Mitesh Shah Email and Phone Number
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Technologist and design thinker with 15+ years as a software engineer, of which 5 years focused solely on startups with frugal innovation. Loves React, React Native, Node.js and delivers compelling executions of ideas. Loves to tinker with other creative pursuits such as making games, composing music, tinkering and writing.
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Principal Software EngineerCodapet At Home Pet Euthanasia May 2023 - PresentFresno , California , UsBuilt and scaled Codapet’s tech foundation, growing the business to $8.4M in annual sales with 100+ active vets. Delivered the MVP solo, then grew and led a lean, efficient engineering team to support rapid expansion.Strategic Leadership: Directed tech architecture, product roadmaps, and project execution for a complex booking engine, high-performance SEO website, and process automation.AI-Driven Innovation: Introduced AI-powered coding practices to accelerate development and enhance efficiency.Hands-On Execution: Executed high-impact projects while fostering a strong, collaborative engineering culture.Primary tech stack: Next.js, Supabase, Vercel, Sanity CMS, Calendly API, React.Codapet enables pet owners to seamlessly book compassionate, at-home vet services, driven by scalable, tech-first solutions. -
Fractional CtoKonscious House Of Brands Oct 2021 - Present -
Founding EngineerMokko Mar 2016 - PresentFractional CTO + FullStack Engineering + Design consultancy.At Mokko Labs, I combine my passion and hobbies to create unique products and partnerships such as:- Creating design systems for corporations complete with NPM rollout.- Improving UX in enterprise applications.- Rapid prototypes and MVPs for tech startups.- Indie games and game engine development.- Open source projects- Music synthesizer, algorithms and plugin developmentMokko Labs is usually how I meet interesting people - and my full time gigs are usually an evolution of a Labs project.
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Co-FounderPersonify May 2020 - PresentA startup in the collaborative / UX niche; currently in stealth mode.
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Founding EngineerSuper Feb 2022 - Apr 2023New York, Ny, Us -
Cto & Co-FounderSqrl Apr 2020 - May 2020As interim CTO and newly minted co-founder, I helped consolidate all the technology from vendors in order to establish ownership of IP and reduce ongoing costs. Participated in product management, strategic decision making, babysitting tech and team and UX testing.Major projects undertaken:- Built SQRL's main website using Gatsby / React and our very own design system.- Built a demo for a brand new corporate wellness program with ReactJS, Redux and related technologies (reusing the design system).Helped SQRL's original founder make tough decisions, including the one to pursue a different startup altogether. Complete honesty and transparency, even with significant personal losses attached to these decisions. Doing the right thing is not optional.
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CtoRoute May 2018 - Mar 2020Chicago, Illinois, UsWorked with really cool co-founders to fulfill a unique vision of a B2B SaaS in the commercial cleaning space.Route is a unique offering which, through its Walkthroughs, Estimates and Proposals system allows cleaning companies to increase their sales efficiency and collaborate in ways which were impossible before. It also empowers novice users with the learned tips, tricks and best practices of highly evolved multi-million dollar companies - giving them a shortcut to success.Main activities:- Help ideate product features, roadmap, overall vision and strategy. Then helped build every piece. I took a frugal approach (which became increasingly necessary with our budget and burn rate constraints).- Using an all-JS stack (MERN + React Native), we were able to deliver an offline capable mobile app on iOS + Android, a fully functional business dashboard and proposal builder on web, their common backend API, as well as an Electron based internal admin and customer support tool.- Extremely lean peak team size 4 engineers, mean team size 2 engineers (including myself).- Owned all aspects of deployment and management of the technology, as well as significant individual contributor in each project.- Paid close attention to product and brand design. Includes creation of the logo, overall look and feel and per feature UX decisions.- Met or exceeded aggressive schedules for product build, demos at conferences and MVPs for larger clients.- Mentored relatively green engineers; helped them get familiar with the tech stack, product codebase and how to excel in a nimble, fast moving team.- Participated in fundraising efforts, due diligence, team building, daily operations management as well.- After shipping V1, stepped up in sales and marketing through analytics, building out SEM based sales funnel.- Helped identify and evaluate opportunities and threats. -
FounderPartly Crazy Nov 2010 - Jan 2017- Creating "Codex": A real-time collaboration platform for game designers.- Developed cross-platform games and game technology.- Built and published SteamGolf - a game that combines trick shot golf gameplay with physics puzzles.- Built various prototypes, gave source code and learnings back to game community.
