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Thomas Marrone Email & Phone Number

Art Director, Star Trek Online at Cryptic Studios at Cryptic Studios
Location: Los Gatos, California, United States 12 work roles 1 school
1 work email found @crypticstudios.com 3 phones found area 408 and 651 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email t****@crypticstudios.com
Direct phone (408) ***-****
LinkedIn Profile matched
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Current company
Role
Art Director, Star Trek Online at Cryptic Studios
Location
Los Gatos, California, United States

Who is Thomas Marrone? Overview

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Quick answer

Thomas Marrone is listed as Art Director, Star Trek Online at Cryptic Studios at Cryptic Studios, based in Los Gatos, California, United States. AeroLeads shows a work email signal at crypticstudios.com, phone signal with area code 408, 651, and a matched LinkedIn profile for Thomas Marrone.

Thomas Marrone previously worked as Art Director at Cryptic Studios and Associate Art Director at Cryptic Studios. Thomas Marrone holds Bfa, Visual Communications from Truman State University.

Company email context

Email format at Cryptic Studios

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{first_initial}{last}@crypticstudios.com
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AeroLeads found 1 current-domain work email signal for Thomas Marrone. Compare company email patterns before reaching out.

Profile bio

About Thomas Marrone

As the Art Director for Star Trek Online, I provide multidisciplinary art leadership on a long-running and successful MMORPG. My experience in live game development has taught me the importance of balancing speed and quality while maintaining relationships with our licensor, overseeing external development resources, satisfying player expectations, and building team morale.

Listed skills include Graphic Design, Illustration, Illustrator, Web Design, and 27 others.

Current workplace

Thomas Marrone's current company

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Cryptic Studios
Cryptic Studios
Art Director, Star Trek Online at Cryptic Studios
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12 roles

Thomas Marrone work experience

A career timeline built from the work history available for this profile.

Art Director

Current

Los Gatos, CA, US

In the role of Art Director for Star Trek Online, I provide multidisciplinary art leadership on a long-running and successful MMORPG. My experience in live game development has taught me the importance of balancing speed and quality while maintaining relationships with our licensor, overseeing external development resources, satisfying player expectations.

Nov 2022 - Present

Associate Art Director

Los Gatos, CA, US

Provide multidisciplinary leadership for art teams on Star Trek Online, an officially licensed MMO set in the Star Trek Universe. Manage pipeline, asset creation, outsourcer relationships, and release planning for the live game art team.

Feb 2022 - Dec 2022

Lead Artist: Ui And Starship Art Teams

Los Gatos, CA, US

I am the lead artist for the user interface (2D) and starship (3D) art teams for the massively multiplayer game Star Trek Online at Cryptic Studios. Because of my background and passion for both User Interfaces and the starships of the Star Trek IP, my responsibilities are divided between managing these two art teams, working with artists on each team to.

Sep 2016 - Feb 2022

Staff Ship Artist

Los Gatos, CA, US

As a ship artist I am responsible for modeling, unwrapping and occasionally concepting the 3D models of Star Trek Online's starships. Starships are the primary microtransaction product for STO and a favorite item for our players to collect. I am occasionally also required to make the 2D surface materials for the ships that I model.

Nov 2014 - Sep 2016

Staff Ui Artist

Los Gatos, CA, US

Responsible for concepting, creating and implementing new user interfaces and user interface collateral for Star Trek Online. This includes window layouts and kits, icons, microtransaction promotions, minigame designs and content-related UI illustrations. Also responsible for writing documentation and training other UI artists on the project.Have also.

Jul 2014 - Nov 2014

Ui Artist

Los Gatos, CA, US

With the release of Legacy of Romulus, I was responsible for updating the user interface to accommodate our new playable faction. Ultimately this resulted in a complete redesign of STO's user interface that reduced texture memory, improved customization options for players and streamlined the implementation workflow for future additions to the UI.

Jun 2012 - Jul 2014

Associate Ui Artist

Los Gatos, CA, US

Developed concept, design and basic implementation of UI windows and user experience for the massively multiplayer game Star Trek Online.

May 2011 - Jun 2012

Associate Graphic Designer

Los Gatos, CA, US

I worked for Cryptic/Atari Platform as a graphic designer doing HTML, CSS and graphic design for Atari and Cryptic product web sites and web communities.

Nov 2010 - May 2011

Lead Artist

Current
Bunine Consulting

BuNine Consulting is a group of subject matter experts that consult with David Weber on the development of his Honor Harrington science fiction novel series. I am the lead artist of BuNine, which means I oversee the visual style of all new Honor Harrington materials as published through Baen Books (excepting cover illustrations) or Words of Weber. Usually.

Jan 2006 - Present

Manager, Web Design & Support

Cape Girardeau, MO, US

Managed the public-facing website for Southeast Missouri State University, which included developing the site's design, administering its content management system (OpenText), supporting departments with their transition into the CMS, oversight of web team and student workers and development of special features such as a campus map and mobile website.

Sep 2007 - Nov 2010

Web Assistant

Cape Girardeau, MO, US

Used the RedDot content management system to implement content and image collateral for Southeast Missouri State University's public-facing website, including news stories, blogs, featured articles and department information. Contributed to website design look and feel.

Sep 2005 - Sep 2007

Student Graphic Designer

Kirksville, MO, US

Designed posters, T-shirts and logos for various departments, clubs, and events on campus. Worked with other student designers and professional staff in every step of the design and production process, including prepping film negatives to print from digital files.

Nov 2002 - May 2005
1 education record

Thomas Marrone education

  • Truman State University
    Truman State University
    Visual Communications
FAQ

Frequently asked questions about Thomas Marrone

Quick answers generated from the profile data available on this page.

What company does Thomas Marrone work for?

Thomas Marrone works for Cryptic Studios.

What is Thomas Marrone's role at Cryptic Studios?

Thomas Marrone is listed as Art Director, Star Trek Online at Cryptic Studios at Cryptic Studios.

What is Thomas Marrone's email address?

AeroLeads has found 1 work email signal at @crypticstudios.com for Thomas Marrone at Cryptic Studios.

What is Thomas Marrone's phone number?

AeroLeads has found 3 phone signal(s) with area code 408, 651 for Thomas Marrone at Cryptic Studios.

Where is Thomas Marrone based?

Thomas Marrone is based in Los Gatos, California, United States while working with Cryptic Studios.

What companies has Thomas Marrone worked for?

Thomas Marrone has worked for Cryptic Studios, Bunine Consulting, Southeast Missouri State University, and Truman State University.

How can I contact Thomas Marrone?

You can use AeroLeads to view verified contact signals for Thomas Marrone at Cryptic Studios, including work email, phone, and LinkedIn data when available.

What schools did Thomas Marrone attend?

Thomas Marrone holds Bfa, Visual Communications from Truman State University.

What skills is Thomas Marrone known for?

Thomas Marrone is listed with skills including Graphic Design, Illustration, Illustrator, Web Design, Adobe Creative Suite, Layout, User Experience, and User Interface.

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