Thomas Van Der Heiden Email and Phone Number
Thomas Van Der Heiden work email
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Thomas Van Der Heiden personal email
I am an Emmy nominated Artist and Designer with 15 years experience with a wide range of market leading companies including Apple, LEGO, Hasbro, Zynga, and more!I excel at taking on complex creative systems, analyzing their pain points, and breaking them downinto manageable actionable tasks to help create smoother pipelines and increase quality and output.During my career I have been able to work on Children’s Toys, Board Games, Mobile Gaming, VirtualReality, Augmented Reality, Computer Vision, Web3, and more!I love being able to bring my creative passion and insight to a project to help it flourish and grow tobe the best it can be both as a manager and direct contributor.Some of my skills include:• Project management, production timelines, asset allocations, and contract assessment.• Team management and team building with an emphasis on cross functional collaboration.• Strong foundation in traditional art and graphic design.• Fluency in major 2D design software such as Photoshop, After Effects, Sketch.• Experience with Motion Graphics. and Animation.• Proficiency with major 3D software packages such as Maya, MODO, and Blender.• Developing in Unity and Unreal for mobile ready Applications. Most recently I'm learning Godot!• UI and UX development including wireframing, prototyping , A/B testing, and knowledge ofmobile OS standards and limitations.• Pipeline, process, and methodology development.• Experience taking on live projects midstream with strong established styleguides and tech limitations.• Familiar with Augmented Reality, Virtual Reality, Mixed Reality, and Web3 development.
Sawhorse Interactive
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Art DirectorSawhorse Interactive Feb 2024 - PresentLos Angeles, California, Us -
Art GeneralistBaobab Studios Apr 2023 - Dec 2023Redwood City, Ca, UsI was an Art Generalist working across various internal projects such as games, cartoons, or comics. Including the Emmy award winning VR game; Galactic Catch!!My role was creating exciting promotional art content and helping support social media campaigns. While also supporting various teams with asset creation for their games or properties. -
Art DirectorConcept Art House May 2022 - Apr 2023San Francisco , Ca, UsI was an Art Director leading a team of internal artists and external vendors to develop multiple exciting IPs and Projects for Web3! -
External Art Development ManagerZynga Sep 2020 - May 2022San Francisco, California, UsI was an Outsource Manager on the Poker team working with multiple external vendors to help create exciting content for our Game. -
Senior Ux DesignerZynga Jul 2019 - Sep 2020San Francisco, California, UsI worked on the Poker team to help update the UX framework from NGUI to UGUI, rebuilding our core engine whilst keeping the game live and fully updated. -
Senior Concept ArtistZynga Dec 2017 - Jul 2019San Francisco, California, UsI led a team of concept artist to develop an ambitious unannounced (but since cancelled) mobile game. -
Senior Concept Artist / Ux DesignerApple May 2015 - Jun 2017Cupertino, California, UsI was in Special Project Groups working cross-functionally helping multiple teams create over 50 pitches and prototypes involving exciting technologies such as VR and AR, Computer Vision, and other emergent fields. -
Lead ArtistMetaio Feb 2014 - May 2015Munich, DeI was Lead Artist and UX Designer leading a small team of internal artists as we external clients to develop unique innovative product opportunities using our proprietary AR technology. -
Senior Concept ArtistVisionaries 777 Ltd. Oct 2011 - May 2015Hong Kong, Hk Island, HkMy responsibilities were to work with clients and developers to prototype interactive experiences through concept art, storyboarding, and creating final 2D and 3D assets to be implemented into various AR / VR apps, games, and experiences. -
Senior Concept ArtistLego Group Jan 2013 - Mar 2015Billund, DkI was a Senior Concept Artist working on the award winning AR mobile game series LEGO Fusion and the award winning toy line LEGO Elves. -
Concept ArtistHasbro Jul 2012 - Jan 2013Pawtucket, Ri, UsI worked freelance Concept Artist to create concept designs, internal pitch materials, and storyboards for the Kre-O constructible toy line. -
Product Designer & Concept ArtistLego System A/S Sep 2009 - Jun 2012Billund, DkI was a Product Designer & Concept Artist working in the Future Labs team and LEGO Games team to create the award winning modular board game series "Heroica"
Thomas Van Der Heiden Skills
Thomas Van Der Heiden Education Details
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Artcenter College Of DesignEntertainment Design
Frequently Asked Questions about Thomas Van Der Heiden
What company does Thomas Van Der Heiden work for?
Thomas Van Der Heiden works for Sawhorse Interactive
What is Thomas Van Der Heiden's role at the current company?
Thomas Van Der Heiden's current role is Emmy nominated Art Direction, Visual Development, Art ManagementFormerly @ LEGO, Zynga, Apple.
What is Thomas Van Der Heiden's email address?
Thomas Van Der Heiden's email address is tv****@****nga.com
What schools did Thomas Van Der Heiden attend?
Thomas Van Der Heiden attended Artcenter College Of Design.
What skills is Thomas Van Der Heiden known for?
Thomas Van Der Heiden has skills like Concept Design, Illustration, Conceptual Art, Sketching, Art Direction, Game Design, Digital Illustration, Video Games, Art, Concept Development, Digital Painting, Photoshop.
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