Thomas Miller

Thomas Miller Email and Phone Number

Director of UX @ City of Philadelphia
Philadelphia, PA, US
Thomas Miller's Location
Philadelphia, Pennsylvania, United States, United States
Thomas Miller's Contact Details

Thomas Miller work email

Thomas Miller personal email

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About Thomas Miller

With over 20 years of design experience and a decade in tech, my career journey has been diverse and enriching. I've held notable positions at companies like Apple, Comcast, Penn Interactive (Barstool Sportsbook), Pearson, and Credly, where I led design system efforts and spearheaded impactful projects. As the founder and creative director of Iron Peony, I leverage my extensive experience in product design to create innovative solutions. My dedication to lifelong learning, particularly in areas like design systems and Figma variables, fuels my curiosity and innovation, enabling me to stay at the forefront of industry trends.I've built and led design teams, promoting collaboration and continuing education as core values. My passion for user-centric design has driven successful projects, such as the shareable parlay at Barstool Sportsbook and the Credly design system update. Whether it's mentoring aspiring designers or leading cross-functional teams, I bring a fresh perspective and a commitment to excellence to every project. Let's connect and explore how we can collaborate to create something extraordinary.

Thomas Miller's Current Company Details
City of Philadelphia

City Of Philadelphia

View
Director of UX
Philadelphia, PA, US
Website:
phila.gov
Employees:
11415
Thomas Miller Work Experience Details
  • City Of Philadelphia
    Director Of Ux
    City Of Philadelphia
    Philadelphia, Pa, Us
  • City Of Philadelphia
    Ux Strategist
    City Of Philadelphia Oct 2024 - Present
    Philadelphia, Pennsylvania, United States
  • Ironpeony
    Founder
    Ironpeony Jul 2021 - Present
    Philadelphia, Pennsylvania, United States
    As the founder and Creative Director of Iron Peony, I lead our product design initiatives, leveraging my extensive experience across various industries. I spearhead the development and implementation of design systems, ensuring consistency and innovation in both mobile and web applications. My role involves overseeing the collaboration between our design team, project managers, and developers, ensuring seamless communication and project alignment.In addition to design system efforts, I have played a pivotal role in hiring designers for our team, focusing on both entry-level and senior positions to cultivate a diverse and talented workforce. I promote continuing education as a core cultural value, ensuring that our design practices remain at the forefront of industry standards.My responsibilities include creating wireframes, high-fidelity designs, and prototypes for handoff to developers and stakeholders, ensuring a smooth transition from concept to execution. I also lead the integration of advanced technologies, such as AI, into our design processes, keeping us on the cutting edge of industry trends.At Iron Peony, we take on various projects, including promotional design work for Historic Rittenhouse Town and creating art for the Friends of the Wissahickon's 100th-year gala. Our work spans multiple disciplines, from woodworking and papermaking to web development and digital marketing, all driven by a commitment to lifelong learning and a beginner's mindset.
  • Pearson
    Senior Product Designer
    Pearson Jan 2022 - Sep 2023
    United States
    At Pearson, I collaborated with developers to identify and catalogue one-off components needing replacement in the codebase and led the creation of component standards, leveraging Material UI as a reference. I oversaw and contributed to design system documentation within Confluence and worked with global teams to consolidate design system components. My role included overseeing the semantic naming of variables and the creation of tokens for multiple systems, as well as working with developers to import tokens and components into Storybook using Chromatic. I led design system efforts within Figma for mobile and web applications, including the development of Figma variables creation and management. Additionally, I spearheaded the hiring of designers for the U.S. design team, covering both entry-level and senior positions, and facilitated collaboration between the design team, project managers, and developers. Promoting continuing education as a cultural tenet and north star of design practices, I created wireframes, high-fidelity designs, and prototypes for handoff to developers and stakeholders.
  • Credly
    Lead Product Designer
    Credly Sep 2021 - Jan 2022
    United States
    At Credly, I collaborated closely with developers to identify and catalogue unique components needing replacement in the codebase and led the creation of component standards using Material UI as our reference. I was responsible for overseeing and contributing to the design system documentation within Confluence and worked with global teams to consolidate design system components. My role included overseeing the semantic naming of variables and the creation of tokens for multiple systems, and I worked with developers to import these tokens and components into Storybook using Chromatic. I spearheaded design system efforts within Figma for mobile and web applications, including the development and management of Figma variables. Additionally, I led the hiring process for the U.S. design team, covering both entry-level and senior positions, and facilitated collaboration between the design team, project managers, and developers. By promoting continuing education as a core cultural value, I ensured that design practices remained innovative and effective. My work also involved creating wireframes, high-fidelity designs, and prototypes for seamless handoff to developers and stakeholders. Following Credly's acquisition by Pearson, these practices and initiatives were integrated into the broader organizational framework.
