Ted Li
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Ted Li Email & Phone Number

Member of Technical Staff at Portola
Location: San Jose, California, United States 13 work roles 3 schools
1 work email found @roblox.com 2 phones found area 917 and 212 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email t****@roblox.com
Direct phone (917) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Member of Technical Staff
Location
San Jose, California, United States
Company size

Who is Ted Li? Overview

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Quick answer

Ted Li is listed as Member of Technical Staff at Portola, a with 33 employees, based in San Jose, California, United States. AeroLeads shows a work email signal at roblox.com, phone signal with area code 917, 212, and a matched LinkedIn profile for Ted Li.

Ted Li previously worked as Member of Technical Staff at Gen and Member of Technical Staff at Character.Ai. Ted Li holds Master Of Science (M.S.), Computer Science from Columbia Engineering.

Company email context

Email format at Portola

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{first_initial}{last}@roblox.com
86% confidence

AeroLeads found 1 current-domain work email signal for Ted Li. Compare company email patterns before reaching out.

Profile bio

About Ted Li

Seasoned software engineer at Character.ai, ex-Apple/Google/Meta/Roblox, with full stack experience in monetization, payments, growth, marketplace, gaming.

Listed skills include Matlab, Python, Java, C++, and 21 others.

Current workplace

Ted Li's current company

Company context helps verify the profile and gives searchers a useful next step.

Portola
Portola
Member of Technical Staff
San Jose, CA, US
Website
Employees
33
AeroLeads page
13 roles

Ted Li work experience

A career timeline built from the work history available for this profile.

Member Of Technical Staff

San Jose, Ca, Us

Member Of Technical Staff

Current
Gen

Tempe, Us

https://linkedin.com/pulse/founding-team-mode-important-founder-howie-xu-6ga2c

Dec 2024 - Present

Member Of Technical Staff

Working as a full stack LLM engineer, tamed the model to create magical experience, from building data flywheel and post training pipeline, to e2e integration of large (multimodal) language models and serving millions of users.

Dec 2023 - Oct 2024

Principal Software Engineer

San Mateo, California, Us

• Modernized Roblox payments platform from a legacy on-prem monolith to a scalable and performant containerized micro-service architecture, streamlining diverse integrations with physical card providers like Blackhawk, payments providers like Stripe/Xsolla and platform providers like Apple/Google/Xbox/PlayStation to power real money transactions of Robux and unlock monetization opportunities beyond the $3 billion booking per year.• Scoped phased deliverables, led marketplace engineering teams and worked with 10+ cross-functional teams like Engine, Studio and Trust & Safety. With over 30 engineers and 12 months, seamlessly launched milestones of UGC For All program to empower 300 million active players to publish 3D accessories, bodies and heads into avatar marketplace. Lifted marketplace transactions by x00% and led to considerable user spending/engagement growth.• Partnered with senior leaderships to introduce engineering and testing best practices by implementing tooling and defining golden paths for 150+ Economy engineers, which shaped companywide engineering efficiency initiatives.

Aug 2021 - Dec 2023

Senior Software Engineer

Cupertino, California, Us

Building a new revenue stream for Apple services and modernizing commerce service stacks.

Jan 2021 - Aug 2021

Senior Software Engineer

Mountain View, Ca, Us

• As owner of Hangouts web clients, lifted usability and engagement for tens of millions of active users on Hangouts web, Gmail embed and Chrome extension by optimizing client performance and delivering features such as Unicode 11.0 emoji support with skin tones, hover card, express spam reporting. Also migrated legacy backend services for page initialization to decrease loading time by up to 3 seconds and cut down loading timeouts by 25%.• Led a team of engineers, pm and ux, redesigned Google’s legacy invoice management tool, responsible for tracking 70% of Google’s revenue, into a modernized and quickly iterated component. Across multiple quarters, seamlessly rolled out the new page by coordinating with teams from revenue driving products like AdWords, Cloud and G Suite. As a result, greatly reduced support ticket volume related to invoices as well as late payments.• Utilizing expertise in mobile market and applied machine learning, launched multiple mobile ads quality projects, including user targeting, bidding, pCTR/pCVR improvements, ads performance tuning and spam detection, which together increased Google Display Ads revenue by x%, equivalent to $xxxM incremental revenue per year.

