on time and within budget. The role involved regular travel to LEGO HQ in Billund, Denmark and LEGO DACTA in Boston, USA to work directly with team members from their hardware, software and design departments.
  • Guildhall Leisure Services
    Associate Producer
    Guildhall Leisure Services Mar 1995 - Aug 1996
    Doncaster, England, United Kingdom
    Programming and production support for Blitz Basic. Also assisted the production and management team with various multimedia products for the Amiga and PC.
  • Acid Software
    Programmer / Software Test
    Acid Software Feb 1994 - Nov 1994
    Auckland, New Zealand
    New Zealand based Commodore Amiga programmer for Blitz Basic writing example code in 68000 assembly language and Blitz Basic reference code. Additionally, completed game software testing on several well received Amiga titles.
  • Blackpool Football Club
    It Support / Data Entry / Programmer
    Blackpool Football Club Feb 1993 - Sep 1993
    Blackpool, England, United Kingdom
    IT support / Programmer for the commercial department. Duties included assisting accounts with IT and data entry for their own football lottery.
  • H.J. Heinz Company
    Programmer
    H.J. Heinz Company Sep 1990 - Aug 1991
    Wigan, England, United Kingdom
    Programmer / Designer for the Wigan based engineering team. I developed a custom database search engine for the large number of mechanical spares used in the factory and a system to record, track and display can-seaming data.

Ted Bailey Education Details

Frequently Asked Questions about Ted Bailey

What company does Ted Bailey work for?

Ted Bailey works for Stubb Legal Limited

What is Ted Bailey's role at the current company?

Ted Bailey's current role is Recent Graduate from Skills City, working part-time for a legal firm.

What schools did Ted Bailey attend?

Ted Bailey attended Skills City, University Of Central Lancashire, University Of Central Lancashire.

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