  • General Assembly
    Lead Instructor
    General Assembly Sep 2021 - Nov 2021
    United States
    At General Assembly, I instructed students on the core concepts of design thinking and product development, delivering lectures that drew from real-world product design scenarios and my own professional experience. I evaluated assignment submissions, providing detailed feedback to ensure students grasped the material effectively. Additionally, I offered office hours for one-on-one critique and personalized instruction, fostering a deeper understanding and skill development in each student.
  • Penn Interactive Ventures (Piv)
    Senior Ui/Ux Designer
    Penn Interactive Ventures (Piv) Nov 2019 - Aug 2021
    Philadelphia, Pennsylvania, United States
    At Penn Interactive, I led design system efforts within Sketch for both mobile and web applications as part of the Barstool Sportsbook team. I spearheaded the hiring process for the design team, covering both entry-level and senior positions, and facilitated effective collaboration between the design team, project managers, and developers. By promoting continuing education as a core cultural value, I ensured that our design practices remained innovative and effective. My responsibilities also included creating wireframes, high-fidelity designs, and prototypes for seamless handoff to developers and stakeholders. Additionally, I spearheaded the design and launch of the shareable parlay feature, enhancing user engagement and functionality within the Barstool Sportsbook platform.
  • New Ocean Health Solutions
    Senior Ui/Ux Designer (Contract)
    New Ocean Health Solutions Nov 2018 - Oct 2019
    Conshohocken, Pennsylvania
    At New Ocean Health Solutions, I led design system efforts within Sketch for both mobile and web applications, ensuring a cohesive and efficient design process. I oversaw collaboration between the design team, project managers, and developers, fostering effective communication and project alignment. My role involved creating wireframes, high-fidelity designs, and prototypes for seamless handoff to developers and stakeholders, contributing to the successful execution of our projects and the enhancement of our digital health solutions.
  • Comcast
    Ui/Ux Designer (Contract)
    Comcast Aug 2018 - Oct 2018
    Philadelphia, Pennsylvania
    At Comcast, I led design system efforts within Sketch for both mobile and web applications, ensuring consistency and efficiency in our design process. I worked closely with field techs to help solve problems related to internet service installation, bridging the gap between design and real-world application. My role involved overseeing collaboration between the design team, project managers, and developers, fostering effective communication and project alignment. Additionally, I created wireframes, high-fidelity designs, and prototypes for seamless handoff to developers and stakeholders, contributing to the successful execution of our projects and the improvement of our internet service installation process.
  • Koncordia Group
    Senior Art Director (Contract)
    Koncordia Group Feb 2018 - Jul 2018
    Wilmington, Delaware
    • Led Creative Director for Kevlar brand and campaign efforts• Visual designer for Kevlar brand and marketing materials• UI/UX lead for web and mobile app development across multiple brands including Kevlar and Axalta• Typography, page layout, and print design across multiple brands and projects
  • Peoplelinx
    Lead Ui/Ux Designer
    Peoplelinx Jan 2017 - Nov 2017
    Greater Philadelphia Area
    • Led design system efforts within Sketch for mobile and web applications• Led hiring of designers for both entry level and senior positions• Oversaw collaboration between the design team, project managers, and developers• Promoted continuing education as a cultural tenet and north star of design practices• Created wireframes, Hifi Designs, and prototypes for handoff to developers and stakeholders
  • Peoplelinx, Now Frontline Selling
    Ui/Ux Designer
    Peoplelinx, Now Frontline Selling Oct 2015 - Jan 2017
    Greater Philadelphia Area
    • Led design system efforts within Sketch for mobile and web applications• Led hiring of designers for both entry level and senior positions• Oversaw collaboration between the design team, project managers, and developers• Promoted continuing education as a cultural tenet and north star of design practices• Created wireframes, Hifi Designs, and prototypes for handoff to developers and stakeholders
  • Longwood Gardens
    Graphic Designer (Contract)
    Longwood Gardens Jan 2015 - Oct 2015
    Kennet, Pa
    • Typography, page layout, and print design across multiple projects• Oversaw the creation of email design for visitor communications• Continuous updating of signage and way-making design• Graphic design for renovation banners and signage• Practiced strict adherence to the Longwood brand guidelines for design work
  • Start It Up Delaware
    Lead Designer
    Start It Up Delaware Oct 2013 - Sep 2015
    Wilmington, Delaware
    • Lead design on all efforts in print and digital design• Brand guidelines creation and management
  • Aaa Mid-Atlantic
    Senior Graphic Designer
    Aaa Mid-Atlantic Jan 2014 - Feb 2015
    1 River Pl Wilmington, De 19801
    • Led print design for vacation publications• Email and web asset design for vacation promotions• Strict adherence to AAA brand guidelines• Managed print production and collaboration with printers for vacation publications• Typography, page layout, and graphic design
  • Dmg Marketing
    Production Designer
    Dmg Marketing Jul 2012 - Apr 2013
    Wilmington, Delaware
  • Parcels, Inc.
    Graphic Designer & Print Production Manager
    Parcels, Inc. Aug 2008 - Jul 2012
  • Apple Inc.
    Specialist
    Apple Inc. 2009 - 2011
  • Adventures Media Group
    Lead Designer
    Adventures Media Group Feb 2007 - Feb 2008

