Pete Cruz
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Pete Cruz Email & Phone Number

Location: Orange County, California, United States 15 work roles 2 schools
1 work email found @otis.edu 2 phones found area 909 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email p****@otis.edu
Direct phone (909) ***-****
LinkedIn Profile matched
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Role
Professor
Location
Orange County, California, United States

Who is Pete Cruz? Overview

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Quick answer

Pete Cruz is listed as Professor at Otis College of Art and Design, based in Orange County, California, United States. AeroLeads shows a work email signal at otis.edu, phone signal with area code 909, and a matched LinkedIn profile for Pete Cruz.

Pete Cruz previously worked as Hockey Operations at Great Park Ice And Five Points Arena and Artist\Animator at Have Blue Studios. Pete Cruz holds Bfa, Digital Media Design from Otis College Of Art And Design.

Company email context

Email format at Otis College of Art and Design

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{first_initial}{last}@otis.edu
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AeroLeads found 1 current-domain work email signal for Pete Cruz. Compare company email patterns before reaching out.

Profile bio

About Pete Cruz

Just a simple man trying to make his way through the universe.

Listed skills include Maya, Video Games, Texturing, Character Animation, and 45 others.

Current workplace

Pete Cruz's current company

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Otis College of Art and Design
Otis College Of Art And Design
Professor
California, United States
AeroLeads page
15 roles

Pete Cruz work experience

A career timeline built from the work history available for this profile.

Hockey Operations

Current
Great Park Ice And Five Points Arena

Irvine, CA

General rink and hockey operations, providing high quality customer service and professionalism for the premier ice facility on the west coast. My day to day tasks vary from rink and ice maintenance, customer service, information services, security, EMS and off ice officiating. And playing music at loud volumes:)

Nov 2018 - Present

Artist\Animator

Current
Have Blue Studios

Orange County, California Area

Creating high quality art, video and animation for a variety of projects and businesses. Helped to create an online web series for The Bayen Group. Co-created an ad campaign which raised over 300% of sought after funding for Marsblade.

Jan 2016 - Present

Photographer

High Ground Studios

United States

Contracted action sports and event photographer/videographer. Land, sea, air, mud, whatever it takes to get the shot. Concerts, high school sports, surf contests, Native American pow wows.

Jan 2015 - Mar 2020

Creative Director

Visual Symphony Studios

Orange County, California Area

A full spectrum art and animation studio, we provide everything in pre-production from screenplay and script refinement, concept art, storyboards, and animatics. During production we can shoot live plates (including aerial photography), HDRI photography, create digital assets, props and matte paintings and 3D character models. We can also create all types.

Jul 2010 - Dec 2013

Instructor

Instructor for students in the Game Design Program and Animation Arts programs.

Jan 2010 - Jun 2012

Lead Artist/ Art Director

Majesco Studios

Responsibilities: Started the studio from the ground up, including interviewing and hiring an art team, establishing studio protocols, leading the art team, creating tools and establishing art styles. In addition, a heavy interaction with the programming and design teams to come up with viable solutions to meeting deadlines and finishing games according to.

Nov 2007 - Dec 2008

Lead Environment Artist

Collision Studios\Digital Octane

Lead artist for Ultimate Duck Hunter for Nintendo Wii.Game Shipped December 2007.Responsibilities: Interviewing and bringing artists on board, establishing the art pipeline, mentoring junior artists and creating an overall look for the game, as well as level design, environment modeling and texture painting.Tools included 3DS Max, Photoshop, Excel, and the.

Nov 2006 - May 2007

Senior Environment Artist- 300 March To Glory

Senior environment artist for the Warner Bros. title 300: March to Glory, for the Playstation Portable.Game shipped February 2007.Responsibilities: Creating environments and textures within the established look and feel of the 300 movie. Tools included 3DS Max, Photoshop, Excel, and the Vicious Cycle engine.

Mar 2006 - Sep 2006

Instructor

Instructor for animation, modeling and game design classes.Responsibilities: Creating a work schedule and assignments to help students understand problems and create real world solutions for their upcoming careers as professional artists.

Aug 2001 - May 2006

Instructor

The Art Institute Of California-San Diego

Instructor for 3D environmental design, modeling, matte painting and digital cinematography classes.Responsibilities: Creating class curriculum and mentoring students, preparing them for work in the real world.Tools included After Effects, Premiere, Photoshop, Excel, 3DS Max, Maya.

Dec 2004 - Mar 2006

Artist

Texture artist for Sony’s Neopets: The Wand of Wishing title for Playstation Portable.Game shipped February 2006.Responsibilities: Hand painted 2D textures, UV unwrapping and low poly modeling. Tools included Maya, Photoshop and Sony proprietary engine tools.

Mar 2005 - Jan 2006

Artist- Medal Of Honor, Command And Conquer

Artist and level designer for Medal of Honor Frontline, for Playstation 2, and Command and Conquer:Generals, for the PCCommand and Conquer shipped February 2003.Medal of Honor: Frontline shipped May 2002.Responsible for level design, 3D models, texture maps and UV mapping. Tools included 3DS Max, Photoshop and EA’s Command and Conquer tools.

Sep 2001 - May 2002

Artist- Supercar Street Challenge

Artist for Super Car Street Challenge, for Playstation2.Game shipped August 2001.Responsibilities: Low poly environment and prop models, texture maps, and UV unwrapping, as well as stunt\shortcut (level) design and non character prop animations.Tools included Photoshop, 3DS Max, Fireworks and in house scripting tools.

May 2000 - Jun 2001
2 education records

Pete Cruz education

Bfa, Digital Media Design

Activities and Societies: Merit Scholarship student. Senior Class Marshall.Graduate from the school's first class of the Digital Media.

Vfx\Matte Painting

Gnomon School Of Visual Fx

Matte Painting.

FAQ

Frequently asked questions about Pete Cruz

Quick answers generated from the profile data available on this page.

What company does Pete Cruz work for?

Pete Cruz works for Otis College of Art and Design.

What is Pete Cruz's role at Otis College of Art and Design?

Pete Cruz is listed as Professor at Otis College of Art and Design.

What is Pete Cruz's email address?

AeroLeads has found 1 work email signal at @otis.edu for Pete Cruz at Otis College of Art and Design.

What is Pete Cruz's phone number?

AeroLeads has found 2 phone signal(s) with area code 909 for Pete Cruz at Otis College of Art and Design.

Where is Pete Cruz based?

Pete Cruz is based in Orange County, California, United States while working with Otis College of Art and Design.

What companies has Pete Cruz worked for?

Pete Cruz has worked for Otis College Of Art And Design, Great Park Ice And Five Points Arena, Have Blue Studios, High Ground Studios, and Visual Symphony Studios.

How can I contact Pete Cruz?

You can use AeroLeads to view verified contact signals for Pete Cruz at Otis College of Art and Design, including work email, phone, and LinkedIn data when available.

What schools did Pete Cruz attend?

Pete Cruz holds Bfa, Digital Media Design from Otis College Of Art And Design.

What skills is Pete Cruz known for?

Pete Cruz is listed with skills including Maya, Video Games, Texturing, Character Animation, 3D Studio Max, Uv Mapping, After Effects, and Game Design.

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