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"Thor" Patrick Gass Email & Phone Number

Worthy UI Software Engineer at Insomniac Games
Location: Sauk City, Wisconsin, United States 11 work roles 2 schools
1 work email found @ravensoftware.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email p****@ravensoftware.com
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Current company
Role
Worthy UI Software Engineer
Location
Sauk City, Wisconsin, United States
Company size

Who is "Thor" Patrick Gass? Overview

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Quick answer

"Thor" Patrick Gass is listed as Worthy UI Software Engineer at Insomniac Games, a company with 537 employees, based in Sauk City, Wisconsin, United States. AeroLeads shows a work email signal at ravensoftware.com and a matched LinkedIn profile for "Thor" Patrick Gass.

"Thor" Patrick Gass previously worked as Senior Accessibility UI/UX Software Engineer at Insomniac Games and Senior UI Software Engineer at Raven Software. "Thor" Patrick Gass holds Bs In Computer Science And Game Design, Game Design, Level Design, Computer Programming from Digipen Institute Of Technology.

Company email context

Email format at Insomniac Games

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*@ravensoftware.com
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Profile bio

About "Thor" Patrick Gass

Welcome to the Domain of Thor!This god of thunder and lightning enjoys assisting and teaching mortals through programming intuitive user interfaces and user experiences (UI/UX). From September of 2008 to May of 2013, Odin sent his son into the Crucible that is the Bachelor of Science in Computer Science and Game Design at DigiPen. Thor successfully emerged and attained several Software Engineer positions in gaming companies since 2013. The most recent has been as a Senor Accessibility Software Engineer for Insomniac Games assisting in the successful launch of Marvel's Spider-man 2 with the most accessibility features in an Insomniac game.Thor's passion is in making games better in every way through my design philosophy and the many skills he brings to the project. He enjoys helping others to become better developers by sharing his knowledge in playtesting, debugging, and general communication to foster idea sharing. Currently Thor resides in Sauk City, WI.Thor's Design Philosophy:-Put yourself in the Player’s shoes.-If something is worth doing, do it right.-Playtesting + Iteration = PolishMy main goal is to continue working as a Software Engineer or Technical Designer in the gaming industry.SpecialtiesUI/UX Design and ImplementationGameplay ScriptingGame Mechanic Design

Current workplace

"Thor" Patrick Gass's current company

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Insomniac Games
Insomniac Games
Worthy UI Software Engineer
Sauk City, WI, US
Employees
537
AeroLeads page
11 roles

"Thor" Patrick Gass work experience

A career timeline built from the work history available for this profile.

Senior Accessibility Ui/Ux Software Engineer

Burbank, CA, US

Assisted in the implementation of UI and Accessibility features using:- C++- JavaScript- CSS- Adobe Animate- Coherent middleware utilities- Jira- PerforceAssisted in the successful launch of Marvel's Spider-man 2:- including the most accessibility features in an Insomniac Games titleAssisted in some foundational work on Marvel's Wolverine.

Oct 2022 - Apr 2024

Senior Ui Software Engineer

Middleton, Wisconsin, US

Leading teams in the implementation of User Interfaces, Menu systems, and Heads-Up Displays in games in the Call of Duty Franchise using mostly Lua and some C++.

Mar 2022 - Sep 2022

Ui Software Engineer

Middleton, Wisconsin, US

Implementation of User Interfaces, Menu systems, and Heads-Up Displays in games in the Call of Duty Franchise using mostly Lua and some C++.

Apr 2020 - Mar 2022

Software Engineer

Reno, US

Using C++ and Json I assist in the creation of Keno, Poker, and Slot games in a studio created engine.I have helped program the front end of:- 8 Keno games- 2 Poker games- 2 Slot gamesI have led the design of 1 of the Keno games.The studio uses git as its primary versioning softwareAll games released on custom gaming cabinets in the Montana jurisdiction.

Feb 2016 - Sep 2019

Software Engineer I

Igt

London, GB

Code (Using C#), Develop, and Test a variety of Slot Games using an IGT version of Unity.- Utilized Unity and C# to help create 4 Slot Games:----- Zillion Gators----- Mystery of the Lamp----- The Fates----- Triple Red Hot 7s Spitfire (Video)- Participated in the first Scrum based teams in the studio- Used JIRA for time and progress tracking- Used Perforce.

May 2013 - Feb 2016

Teacher'S Assistant: Cs170 Lab / Academic Support Center Tutor

Redmond, WA, US

Assist instructor(s) with:- individual attention to students- grading assignments- assisting in explanations of assignments.Provided on-demand tutor services in the Academic Support Center of the school.

Jan 2013 - Apr 2013

Student

Redmond, WA, US

Gained skills in:- UI Design and Implementation- 2D/3D Level Design- Programming in C/C++, C#, Java, Python, Lua, ActionScript, GameMaker Script, UScript (Unreal SDK), etc.- Team Dynamics (Working well in a team environment)

Sep 2008 - Apr 2013

Programming/Design Intern

Kirkland, WA, US

Assisted in the creation of a game called Death Dome:- Designed and Implemented various menu systems and UI features.- Wrote scripts in C# for various GUI, IU, and menu systems- Gave useful input on various aesthetics, menu flow, and game flow aspects of the project.- iOS and Android releases

Apr 2012 - Sep 2012

Night Auditor

- Checked guests in and out and provided friendly and helpful customer service- Bookkeeping and handling of nightly deposits

Feb 2004 - Sep 2008

Corporal

San Antonio, TX, US

- Responsible for the well-being of the Marines in my squad- Responsible for setup, maintenance, and tear-down of bulk fuel farms- Served 9 months in Kuwait and Iraq

Aug 1997 - Nov 2004
Team & coworkers

Colleagues at Insomniac Games

Other employees you can reach at insomniacgames.com. View company contacts for 537 employees →

2 education records

"Thor" Patrick Gass education

Bs In Computer Science And Game Design, Game Design, Level Design, Computer Programming

Digipen Institute Of Technology

Bachelor Of Computer Science, Computer Programming

Devry University
FAQ

Frequently asked questions about "Thor" Patrick Gass

Quick answers generated from the profile data available on this page.

What company does "Thor" Patrick Gass work for?

"Thor" Patrick Gass works for Insomniac Games.

What is "Thor" Patrick Gass's role at Insomniac Games?

"Thor" Patrick Gass is listed as Worthy UI Software Engineer at Insomniac Games.

What is "Thor" Patrick Gass's email address?

AeroLeads has found 1 work email signal at @ravensoftware.com for "Thor" Patrick Gass at Insomniac Games.

Where is "Thor" Patrick Gass based?

"Thor" Patrick Gass is based in Sauk City, Wisconsin, United States while working with Insomniac Games.

What companies has "Thor" Patrick Gass worked for?

"Thor" Patrick Gass has worked for Insomniac Games, Raven Software, Rogue Gaming Studio, Igt, and Digipen Institute Of Technology.

Who are "Thor" Patrick Gass's colleagues at Insomniac Games?

"Thor" Patrick Gass's colleagues at Insomniac Games include Elly Ajeng, Katherine Marlin, Montell Rutherford, Iam Gamer, and Arshdeep Sidhu.

How can I contact "Thor" Patrick Gass?

You can use AeroLeads to view verified contact signals for "Thor" Patrick Gass at Insomniac Games, including work email, phone, and LinkedIn data when available.

What schools did "Thor" Patrick Gass attend?

"Thor" Patrick Gass holds Bs In Computer Science And Game Design, Game Design, Level Design, Computer Programming from Digipen Institute Of Technology.

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