Thomas Marrone

Thomas Marrone Email and Phone Number

Art Director, Star Trek Online at Cryptic Studios @ Cryptic Studios
Thomas Marrone's Location
Los Gatos, California, United States, United States
Thomas Marrone's Contact Details
About Thomas Marrone

As the Art Director for Star Trek Online, I provide multidisciplinary art leadership on a long-running and successful MMORPG. My experience in live game development has taught me the importance of balancing speed and quality while maintaining relationships with our licensor, overseeing external development resources, satisfying player expectations, and building team morale.

Thomas Marrone's Current Company Details
Cryptic Studios

Cryptic Studios

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Art Director, Star Trek Online at Cryptic Studios
Thomas Marrone Work Experience Details
  • Cryptic Studios
    Art Director
    Cryptic Studios Nov 2022 - Present
    Los Gatos, Ca, Us
    In the role of Art Director for Star Trek Online, I provide multidisciplinary art leadership on a long-running and successful MMORPG. My experience in live game development has taught me the importance of balancing speed and quality while maintaining relationships with our licensor, overseeing external development resources, satisfying player expectations, and providing my team with opportunities to do work they can be proud of.
  • Cryptic Studios
    Associate Art Director
    Cryptic Studios Feb 2022 - Dec 2022
    Los Gatos, Ca, Us
    Provide multidisciplinary leadership for art teams on Star Trek Online, an officially licensed MMO set in the Star Trek Universe. Manage pipeline, asset creation, outsourcer relationships, and release planning for the live game art team.
  • Cryptic Studios
    Lead Artist: Ui And Starship Art Teams
    Cryptic Studios Sep 2016 - Feb 2022
    Los Gatos, Ca, Us
    I am the lead artist for the user interface (2D) and starship (3D) art teams for the massively multiplayer game Star Trek Online at Cryptic Studios. Because of my background and passion for both User Interfaces and the starships of the Star Trek IP, my responsibilities are divided between managing these two art teams, working with artists on each team to produce high quality starship models and console and PC-friendly user interfaces that are exciting for players and faithful to Star Trek.In this position I have had the opportunity to increase the visual fidelity of our ship art production pipeline, establish outsourcer relationships, and foster cooperation with our licensor and other Star Trek brand partners. I have also used my passion for the game and the brand to concept and manage a variety of product offerings that have been well-received by our players.
  • Cryptic Studios
    Staff Ship Artist
    Cryptic Studios Nov 2014 - Sep 2016
    Los Gatos, Ca, Us
    As a ship artist I am responsible for modeling, unwrapping and occasionally concepting the 3D models of Star Trek Online's starships. Starships are the primary microtransaction product for STO and a favorite item for our players to collect. I am occasionally also required to make the 2D surface materials for the ships that I model.
  • Cryptic Studios
    Staff Ui Artist
    Cryptic Studios Jul 2014 - Nov 2014
    Los Gatos, Ca, Us
    Responsible for concepting, creating and implementing new user interfaces and user interface collateral for Star Trek Online. This includes window layouts and kits, icons, microtransaction promotions, minigame designs and content-related UI illustrations. Also responsible for writing documentation and training other UI artists on the project.Have also contributed 2D and 3D assets to STO's Environment and Ship art teams.
  • Cryptic Studios
    Ui Artist
    Cryptic Studios Jun 2012 - Jul 2014
    Los Gatos, Ca, Us
    With the release of Legacy of Romulus, I was responsible for updating the user interface to accommodate our new playable faction. Ultimately this resulted in a complete redesign of STO's user interface that reduced texture memory, improved customization options for players and streamlined the implementation workflow for future additions to the UI.
  • Cryptic Studios
    Associate Ui Artist
    Cryptic Studios May 2011 - Jun 2012
    Los Gatos, Ca, Us
    Developed concept, design and basic implementation of UI windows and user experience for the massively multiplayer game Star Trek Online.
  • Cryptic Studios
    Associate Graphic Designer
    Cryptic Studios Nov 2010 - May 2011
    Los Gatos, Ca, Us
    I worked for Cryptic/Atari Platform as a graphic designer doing HTML, CSS and graphic design for Atari and Cryptic product web sites and web communities.
  • Bunine Consulting
    Lead Artist
    Bunine Consulting Jan 2006 - Present
    BuNine Consulting is a group of subject matter experts that consult with David Weber on the development of his Honor Harrington science fiction novel series. I am the lead artist of BuNine, which means I oversee the visual style of all new Honor Harrington materials as published through Baen Books (excepting cover illustrations) or Words of Weber. Usually I am directly responsible for the creation of artwork shipped in BuNine product, most notably HOUSE OF STEEL: THE HONORVERSE COMPANION.
  • Southeast Missouri State University
    Manager, Web Design & Support
    Southeast Missouri State University Sep 2007 - Nov 2010
    Cape Girardeau, Mo, Us
    Managed the public-facing website for Southeast Missouri State University, which included developing the site's design, administering its content management system (OpenText), supporting departments with their transition into the CMS, oversight of web team and student workers and development of special features such as a campus map and mobile website.
  • Southeast Missouri State University
    Web Assistant
    Southeast Missouri State University Sep 2005 - Sep 2007
    Cape Girardeau, Mo, Us
    Used the RedDot content management system to implement content and image collateral for Southeast Missouri State University's public-facing website, including news stories, blogs, featured articles and department information. Contributed to website design look and feel.
  • Truman State University
    Student Graphic Designer
    Truman State University Nov 2002 - May 2005
    Kirksville, Mo, Us
    Designed posters, T-shirts and logos for various departments, clubs, and events on campus. Worked with other student designers and professional staff in every step of the design and production process, including prepping film negatives to print from digital files.

Thomas Marrone Skills

Graphic Design Illustration Illustrator Web Design Adobe Creative Suite Layout User Experience User Interface Concept Design Photoshop Css User Interface Design Blogging Adobe Photoshop Creative Direction Graphics Posters Concept Art Indesign Art Art Direction Digital Illustration Page Layout Adobe Illustrator Dreamweaver Drawing Typography Wordpress Photography Mac Digital Photography

Thomas Marrone Education Details

  • Truman State University
    Truman State University
    Visual Communications

Frequently Asked Questions about Thomas Marrone

What company does Thomas Marrone work for?

Thomas Marrone works for Cryptic Studios

What is Thomas Marrone's role at the current company?

Thomas Marrone's current role is Art Director, Star Trek Online at Cryptic Studios.

What is Thomas Marrone's email address?

Thomas Marrone's email address is th****@****ast.net

What is Thomas Marrone's direct phone number?

Thomas Marrone's direct phone number is +140839*****

What schools did Thomas Marrone attend?

Thomas Marrone attended Truman State University.

What are some of Thomas Marrone's interests?

Thomas Marrone has interest in Artists Studio, Sunny Ozell, Extinction, Staff And Shadow, Eaglemoss Collections, Community, Home Decor, Net, Band, Iron Harvest.

What skills is Thomas Marrone known for?

Thomas Marrone has skills like Graphic Design, Illustration, Illustrator, Web Design, Adobe Creative Suite, Layout, User Experience, User Interface, Concept Design, Photoshop, Css, User Interface Design.

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