Software Engineer with expertise in Cloud Applications, Backend Development, and Infrastructure as Code. I excel at tackling complex challenges and delivering reliable solutions through collaboration and a continuous improvement mindset. I’m dedicated to driving innovation and achieving results that make a difference.Key Achievements:At Riot Games, I developed an interoperability layer for a new replication system to synchronize game object states between the server and clients. This parallel approach enabled the safe phase-out of the old system and allowed for bandwidth comparison and state synchronization tests.Featured Software Product:A cloud-based software solution I developed was presented at the Canberra AWS User Group by Carsten Eckelmann, Co-Founder of 2Pi Software (second presentation, starts at 35 minutes):https://www.youtube.com/watch?v=wXIC-Nivja8Open Source Contributions:Tileson Pull Request #117 - Added support for image collection tilesets, enabling the parsing of exported data from Tiled, the de facto tool for creating 2D maps.https://github.com/SSBMTonberry/tileson/pull/117Industry Certifications:AWS Certified Solutions Architect – Associate CertificationDevelopment Blog:This blog, Epic Quest Dev Diaries, is my way of documenting my thoughts and giving back to the incredible development community by sharing the unique insights and experiences I’ve gained along the way.https://epicquestdevdiaries.com/