Ted Li
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Ted Li Email & Phone Number

Engineering Manager at Meta
Location: San Francisco, California, United States 8 work roles 2 schools
1 work email found @blitzagency.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email t****@blitzagency.com
LinkedIn Profile matched
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Current company
Role
Engineering Manager
Location
San Francisco, California, United States

Who is Ted Li? Overview

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Quick answer

Ted Li is listed as Engineering Manager at Meta, based in San Francisco, California, United States. AeroLeads shows a work email signal at blitzagency.com and a matched LinkedIn profile for Ted Li.

Ted Li previously worked as Associate Director, AI at Second Dinner and Vice President - Data at Blitz. Ted Li holds Master’S Degree, Computer Science, Artificial Intelligence from Stanford University.

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Email format at Meta

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{first_initial}{last}@blitzagency.com
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AeroLeads found 1 current-domain work email signal for Ted Li. Compare company email patterns before reaching out.

Profile bio

About Ted Li

I am a machine learning engineer and data scientist with a background in Computer Science. My main areas of focus are on reinforcement learning and artificial intelligence. I also have experience with machine learning, data analytics, and storage.

Current workplace

Ted Li's current company

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Meta
Meta
Engineering Manager
San Francisco, CA, US
AeroLeads page
8 roles

Ted Li work experience

A career timeline built from the work history available for this profile.

Engineering Manager

San Francisco, Ca, Us

Associate Director, Ai

Current

Irvine, California, Us

Using AI to change the way we make games.

Apr 2023 - Present

Vice President - Data

Los Angeles, California, Us

• Designed and implemented the entire data ecosystem at Blitz App, including data storage, collection, warehousing, processing, lineage, analytics, machine learning, dashboarding, model serving. The current technology stack handles terabytes of data for millions of users every day, cleaning, validating, and performing complex transformations on data in order to support the data driven and ML/AI powered coaching product and create key business reports for the company.• Built and worked with a team to research and implement an intelligent, personalized coaching assistant in gaming, powered through deep learning, AI techniques, statistics, and traditional machine learning.• Onboarded existing and new team members onto the technology stack and created materials for each job title family.• Worked with other executives to define and measure key metrics for the company’s performance and planning, and managed and mentored data team members as they implemented the relevant reports and dashboards.• Closely involved in the strategy, product, and technological direction, including a reorganization into a matrix style company and planning for how to scale the technology into multiple games with rich AI powered coaching features.• Created job title and level expectations across the entire Data department and worked with other departments to create alignment and implement performance tracking, feedback, and planning processes throughout the company.

Dec 2021 - Feb 2023

Machine Learning/Software Engineer

Mountain View, Ca, Us

• Conducted research and development on machine learning and AI solutions to optimize control in large, complex industrial buildings including services such as heating, ventilation, and air conditioning (HVAC) and processing and manufacturing.• Developed, productionized, and deployed models to handle messy, missing, real data and to support new modes of operation.• Scaled and generalized the platform from a single facility to supporting multiple configurations and onboarded all new clients.• Implemented monitoring, debugging, and onboarding tools and processes for the team to support multiple clients.• Published work at NeurIPS 2022 (Controlling Commercial Cooling Systems Using Reinforcement Learning).

Oct 2020 - Nov 2021

Staff Data Scientist

Los Angeles, Ca, Us

AI Accelerator (03/2018 - 09/2020)• Conducted research in multiagent deep reinforcement learning to help build understanding of many games and improve and augment the game design process.• Implemented and adapted various state of the art reinforcement learning algorithms and deep learning architectures to different research and development projects.• Contributed significantly to designing and creating a distributed learning environment for deep reinforcement learning used internally.• Built many features for the distributed learning environment, including a distributed testing and evaluation frameworks to compare model performance and output relevant game metrics.Legends of Runeterra (03/2018 - 06/2020)• Applied research from the AI Accelerator in multiagent deep reinforcement learning to improve the design and balance process in Legends of Runeterra.• Designed and led a joint project between Data Science, Engineering, and QA, to build distributed functional fuzz testing to automatically detect and diagnose errors and pinpoint bugs and crashes.Storefront team (07/2017 - 03/2018)• Implemented, deployed, and analyzed personalized recommendation models for "Your Shop," leveraging billions of data points for over 100 million players.• Analyzed and presented findings on player engagement with various products that were released, including new game modes and microtransaction releases.• Worked on generating Year-In-Review statistics for hundreds of millions of players worldwide.• Created, shared, and presented educational resources for using PySpark, SQL, continuous integration, building production models, machine learning, deep learning, and artificial intelligence internally.

Jul 2017 - Sep 2020

Software Engineer

Mountain View, Ca, Us

• Further updated and tuned models.• Productionized the built models.

Sep 2016 - Jan 2017

Software Engineer

Mountain View, Ca, Us

• Built models to help offer special rates of health insurance to health conscious groups, such as cyclists, runners, weightlifters, crossfitters, vegans, tennis players and swimmers.

Jun 2016 - Sep 2016

Research Assistant

Stanford, Ca, Us

• Conducted research in the Wang Lab of Dermatology.• Elucidated the role of various proteins in epigenetic regulation.

Jan 2013 - Jun 2016
2 education records

Ted Li education

Master’S Degree, Computer Science, Artificial Intelligence

Stanford University

Bachelor Of Science - Bs, Biology, General

Stanford University
FAQ

Frequently asked questions about Ted Li

Quick answers generated from the profile data available on this page.

What company does Ted Li work for?

Ted Li works for Meta.

What is Ted Li's role at Meta?

Ted Li is listed as Engineering Manager at Meta.

What is Ted Li's email address?

AeroLeads has found 1 work email signal at @blitzagency.com for Ted Li at Meta.

Where is Ted Li based?

Ted Li is based in San Francisco, California, United States while working with Meta.

What companies has Ted Li worked for?

Ted Li has worked for Meta, Second Dinner, Blitz, Google, and Riot Games.

How can I contact Ted Li?

You can use AeroLeads to view verified contact signals for Ted Li at Meta, including work email, phone, and LinkedIn data when available.

What schools did Ted Li attend?

Ted Li holds Master’S Degree, Computer Science, Artificial Intelligence from Stanford University.

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