Richard Huenink
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Richard Huenink Email & Phone Number

Game Designer and Producer at The Fun Pimps Entertainment LLC
Location: Allen, Texas, United States 6 work roles
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Role
Game Designer and Producer
Location
Allen, Texas, United States

Who is Richard Huenink? Overview

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Richard Huenink is listed as Game Designer and Producer at The Fun Pimps Entertainment LLC, based in Allen, Texas, United States. AeroLeads shows a matched LinkedIn profile for Richard Huenink.

Richard Huenink previously worked as Game Designer/Producer at The Fun Pimps Entertainment Llc and Senior Designer at Gearbox Software.

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Email format at The Fun Pimps Entertainment LLC

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The Fun Pimps Entertainment LLC

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Profile bio

About Richard Huenink

Professional Game and Level Designer with over 23 years experience spanning 12 titles. Accomplished in all areas of game Design. Founder of The Fun Pimps Entertainment and Creator of the hit video game '7 Days to Die' over 12 million units sold.

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Richard Huenink's current company

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The Fun Pimps Entertainment LLC
The Fun Pimps Entertainment Llc
Game Designer and Producer
Allen, TX, US
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6 roles

Richard Huenink work experience

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Game Designer/Producer

Current
The Fun Pimps Entertainment Llc

Dallas/Fort Worth Area

Founder and Co-Owner of The Fun Pimps Entertainment LLC. Producer and Designer of the hit game '7 Days to Die' over 12 million units sold

Oct 2013 - Present

Senior Designer

Plano Texas

Senior Designer responsible for Creating and Maintaining Game System Designs and Mission Design Documents as well as Level Design including Floor Plans, Level Block outs, 1st pass lighting, texturing, and detailing. Gameplay, Triggering, AI scripting, Cameras, In-Game Cinematics Sound, Reverb, Music, and Effects placement.Shipped "Borderlands 2"Worked "The.

Jun 2009 - Sep 2013

Senior Game Designer

Leadership role in Game and Level Design. Create mission outlines and work with level designers to implement them. Create puzzle and game system documents. Play maps and task the level designers. Contribute to prototyping and level production.Worked on " Duke Nukem Forever"

Oct 2006 - May 2009

Senior Level Designer

The Collective

Creating and Maintaining Mission Design Documents, Floor Plans, Game System Docs, and Design Wiki. Level Block out, 1st pass lighting, texturing, and detailing.Gameplay, Triggering, AI scripting, Cameras, In-Game Cinematics Sound, Reverb, Music, and Effects placement. Maintaining Level performance, memory, and Bug Counts. Contributed in varying degrees to.

Feb 2004 - Oct 2006

Designer

4D Rulers Software Inc.

Creating and Maintaining Game Design, and Mission Design Documents. Level Block out, lighting, texturing, and detailing. Creating high and low polygon normal mapped model props/skins, multi-pass textures normal, diffuse, specular, self-illumination, alpha, and height maps. Triggering, AI scripting, Cameras, In-Game Cinematics Sound, Reverb, Music, and.

Jan 1997 - Nov 2003
FAQ

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What company does Richard Huenink work for?

Richard Huenink works for The Fun Pimps Entertainment LLC.

What is Richard Huenink's role at The Fun Pimps Entertainment LLC?

Richard Huenink is listed as Game Designer and Producer at The Fun Pimps Entertainment LLC.

Where is Richard Huenink based?

Richard Huenink is based in Allen, Texas, United States while working with The Fun Pimps Entertainment LLC.

What companies has Richard Huenink worked for?

Richard Huenink has worked for The Fun Pimps Entertainment Llc, Gearbox Software, 3D Realms, The Collective, and 4D Rulers Software Inc..

How can I contact Richard Huenink?

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