Thomas Miller Skills

Print Production Leadership Corporate Identity Os X Iwork Sketch App Visual Design Social Media Illustrator Responsive Web Design Paper Prototyping Wireframing Pre Press User Experience Html 5 Graphic Design Photoshop Agile Environment Web Design User Centered Design Interaction Design Mobile Design Rapid Prototyping Adobe Photoshop Advertising Product Design Mac Mobile Applications Design Standards Persona Creation Invisionapp Css3 Illustration Wordpress Human Interface Design Direct Mail Adobe Illustrator User Interface Design Art Direction Logo Design Adobe Creative Suite User Interface Prototyping User Experience Design Prototyping Typography Mockups Indesign User Flows Multimedia Branding And Identity

Frequently Asked Questions about Thomas Miller

What company does Thomas Miller work for?

Thomas Miller works for City Of Philadelphia

What is Thomas Miller's role at the current company?

Thomas Miller's current role is Director of UX.

What is Thomas Miller's email address?

Thomas Miller's email address is tm****@****dly.com

What skills is Thomas Miller known for?

Thomas Miller has skills like Print Production, Leadership, Corporate Identity, Os X, Iwork, Sketch App, Visual Design, Social Media, Illustrator, Responsive Web Design, Paper Prototyping, Wireframing.

Who are Thomas Miller's colleagues?

Thomas Miller's colleagues are Frank Leo, Rhonda D., Gina Ralph, Larry (Aqil) Edwards, Darla Pender Brennan, Erika Dublin-Durham, Jaimie Potter.

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