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Thomas Robins Email & Phone Number

Sr. Visual Effects Artist at Discord
Location: Austin, Texas, United States 4 work roles 2 schools
2 work emails found @discordapp.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email t****@discordapp.com
LinkedIn Profile matched
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Current company
Role
Sr. Visual Effects Artist
Location
Austin, Texas, United States

Who is Thomas Robins? Overview

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Quick answer

Thomas Robins is listed as Sr. Visual Effects Artist at Discord, based in Austin, Texas, United States. AeroLeads shows a work email signal at discordapp.com and a matched LinkedIn profile for Thomas Robins.

Thomas Robins previously worked as Sr. Visual Effects Artist at Retro Studios and Visual Effects/General Artist at High Voltage Software, Inc.. Thomas Robins holds Associates Of Science, Digital Media, Audio, Video/Film from Full Sail University.

Company email context

Email format at Discord

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{first}.{last}@discordapp.com
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AeroLeads found 2 current-domain work email signals for Thomas Robins. Compare company email patterns before reaching out.

Profile bio

About Thomas Robins

My history in game development (dating back to '98), has given me the opportunity to gain a wide variety of skills. I began as a character/environment modeler and within just a few years found a particular passion for special effects. My day to day work involves creating particle systems, shaders, animation, models for use as FX, textures/substances, scripting, simulation, technical problem solving, etc.I've worked with proprietary engines as well as industry standards such as Unreal and Unity. I pride myself in being able to adapt quickly and stay flexible.My general goal is to continue to develop my artistic and technical abilities in order to become the best artist that I can possibly be.I enjoy both artistic and technical aspects of game development equally. I thrive on creative problem solving where higher quality visuals are the reward.

Listed skills include Game Development, Video Games, Character Animation, Game Design, and 2 others.

Current workplace

Thomas Robins's current company

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Discord
Discord
Sr. Visual Effects Artist
AeroLeads page
4 roles · 29 years

Thomas Robins work experience

A career timeline built from the work history available for this profile.

Sr. Visual Effects Artist

Current

San Francisco, Ca, Us

Mar 2020 - Present

Sr. Visual Effects Artist

Austin, Texas, Us

Titles:"Metroid Prime IV" (in development) (Switch)"Donkey Kong Country : Tropical Freeze" (WiiU, also worked on Switch reboot)"Mario Kart 7" (3DS)"Metroid Prime III : Corruption" (Wii)"Donkey Kong Country Returns" (Wii)Responsibilities:-special effects for characters, environment, UI, props, etc.-cinematics-scripting-modeling

Jan 2006 - Mar 2020

Visual Effects/General Artist

Hoffman Estates, Il, Us

Titles: "Disney's Haunted Mansion" (Xbox, GameCube, PS2, PC)"Hunter: The Reckoning" (Xbox, Gamecube)"NBA Inside Drive 2002" (Xbox)"NBA Inside Drive 2003" (Xbox)"Leisure Suit Larry: Magna Cum Laude" (Xbox, PS2, PC)Responsibilities: -Special Effects -Scripting-Environmental Modeling-Character Modeling/Rigging-Game Design-UI-Cinematics

Jan 2000 - Sep 2004

General Artist

The Amusement Machine

- Level Design, Modeling, Mapping, and Effects- Character/Vehicle Modeling, Mapping, and Rigging- Character Animation- Video Editing- Sound Effects- Web Page Layout and Design- Typeface DesignThe Amusement Machine was a start-up game development company which unfortunately did not complete and release any titles, but I feel that it is worth more than a mention as I gained a broad range of experince here. Being that this was a small company I was able to learn and be involved in the fundamental technical aspects of game development from the front lines which many artists never have the opportunity to do.

1998 - 2000 ~2 yrs
2 education records

Thomas Robins education

Associates Of Science, Digital Media, Audio, Video/Film

Full Sail University

Digital Media

Texas State Technical College
FAQ

Frequently asked questions about Thomas Robins

Quick answers generated from the profile data available on this page.

What company does Thomas Robins work for?

Thomas Robins works for Discord.

What is Thomas Robins's role at Discord?

Thomas Robins is listed as Sr. Visual Effects Artist at Discord.

What is Thomas Robins's email address?

AeroLeads has found 2 work email signals at @discordapp.com for Thomas Robins at Discord.

Where is Thomas Robins based?

Thomas Robins is based in Austin, Texas, United States while working with Discord.

What companies has Thomas Robins worked for?

Thomas Robins has worked for Discord, Retro Studios, High Voltage Software, Inc., and The Amusement Machine.

How can I contact Thomas Robins?

You can use AeroLeads to view verified contact signals for Thomas Robins at Discord, including work email, phone, and LinkedIn data when available.

What schools did Thomas Robins attend?

Thomas Robins holds Associates Of Science, Digital Media, Audio, Video/Film from Full Sail University.

What skills is Thomas Robins known for?

Thomas Robins is listed with skills including Game Development, Video Games, Character Animation, Game Design, Wii, and Xbox 360.

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