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Daniel Brynolf Email & Phone Number

Principal Prototype Specialist at Mojang Studios
Location: Greater Stockholm Metropolitan Area, Sweden 2 work roles
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Current company
Role
Principal Prototype Specialist
Location
Greater Stockholm Metropolitan Area, Sweden
Company size

Who is Daniel Brynolf? Overview

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Quick answer

Daniel Brynolf is listed as Principal Prototype Specialist at Mojang Studios, a with 527 employees, based in Greater Stockholm Metropolitan Area, Sweden. AeroLeads shows a matched LinkedIn profile for Daniel Brynolf.

Daniel Brynolf previously worked as Game Developer, Owner at Oxeye Game Studio.

Company email context

Email format at Mojang Studios

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Mojang Studios

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Profile bio

About Daniel Brynolf

Daniel Brynolf is a Principal Prototype Specialist at Mojang Studios. He possess expertise in pixel art, video games, photoshop, game development, lua and 2 more skills. He is proficient in German and English. Colleagues describe him as "Multidisciplinary creative genious! In game design, art, storytelling, interaction design and programming Daniel conjures up everything from the familiar to the never before seen, thought or heard of with ease. Plus, he's one of the friendliest guys you'll ever meet." and "Really talented, open and friendly! Creativity flows around him naturally. And the best 2D/Pixelartist I have ever met!"

Listed skills include Pixel Art, Video Games, Photoshop, Game Development, and 3 others.

Current workplace

Daniel Brynolf's current company

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Mojang Studios
Mojang Studios
Principal Prototype Specialist
stockholm, stockholm, sweden
Website
Employees
527
AeroLeads page
2 roles

Daniel Brynolf work experience

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Principal Prototype Specialist

Current

Stockholm, Stockholm County, Sweden

Assorted secret projects.

Mar 2021 - Present

Game Developer, Owner

Commercial Games:Title: Cobalt WASD (2017 - Steam)Credit: Senior Game Coder, Senior Gameplay Coder, Lua Scripter, Game Designer, Character Artist, Environment Artist, Fx Artist, Sound Designer, Level DesignerTitle: Cobalt (2016 - Steam, Xbox 360, Xbox ONE)Credit: Senior Game Coder, Senior Gameplay Coder, Game Designer, Character Artist, Environment Artist, Fx Artist, Sound Designer, Level DesignerTitle: Harvest: Massive Encounter (2008 - Steam)Credit: Fx Artist, Game Artist, Sound Designer, Game DesignerThe Strategist (2005 - Self-Published)Credit: Fx Artist, Game Artist, Level DesignerGames made for charity events:Kaliyuga (Mojam 2016 - Humble Blockjam - unknown total)Healing Date (Mojam 2014 - Games Against Ebola - Jam raised a total of $36,921 for Direct Relief)3918 (Mojam 2013 - Jam raised a total of $517,489 for EFF and Block by Block)Fists of Resistance (Mojam 2012 - Jam raised a total of ~$450,000 for Child's Play, Electronic Frontier Foundation, charity: water and American Red Cross)

Team & coworkers

Colleagues at Mojang Studios

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FAQ

Frequently asked questions about Daniel Brynolf

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What company does Daniel Brynolf work for?

Daniel Brynolf works for Mojang Studios.

What is Daniel Brynolf's role at Mojang Studios?

Daniel Brynolf is listed as Principal Prototype Specialist at Mojang Studios.

Where is Daniel Brynolf based?

Daniel Brynolf is based in Greater Stockholm Metropolitan Area, Sweden while working with Mojang Studios.

What companies has Daniel Brynolf worked for?

Daniel Brynolf has worked for Mojang Studios and Oxeye Game Studio.

Who are Daniel Brynolf's colleagues at Mojang Studios?

Daniel Brynolf's colleagues at Mojang Studios include Joelle Moore, Åsa Bredin, Milan Ghafor, Francisco Permagno, and Jonathan Jmenballec.

How can I contact Daniel Brynolf?

You can use AeroLeads to view verified contact signals for Daniel Brynolf at Mojang Studios, including work email, phone, and LinkedIn data when available.

What skills is Daniel Brynolf known for?

Daniel Brynolf is listed with skills including Pixel Art, Video Games, Photoshop, Game Development, Lua, Game Design, and Interaction Design.

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