Tim Williams Email & Phone Number
@terabytetim.com
LinkedIn matched
Who is Tim Williams? Overview
A concise factual answer block for searchers comparing this professional profile.
Tim Williams is listed as Creator of Emmy award winning visual effects | Real-time engine and interactivity expert | Engineering master of THEA award winning software and shows at Beaudry Interactive LLC, a company with 9 employees, based in Burbank, California, United States. AeroLeads shows a work email signal at terabytetim.com and a matched LinkedIn profile for Tim Williams.
Tim Williams previously worked as Director of Research and Development at Beaudry Interactive Llc and Owner at Terabytetim. Tim Williams holds Bachelor Of Science - Bs, Computer Science And Engineering from The Ohio State University.
Email format at Beaudry Interactive LLC
This section adds company-level context without repeating Tim Williams's masked contact details.
AeroLeads found 1 current-domain work email signal for Tim Williams. Compare company email patterns before reaching out.
About Tim Williams
An ABET accredited software engineer and technical artist who developed multi-award winning software while attending The Ohio State University for a B.S. in Computer Science & Engineering. Early adopter of the Unity engine and AR/VR technology; 11 year career in a variety of industries, focused on interactive experiences using AR/VR and software/hardware integration.Expert with Unity, C#, Software architecture & development, and both Augmented & Virtual Reality. Experience with many programming languages and managing teams/vendors; comfortable researching, prototyping, and presenting complex new technology under tight deadlines.
Listed skills include Programming, Game Design, Game Engines, Unity3D, and 14 others.
Tim Williams's current company
Company context helps verify the profile and gives searchers a useful next step.
Tim Williams work experience
A career timeline built from the work history available for this profile.
Director Of Research And Development
CurrentOwner
Current
Senior Software Engineering Consultant
- Consulted on Unity mobile app performance, constructed performant and high-fidelity scene for app demo and trailer purposes, diagnosed issues for both iOS and Android deployment.
Generally handled lower-level. - Configured Addressables for the project, using custom hosting and then migrated to Unity CCD
- Handled Unity Cloud builds
- Evaluated Google MediaPipe performance on mobile platforms
- iOS Testflight management
- Android deployment setup and Google Play preperation
Senior Software Engineer, Advanced Interactive Technology
- Consulted on and troubleshot hardware and real-time engine issues, then proposed software solutions and architecture changes. Handled commissioning process for E-ticket AR attraction at Super Nintendo World, including.
- Consulted on existing software, gathered user requirements, and proposed design changes
- Software research and development for long term interactive projects
- Handled commissioning process for Super Nintendo World at Universal Studios Hollywood; Ensured the smooth opening of Mario Kart: Bowser’s Challenge; educated ride operators and tech services on the advanced software.
Senior Software Engineer, Sports & Live Entertainment
- Lead a small team in the development of broadcaster-oriented tools for volumetric content in the Unity Editor, intended to make the editor easier to use for those not familiar with it.
- Lead a team of 3 people; managing product planning, direct-reports from my team, and conflict resolution when needed.
- Handled core research and development of a new Unity editor toolset
- Assisted in UI and UX workflow testing and design
Teacher
- Developed and taught a course on using real-time engines to create HD visual effects and tell compelling dynamic stories for themed entertainment and television
- Lead many interactive sessions with students; handled Q&A, worked alongside to teach them Unity interactively, etc.
- Developed follow-along projects for each class, and helped interactively create two short music videos by the end of the course
Director Of Research And Development, Interactive
- Director of software engineering involving the company's interactive and realtime research and applications.
- Unity3D, C#, Shaderlab, Oculus Rift, C++, PHP, HTML.
- Shader graph, VFX graph, Unity HDRP
- VR theater control and programming
- VR ride system management
- Multiplayer networking architecture programming
Visual Effects Designer And Animator
- Assisted the VFX team in researching and developing complex motion design and unique visual effects in Unity, captured to video for the final show edit.
