Game Designer
CurrentGame: Changer SevenEngine: Unreal Engine 5 (PC & Consoles)- Balanced player character attributes and abilities- Designed and fine-tuned enemy AI behaviours, stats, and encounters- Developed game systems that govern core mechanics (combat/progression)- Created and maintained design documents for the game systems- Prototyped, implemented, and iterated on 3 levels- Conducted playtests to gather feedback on character and enemy balance- Analysed community feedback… Show more Game: Changer SevenEngine: Unreal Engine 5 (PC & Consoles)- Balanced player character attributes and abilities- Designed and fine-tuned enemy AI behaviours, stats, and encounters- Developed game systems that govern core mechanics (combat/progression)- Created and maintained design documents for the game systems- Prototyped, implemented, and iterated on 3 levels- Conducted playtests to gather feedback on character and enemy balance- Analysed community feedback to tweak character and enemy balances- Collaborated with technical teams to optimise gameplay systems- Identified and fixed bugs related to character abilities and enemy interactions- Assisted in coordinating the project’s documentation and naming structure Show less