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Ted Bailey Email & Phone Number

Recent Graduate from Skills City, working part-time for a legal firm at STUBB LEGAL LIMITED
Location: Poulton-Le-Fylde, England, United Kingdom 10 work roles 3 schools
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Role
Recent Graduate from Skills City, working part-time for a legal firm
Location
Poulton-Le-Fylde, England, United Kingdom

Who is Ted Bailey? Overview

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Ted Bailey is listed as Recent Graduate from Skills City, working part-time for a legal firm at STUBB LEGAL LIMITED, based in Poulton-Le-Fylde, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Ted Bailey.

Ted Bailey previously worked as Data Entry Associate at Stubb Legal Limited and Game Producer at Firebrand Games. Ted Bailey holds Aws Cloud Engineering from Skills City.

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Email format at STUBB LEGAL LIMITED

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STUBB LEGAL LIMITED

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Profile bio

About Ted Bailey

Recently completed AWS Cloud Engineering through Skills-City and hoping to utilise my new knowledge to pursue associate-level AWS certifications and roles.Fifteen years production management experience in the computer games industry covering most popular platforms, including two years focusing on mobile phone software, and over two years commercial programming in games and business environments. Experienced with; MS Windows, MS Office, MS Teams, Linux, Mantis, Redmine, Custom and general hardware / software use and maintenance.

Current workplace

Ted Bailey's current company

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STUBB LEGAL LIMITED
Stubb Legal Limited
Recent Graduate from Skills City, working part-time for a legal firm
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10 roles

Ted Bailey work experience

A career timeline built from the work history available for this profile.

Data Entry Associate

Current

Perform data integrity checks using Google services and custom digital tachograph software. Ensure client confidentiality and data consistency.

May 2024 - Present

Game Producer

Glasgow, Scotland, United Kingdom

May 2012 - Jun 2012

Producer

Leeds, England, United Kingdom

Managed a small Leeds based software development team ensuring that development of the console projects were completed on time and within budget. The role involved creating plans for a series of cross-platform games sharing the same technology, providing contract budgets for the directors and the publisher Codemasters, and managing the contracted art.

Jan 2008 - Jun 2008

Head Of Production

Tuna Mobile Ltd

Sheffield, England, United Kingdom

Head of Production for Sheffield based Tuna Mobile for over two years, managing a team of ten developers, testers and contractors, and an annual delivery budget of £1.2m, for market leading customers including iFone and Vodafone Live. I managed the design, software development and test of games for different operator handsets. Other development projects.

Jan 2004 - Jul 2006

Managing Director

Creative Asylum Limited

Cheshire, England, United Kingdom

Managing Director and Project Manager for Cheshire based Creative Asylum, I managed all aspects of development from graphics and design to negotiations with commercial and technical peers from co-developers such as Warthog PLC and Minds Eye Productions, and publishers such as Hasbro, Electronic Arts and Actualize. Additionally represented the company at.

Apr 1998 - Jul 2003

Producer

Europress Software Ltd

Cheshire, England, United Kingdom

Cheshire based Europress were sub-contracted to The LEGO Group for the development of game products built around their ground-breaking computerised LEGO bricks. I managed two software development teams ensuring that development was completed on time and within budget. The role involved regular travel to LEGO HQ in Billund, Denmark and LEGO DACTA in Boston.

Jan 1997 - Apr 1998

Associate Producer

Guildhall Leisure Services

Doncaster, England, United Kingdom

Programming and production support for Blitz Basic. Also assisted the production and management team with various multimedia products for the Amiga and PC.

Mar 1995 - Aug 1996

Programmer / Software Test

Acid Software

Auckland, New Zealand

New Zealand based Commodore Amiga programmer for Blitz Basic writing example code in 68000 assembly language and Blitz Basic reference code. Additionally, completed game software testing on several well received Amiga titles.

Feb 1994 - Nov 1994

It Support / Data Entry / Programmer

Blackpool, England, United Kingdom

IT support / Programmer for the commercial department. Duties included assisting accounts with IT and data entry for their own football lottery.

Feb 1993 - Sep 1993

Programmer

Wigan, England, United Kingdom

Programmer / Designer for the Wigan based engineering team. I developed a custom database search engine for the large number of mechanical spares used in the factory and a system to record, track and display can-seaming data.

Sep 1990 - Aug 1991
3 education records

Ted Bailey education

Aws Cloud Engineering

Activities and Societies: Contributed via Discord, MS Teams, Zoom and Skills City Portal / Runway. - Completed full-time, classroom based.

FAQ

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What company does Ted Bailey work for?

Ted Bailey works for STUBB LEGAL LIMITED.

What is Ted Bailey's role at STUBB LEGAL LIMITED?

Ted Bailey is listed as Recent Graduate from Skills City, working part-time for a legal firm at STUBB LEGAL LIMITED.

Where is Ted Bailey based?

Ted Bailey is based in Poulton-Le-Fylde, England, United Kingdom while working with STUBB LEGAL LIMITED.

What companies has Ted Bailey worked for?

Ted Bailey has worked for Stubb Legal Limited, Firebrand Games, Six By Nine Limited, Tuna Mobile Ltd, and Creative Asylum Limited.

How can I contact Ted Bailey?

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What schools did Ted Bailey attend?

Ted Bailey holds Aws Cloud Engineering from Skills City.

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