- Developed many visual effects and animations for multiple episodes of Calls on Apple TV+
- Researched and developed audio-reactive visual effects in Unity
- Programming consultation and support, experimentation to provide various effect samplesThe Academy of Television Arts & Sciences awarded Apple TV’s “Calls” the juried Emmy for Outstanding Motion Design
Programming Contractor
- Unity3D, C#, Shaderlab, Oculus Rift
- Real time model and texture swapping
- Project optimization
- Programming advising and support
Lead Software Engineer
- Unity3D, C#, Shaderlab,.NET, HTML, CSS, PHP, SQL, ASP.NET
- Business management
- Director & project team leading and coordinating
- Story writing
- Public representation co-management
- Game design
Software Engineer
- Specter Seekers was a finalist in the Oculus Rift VR Jam 2013 competition. It was also featured by famous Youtuber PewDiePie, who was the most subscribed to YouTube channel of all time at the time.
- Unity3D, C#,.NET, Oculus Rift
- Multiplayer networking infrastructure programming
- Oculus Rift UI design and programming
Lead Software Engineer
- Life Essence was taken to the Game Developers Conference in 2013 by well known musician Justin Lassen on behalf of Intel. It was also nominated too go to the Electronic Entertainment Expo in 2013 by IndiesCrashE3
- Unity3D, C#, Shaderlab,.NET
- Game design
- Character design
- Puzzle design and programming
- UI design and programming
Lead Software Engineer
- Lead software engineer for the video game The Adventures of Freddy The Fox: The Great Shay Mystery.
- C#
- Point-And-Click pathing algorithms
- User Interface programming
- User Experience programming
- Fun interactive mini-game programming
Colleagues at Beaudry Interactive LLC
Other employees you can reach at binteractive.com. View company contacts for 9 employees →
Nicole Graber
Colleague at Beaudry Interactive LlcGlendale, California, United States, United States
View →
KY
Kentaro Yajima
Colleague at Beaudry Interactive LlcSavannah, Georgia, United States, United States
View →
MS
Mike Segawa
Colleague at Beaudry Interactive LlcGreater Chicago Area, United States
View →
JW
Jiaying Wang
Colleague at Beaudry Interactive LlcLos Angeles County, California, United States, United States
View →
KW
Kevin Worsley
Colleague at Beaudry Interactive LlcLos Angeles, California, United States, United States
View →
Tim Williams education
-
The Ohio State University
Frequently asked questions about Tim Williams
Quick answers generated from the profile data available on this page.
What company does Tim Williams work for?
Tim Williams works for Beaudry Interactive LLC.
What is Tim Williams's role at Beaudry Interactive LLC?
Tim Williams is listed as Creator of Emmy award winning visual effects | Real-time engine and interactivity expert | Engineering master of THEA award winning software and shows at Beaudry Interactive LLC.
What is Tim Williams's email address?
AeroLeads has found 1 work email signal at @terabytetim.com for Tim Williams at Beaudry Interactive LLC.
Where is Tim Williams based?
Tim Williams is based in Burbank, California, United States while working with Beaudry Interactive LLC.
What companies has Tim Williams worked for?
Tim Williams has worked for Beaudry Interactive Llc, Terabytetim, Rxgames, Universal Creative, and Unity Technologies.
Who are Tim Williams's colleagues at Beaudry Interactive LLC?
Tim Williams's colleagues at Beaudry Interactive LLC include Nicole Graber, Kentaro Yajima, Mike Segawa, Jiaying Wang, and Kevin Worsley.
How can I contact Tim Williams?
You can use AeroLeads to view verified contact signals for Tim Williams at Beaudry Interactive LLC, including work email, phone, and LinkedIn data when available.
What schools did Tim Williams attend?
Tim Williams holds Bachelor Of Science - Bs, Computer Science And Engineering from The Ohio State University.
What skills is Tim Williams known for?
Tim Williams is listed with skills including Programming, Game Design, Game Engines, Unity3D, Game Programming, C#, Javascript, and C++.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial