Thomas Viktil Email and Phone Number
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Thomas Viktil personal email
Friendly, pragmatic and focused leader in game development, with 20+ years of experience from all aspects of game development and production; game design, art, 3D, animation, programming, leadership, mentoring, financing, publishing and marketing.
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Co-Founder, Ceo, Technical DirectorRubarb As Aug 2023 - PresentOslo, Norway -
Head Of GamesQvisten Animation As Apr 2021 - Jul 2023Oslo, NorwayHead of the games division and part of the company's group of leaders. Responsible for developing the division's strategy, business development, analysis of markets and competitors, financing of projects, development of games concepts and business cases, gathering customer and market insights to guide the development of the concepts.Responsible for the part of the research project "AIM: AI driven multi format universes", supported by The Research Council of Norway, that is about… Show more Head of the games division and part of the company's group of leaders. Responsible for developing the division's strategy, business development, analysis of markets and competitors, financing of projects, development of games concepts and business cases, gathering customer and market insights to guide the development of the concepts.Responsible for the part of the research project "AIM: AI driven multi format universes", supported by The Research Council of Norway, that is about realtime co-development of new universes in Roblox.Secured funding, developed the concept, handled project management and did all programming of the mobile game Cattle Hill: Farm Detectives (KuToppen: Gårdsdetektivene). Show less -
Head Of Games DivisionApt May 2019 - Apr 2021Oslo Area, NorwayLeading the games division consisting of a core team of 5 people. Responsible for establishing and nurturing collaborations with other divisions of the TRY organisation, such as advertisement, media, film agency, copywriting, marketing, and strategy development. Developed the business strategy for the unit, together with the employees and stakeholders. Lead the development of TERROR SQUID from start to release on Steam and Nintendo Switch. Handled developer and financial relations with Valve… Show more Leading the games division consisting of a core team of 5 people. Responsible for establishing and nurturing collaborations with other divisions of the TRY organisation, such as advertisement, media, film agency, copywriting, marketing, and strategy development. Developed the business strategy for the unit, together with the employees and stakeholders. Lead the development of TERROR SQUID from start to release on Steam and Nintendo Switch. Handled developer and financial relations with Valve and Nintendo. Designed the software architecture and built most of the core systems of TERROR SQUID. Planned an executed the marketing strategy together with the media agency TRY OPT. Contributed in engaging with and building the community around the game TERROR SQUID. Show less -
Independent Senior Lead Game DeveloperMandarin Aug 2011 - May 2019Oslo Area, NorwaySenior lead game developer on 25 games for clients such as Posten, Hydro, Statnett and Norgesgruppen. Responsible for designing and building the system architecture, game systems, AI behaviours, data structures, algorithms and more. Leading and mentoring teams of developers through the entire project lifecycle. Assisted clients in concept development, prototyping, developing business strategies and project management.Merits- Successfully designed and built the software architecture,… Show more Senior lead game developer on 25 games for clients such as Posten, Hydro, Statnett and Norgesgruppen. Responsible for designing and building the system architecture, game systems, AI behaviours, data structures, algorithms and more. Leading and mentoring teams of developers through the entire project lifecycle. Assisted clients in concept development, prototyping, developing business strategies and project management.Merits- Successfully designed and built the software architecture, execution of programming, leading and mentoring the other developers to complete a game 4 weeks before the deadline, without the need to resolve to any overtime. Show less
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Ceo, Developer And DesignerOnkel Estrup As Aug 2005 - Aug 2011Oslo, NorwayCo-founded the company and was the CEO, designer and developer. The company started doing work for hire as interaction designers, where we designed and developed web applications, websites, games and LEGO robots. We saw an opportunity in the market for a solution for automating and simplifying management of corporate events, and pivoted the company to become a solutions provider for the events industry. The product still exists today, under the name of Oiiku.
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Freelance DesignerMandarin Jan 1999 - Aug 2005Oslo Area, NorwayDid primarily web design, Flash banner ads, some illustration and animation.Worked for clients such as Citroën, MasterCard, Ementor (now Atea).
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Designer And IllustratorEyestorm Jul 2003 - Feb 2005Designer, illustrator and project manager.Most memorable projects were the games I designed for Hydro, Norges Skiforbund and Posten (Norwegian postal service). I was also the project manager for two games for Posten.
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DesignerMobiliant Jun 2000 - May 2001Head of design.Designed an online campaign for the launch of the new design of the Lion chocolate bar from Nestlé. Worked a lot on the user interface for a telephone number register we built for Transcom Sweden. Did also design the first website for the norwegian telephone register 1880.Some of the clients: Nestlé, Transcom, 1880 (now Telenor)
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DesignerB2B-Link.Com Jul 1999 - Jun 2000Head of design.Designed websites for clients such as You Communication and various in-house projects, such as the user interface for a tablet for the medical industry.During the project for You Communication I was responsible for the communication between the design agency and our programmers. I had to make sure that the design sketches would be possible to implement in our backend.
Thomas Viktil Skills
Thomas Viktil Education Details
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Self TaughtStill Learning
Frequently Asked Questions about Thomas Viktil
What company does Thomas Viktil work for?
Thomas Viktil works for Rubarb As
What is Thomas Viktil's role at the current company?
Thomas Viktil's current role is Co-Founder, CEO and Technical Director at Rubarb.
What is Thomas Viktil's email address?
Thomas Viktil's email address is ma****@****arin.no
What schools did Thomas Viktil attend?
Thomas Viktil attended Self Taught.
What are some of Thomas Viktil's interests?
Thomas Viktil has interest in Physics, Design, Skiing, Traveling, Lego, Art, Playing Games, Meeting People, Game Design, Drawing.
What skills is Thomas Viktil known for?
Thomas Viktil has skills like Game Development, Game Design, Flash, Video Games, User Interface, Game Mechanics, Actionscript, Illustration, Unity3d, Javascript, Web Development, 3d Modeling.
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Tommy Viktil
Norway1forsvarsbygg.no -
1bravida.no
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