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FounderCaffeine Solutions Feb 2012 - May 2016Professional consulting for Mobile Games and Apps.- Part time consulting for clients from various backgrounds, around the world.- Helped friends try their app ideas and port to iOS.
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FounderIter8.Io Jul 2014 - Mar 2016iter8.io is a design and UX focused boutique development company. Our clients tend to be startups and founders with app ideas. We build their MVPs for a far better time frame and low overhead compared to hiring full teams (or even a single programmer).We use cutting edge technologies and techniques to help cut down development cost and iteration time. We use fast cycles that allow us to ensure great execution of ideas and avoid rifts with client expectations. All this so that our clients can reach the market quickly in order to validate their ideas and reduce the tremendous risk and uncertainties that startups face.We cover all the platforms that a typical startup needs - web, native mobile and/or hybrid mobile. AngularJS, Swift, NodeJS, Ionic, Unity3D - we use these daily.
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Contract Software EngineerScientific Games Sep 2013 - Jul 2014Las Vegas, Nv, Us- Maintained a native SDK built on top of Cordova specific to lottery apps and various enterprise features essential to them.- Wrote and maintained several features on Android and iOS.- Served as point of contact for this SDK to various business functions and clients.- Prototyped WebGL game of Poker + Puzzle mechanic using Phaser JS. -
Software EngineerXaviant Sep 2010 - Aug 2013Worked on Lichdom: Battlemage - a new, original IP; built using CryEngine 3* Primary UI developer and go-to person for Scaleform/Flash issues and features.* Implemented several iterations of most of the game menus and HUD, complete with prototype art and engine-side implementation of data / interaction management.* Worked with a close-knit team to architect and develop many essential RPG sub-systems and low level game systems. Some of these systems were driven directly from Google services collaboration data, making it very easy for designers to make changes.* Implemented and improved miscellaneous gameplay objects.* Prototyped a few spells and made improvements to the particle engine as needed by these spells.
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Software Engineer, Advanced Technology GroupHigh Voltage Software Jul 2009 - Sep 2010Hoffman Estates, Il, Us* Part of the Advanced Technology Group, which is ultimately responsible for all the tools, engines, middleware and platform support.* Completed and assisted in various miscellaneous technical tasks in disciplines such as graphics, content pipeline, middleware integration and scripting.* Specialized in 3DS Max SDK, handled any and all tasks for import / export plugins and MaxScript.* Created a C# based batch material editor tool to enable group editing of hundreds of materials simultaneously.* Implemented headset peripheral hardware features for Wii.* Fixed many issues with the animation system by interacting with the artists, discovering needs and implementing pipeline improvements. -
Senior Software DeveloperTdvision Systems, Inc. Feb 2006 - Apr 2009Us* Developed a proprietary 3D Blu-ray decoder and playback software based on Microsoft DirectMedia SDK.* Co-developed parts of the proprietary video encoder.* Co-developed "AlterSpace": A DirectX based full stereoscopic software for a combined 3D world and 3D IPTV media experience. -
Junior ConsultantCsc Consulting 2005 - 2006Global, Us -
Software DeveloperCds Office Technologies Apr 2005 - Jul 2005* Training in Captaris Alchemy document storage software.* Developed custom applications for database import / export.* Developed custom applications for office process automation.
Mitesh Shah Skills
Mitesh Shah Education Details
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Illinois State UniversityComputer Science
Frequently Asked Questions about Mitesh Shah
What company does Mitesh Shah work for?
Mitesh Shah works for Codapet At Home Pet Euthanasia
What is Mitesh Shah's role at the current company?
Mitesh Shah's current role is Principal Software Engineer at CodaPet, Ex. Super..
What is Mitesh Shah's email address?
Mitesh Shah's email address is dj****@****ail.com
What is Mitesh Shah's direct phone number?
Mitesh Shah's direct phone number is +130931*****
What schools did Mitesh Shah attend?
Mitesh Shah attended Illinois State University.
What skills is Mitesh Shah known for?
Mitesh Shah has skills like Game Development, Video Games, Gameplay, Xbox 360, Unity3d, C#, Game Design, Directx, User Interface, Lua, C++, Javascript.
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