I am a programming powerhouse with experience developing code and concepts for games and other digital applications in VR, 3D, 2D, and 2.5D environments. A creative coder, worldbuilder, and storyteller; I build high-quality virtual experiences, and help fellow developers produce elegant working code to form cohesive codebases. I pride myself on being adept at quickly integrating into existing teams and projects of any scale, leveraging my strong active listening skills. I've followed the games scene for a long time, and have found a natural fluency with code that I hope to utilize in developing the future of the medium.My core competencies include:Game Design | Software Development | Player Mechanics | Level Design | Camera Scripting | Character DesignBurndown Charts | Virtual Reality (VR) | State/Use Case/Sequence Diagrams | Application LibrariesCode- & User-level Documentation/Schedules | Project Management | Process Improvement | PresentationsProgramming: C#, Java, JavaScript, ChoicescriptApplications: Unity, Unreal Engine 4, Microsoft Visual Studio, Autodesk MayaArtistic Experience: 3D Modeling, Textures/Materials, Lighting, Terrain
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Business And Game Design PartnerGianty Nov 2023 - PresentWorking with international marketing and design teams to design and expand projects both inside and outside of gaming. -
Student AssistantMiami University Oct 2022 - May 2023Oxford, Ohio, United StatesAssisting in the operations of some of Miami University's largest buildings, I worked to break down and set up event spaces, clean bathrooms and hallways, and generally keep operations clean and efficient. Someone has to get it done. -
Game ProgrammerSpooky Rebels Studio Jan 2022 - Jan 2023Oxford, Ohio, United StatesWorked primarily as a programmer and scripter (Unity). Also created cutscenes, designed levels, and helped identify new projects for the team. -
Inventory CoordinatorSchoolbelles Uniforms Jun 2018 - Aug 2019Taylor Mill, Kentucky, United StatesManaging the inventory of a school uniform store, I was responsible for making both the front and back rooms of the store as visually appealing, accessible, well-stocked, and well-checked as possible; even the busiest seasons were smooth sailing in part because of my efforts
Dylan Parker Education Details
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Game And Interactive Media Design -
Computer Games And Programming Skills
Frequently Asked Questions about Dylan Parker
What company does Dylan Parker work for?
Dylan Parker works for Gianty
What is Dylan Parker's role at the current company?
Dylan Parker's current role is Unity Developer — VR Enthusiast — Game Programmer.
What schools did Dylan Parker attend?
Dylan Parker attended Savannah College Of Art And Design, Miami University.
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Dylan Parker
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Dylan Parker
Washington, Dc1att.eu
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