Thomas Mis Email & Phone Number
Who is Thomas Mis? Overview
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Thomas Mis is listed as Lecturer at Kent State University, based in Kent, Ohio, United States. AeroLeads shows a matched LinkedIn profile for Thomas Mis.
Thomas Mis previously worked as Graduate Assistant at Kent State University and Graduate Student at Kent State University. Thomas Mis holds Master Of Fine Arts - Mfa, Visual Communication Design from Kent State University.
Email format at Kent State University
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About Thomas Mis
Accomplished software professional who has developed global entertainment platforms: Xbox, PlayStation, and Twitch. Recently returned to graduate school to build proficiency around UX/UI design and research.
Thomas Mis's current company
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Thomas Mis work experience
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Lecturer
CurrentTeaching as a Lecturer in the School of Emerging Media and Technology. Preparing and conducting lectures for courses: Introduction to Web Design, Interaction Design I, and Creative Coding.
Graduate Assistant
Teaching as a Graduate Assistant in the School of Visual Communication Design. Preparing and conducting lectures for courses: Introduction to Design Research and Introduction to Web Design.
Graduate Student
Studying as a Graduate Student in the School of Visual Communication Design. Pursuing curriculum focused on the areas of Interaction Design, Responsive Web Design, and Design Research.
Postbaccalaureate Student
Studying as a Postbaccalaureate Student in the School of Visual Communication Design. Pursuing curriculum focused on the areas of Interaction Design, Responsive Web Design, and Design Research.
Quality Assurance Manager, Prime Gaming
Established the Prime Gaming test organization responsible for certifying the integration of third-party games with Amazon and Twitch services. Mentored direct reports, created opportunities for professional growth, and helped Quality Assurance Engineers achieve career goals.
Technical Program Manager, Prime Gaming
Partnered with external game studios to develop exclusive video game content for Amazon Prime subscribers and owned the operational relationship with major game publishers: Blizzard Entertainment, Riot Games, and Ubisoft. Established project schedules, coordinated launch planning, and chaired the launch war rooms.
Technical Program Manager, Comixology
Developed mobile applications for discovering comic books and graphic novels on Android and iOS, this included the official Marvel Comics and DC Comics apps. Owned operational relationship with external partners Marvel Entertainment and Warner Bros. Entertainment, facilitated partner acceptance testing, and represented partner concerns internally.
Technical Program Manager, Playstation
Managed software development operations within a Scaled Agile Framework (SAFe) environment. Oversaw development of core PlayStation Store services: pricing, promotions, and subscription management.
Program Manager, Xbox
Researched requirements from internal customers within the Xbox organization to support the development of systems to capture and analyze the sentiment of millions of gamers worldwide. Coordinated with Microsoft Research to evaluate and train machine learning models designed to extract meaningful insights from social media channels.
Software Development Engineer In Test, Xbox
Ensured the functionality and performance of the Xbox One and Xbox 360 UX/UI. Managed onsite quality assurance vendors, directed manual testing, and captured defect reports with Visual Studio Team Foundation Server.
Software Development Engineer In Test, Zune
Launched multiple generations of the Zune application for Windows; Zune was a brand of digital media devices and entertainment services from Microsoft. Drafted test specifications for all aspects of the Zune user experience: music sharing, music metadata management, music recommendations, movie and television catalog, podcast subscriptions, and podcast.
Software Test Engineer, Zune
Validated the quality of the Zune media discovery and search experience over an entire development lifecycle. Generated regular reporting of both the functional quality of music and television search, and the subjective quality of search results.
Software Test Engineer, Microsoft Game Studios
Recruited onto the Shadowrun development team at FASA Studio, a subsidiary of Microsoft Game Studios. Performed play testing for Shadowrun which was a AAA multiplayer First Person Shooter for Xbox 360 and Windows. Validated compliance with Xbox 360 technical certification requirements across project milestones.
Graduate Assistant
Supported NASA funded research laboratory in the role of System Administrator. Managed the configuration and maintenance of Active Directory and Internet Information Services for multiple research teams.
Graduate Student
Studied as a Graduate Student in the Department of Electrical and Computer Engineering at the Fenn College of Engineering. Focused on the areas of Software Engineering Management and Software Quality Assurance. Researched and authored thesis, “An Analysis of Data Quality Defects in Podcasting Systems.”
Thomas Mis education
Master Of Fine Arts - Mfa, Visual Communication Design
Master Of Science - Ms, Software Engineering
Bachelor Of Science - Bs, Computer Science
Frequently asked questions about Thomas Mis
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What company does Thomas Mis work for?
Thomas Mis works for Kent State University.
What is Thomas Mis's role at Kent State University?
Thomas Mis is listed as Lecturer at Kent State University.
Where is Thomas Mis based?
Thomas Mis is based in Kent, Ohio, United States while working with Kent State University.
What companies has Thomas Mis worked for?
Thomas Mis has worked for Kent State University, Amazon, Sony, Microsoft, and Cleveland State University.
How can I contact Thomas Mis?
You can use AeroLeads to view verified contact signals for Thomas Mis at Kent State University, including work email, phone, and LinkedIn data when available.
What schools did Thomas Mis attend?
Thomas Mis holds Master Of Fine Arts - Mfa, Visual Communication Design from Kent State University.
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