Thomas Lu Email and Phone Number
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I am a designer by education, engineer by experience, and creative at heart. I have designed experiences that will move us forward in how we interact with the digital world. From redefining digital education to creating applications for galactic exploration, it is my mission to create innovative applications to enhance our lives.Well-versed in Unity 3D, HTML5, CSS3, Javascript and jQuery as well as C/C#/C++. Also adept with photoshop and visualization programming. 10+ years in video editing, with expertise with Adobe After Effects and Premiere.Strong understanding of game design concepts and user interface interactions as well as being able to implement them into applications. I have a strong passion in gaming. I have designed numerous games in the past, and I continue to do so in my free time. I currently have a few projects under development under Unity3D and wish to release them in the near future. I also commentate video games in my spare time. ********** Check out my award winning game Chef! ********** http://gamejolt.com/games/other/chef/35694/"I had a big stupid smile plastered all over my face the whole way through." - PCGamerhttp://www.pcgamer.com/the-best-free-games-of-the-week-49/Entry to the Different Games Arcade in 2015http://www.2015.differentgames.org/chefEntry to IndiePrize Arcade in 2015http://usa.indieprize.org/#entry-53 - Nominated for Best Narrative******************************************************************************* Check out Luminati **********Entry to IndiePrize Arcade in 2015http://usa.indieprize.org/#entry-59 - Nominated for Most Innovative Gameplay********************************************Here's a link to my portfolio:www.thomastianlu.comHere is my gaming commentary archive on Youtube! Check out my channel:www.youtube.com/TheDinosaurFriend
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Senior Software EngineerBlizzard Entertainment May 2021 - PresentIrvine, Ca, Us -
Senior Software EngineerGungho Online Entertainment America, Inc. Oct 2018 - Apr 2021Redondo Beach, California, Us -
Software EngineerGungho Online Entertainment America, Inc. May 2017 - Oct 2018Redondo Beach, California, Us -
Unreal Engineer InternWhitemoon Dreams, Inc. May 2016 - Aug 2016South Pasadena, Ca, UsManage existing C++ code and Unreal's visual coding language - Blueprint.Build game features in an existing system in both C++ and Blueprint.Work with designers and engineers to ensure that we deliver the best gaming experience to players. -
Game ProgrammerUsc Game Innovation Lab Nov 2014 - May 2016Developing the core systems and interface for a game that helps promote campus safety at USC.Aided in the design and development of the core gameplay loop and core gameplay mechanics.Helped coordinate with level design artists and narrative writers to implement and improve gameplay flow.Programmed using Unity/C#
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Programming Lead InternJpl (Nasa'S Jet Propulsion Laboratory) Jun 2015 - Aug 2015Pasadena, Ca, UsWorked in a small team with designers to implement a data visualization application that the researchers would find the useful to their line of work.Rapid prototype and iterate with clients to gain a better understanding of their workflow and work management.Used different visualization prototyping tools: Unity 3D, Processing, Cinder, and D3. Program and design an application that accepts data and visualizes it in a useful and aesthetically pleasing manner. -
Ui DeveloperScimage Jul 2012 - Jun 2014Los Altos, Ca, UsWorked in a small engineering team as the UI/UX developer.Created innovative user interfaces and user experiences for Cardiology Software for medical use.Programmed interfaces using HTML5, CSS3 and jQuery/Javascript.Helped develop mobile versions of cardiology software for phones and tablets.Created graphics and images for software using Adobe Photoshop and Adobe Illustrator.Worked side by side with software engineers to help create a seamless piece of software for clients to use.Helped improve existing software by improving the UI, Graphics and layout, allowing easier accessibility and an improved aesthetic appearance. -
CoachUcla Martial Arts Mar 2010 - Jun 2012Teach new incoming students the basics of Kung Fu by assigning drills and correcting their technique.Maintain discipline amongst the team.Lead practices and hold extra training sessions.Assist the head instructor when classes become large or lead classes when the head instructor is unavailable.Promote Kung Fu in the UCLA Martial Arts Community through public demonstrations and club events.
Thomas Lu Skills
Thomas Lu Education Details
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University Of Southern CaliforniaGame And Interactive Media Design -
UclaGame And Interactive Media Design
Frequently Asked Questions about Thomas Lu
What company does Thomas Lu work for?
Thomas Lu works for Blizzard Entertainment
What is Thomas Lu's role at the current company?
Thomas Lu's current role is Senior Software Engineer at Blizzard Entertainment.
What is Thomas Lu's email address?
Thomas Lu's email address is th****@****ine.com
What is Thomas Lu's direct phone number?
Thomas Lu's direct phone number is +140891*****
What schools did Thomas Lu attend?
Thomas Lu attended University Of Southern California, Ucla.
What are some of Thomas Lu's interests?
Thomas Lu has interest in Science And Technology, Education, Environment, Health.
What skills is Thomas Lu known for?
Thomas Lu has skills like Game Design, Game Development, Photoshop, Computer Science, User Interface Design, Graphic Design, Video Games, User Experience, Illustrator, Css, Javascript, Web Design.
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