Feb 2018 - Jan 2021

Software Engineer

Cupertino, California, Us

• Modularized payment signup service off monolithic commerce application, with dependency injection using Guice and extensive tests using JUnit, reducing request processing time by up to 35% and boosted capacity of concurrent signups from a few thousands to over 100 thousand using Jetty-based implementation and Voldemort caches.• Managed and led integration of WeChat Pay into iTunes payment system for 250 million WeChat Pay users, from early designing to post-launch optimization. Coordinated with internal/external teams to natively achieve the “one-touch” binding experience supporting biometric authentication and QR code, which greatly reduced signup drop-off by 70% and pushed time taken below 10 seconds for majority of users of WeChat Pay.• Led integration of Alipay into iTunes payment system for 220 million Alipay users, implemented server-side logics and collaborated with more than 20 teams such as metrics, business, localization, and settlement.• Instrumented user engagement of payment pages and worked with data scientists as well as payment partners to pinpoint frictions and gradually improved promotion efforts earning over 1.5 million new paying customers.

Mar 2016 - Feb 2018

Software Engineer Intern

Menlo Park, Ca, Us

• Designed a light-weighted interstitial ad for Audience Network, which promoted app install revenue by 8% initially. With A/B testing and statistical analysis, identified and deployed several boosts on pipeline optimization and ad metric calibration to drive increase beyond 15% for the entire mobile ad network.• Implemented and tested the core GraphQL data model with design concerns, e.g. security, backward compatibility and client integration, to server as foundation of better app discovery effort for 2 million active advertisers.• Prototyped new feature for inline video player using React.js and Hack during company Hackathon, to be integrated into production due to its positive impact to retention and share rate in early testing.

May 2015 - Aug 2015

Developer Intern

Lockwood And Mead Real Estate

• Redesigned database schema in MySQL and utilized B+ tree indexes to reduce the disk reads and query time by 25%. Combined and compressed JavaScript/CSS codes to cut page load time by up to 80%. • Analyzed business model with brokers and built lockwoodandmead.com infrastructure in LAMP to receive frequent visits from clients of SouFun.com, which holds 3 million unique daily visits.• Developed a meta-search plugin on CMS to automatically fetch XMLs and updates from FlexMLS and SouFun.

Oct 2014 - Feb 2015

Structural Eit

Hdr

Omaha, Nebraska, Us

• Implemented over 15 adaptable Mathcad templates for engineering calculation using algorithmic skills and VBScript knowledge, which reduced report length by up to 40% and were added into best practices of the department.• Completed detailed engineering designing which greatly reduced member weight by up to 65% from optimized structural system and material utilization in the rehabilitation project of 100 years old Sea Beach Line.• Monitored daily correspondences from clients like MTA and Port Authority. Maintained project database of over 3,000 transmittal document sets of the $1.29 billion Bayonne Bridge reconstruction project.

Jan 2014 - Apr 2014

Administrative Assistant

New York, Ny, Us

• Performed clerical tasks, edited website, compiled and filed admission documents of 11 engineering departments.• Maintained comprehensive database of individual contact details of more than 500 universities’ engineering schools.

Sep 2011 - Feb 2013

Research Assistant

St. Luke'S-Roosevelt Hospital Center

• Prepared and managed extensive databases of over 5,000 academic journals, ensuring the validity of stored files.• Performed descriptive statistical analyses of research data by software and regularly reported to the supervisor.

Jul 2012 - Sep 2012

Academic Tutor

Queens, Ny, Us

• Effectively identified and implemented intervention and tutoring plans for students based on communications.• Provided private instruction to individual or groups of up to 10 students to improve academic performance.

Feb 2010 - May 2011
3 education records

Ted Li education

Master Of Science (M.S.), Computer Science

Columbia Engineering

Bachelor Of Science (Bs), Civil Engineering

Columbia University

Bachelor Of Science (Bs), Mathematics

Queens College
FAQ

Frequently asked questions about Ted Li

Quick answers generated from the profile data available on this page.

What company does Ted Li work for?

Ted Li works for Portola.

What is Ted Li's role at Portola?

Ted Li is listed as Member of Technical Staff at Portola.

What is Ted Li's email address?

AeroLeads has found 1 work email signal at @roblox.com for Ted Li at Portola.

What is Ted Li's phone number?

AeroLeads has found 2 phone signal(s) with area code 917, 212 for Ted Li at Portola.

Where is Ted Li based?

Ted Li is based in San Jose, California, United States while working with Portola.

What companies has Ted Li worked for?

Ted Li has worked for Portola, Gen, Character.Ai, Roblox, and Apple.

How can I contact Ted Li?

You can use AeroLeads to view verified contact signals for Ted Li at Portola, including work email, phone, and LinkedIn data when available.

What schools did Ted Li attend?

Ted Li holds Master Of Science (M.S.), Computer Science from Columbia Engineering.

What skills is Ted Li known for?

Ted Li is listed with skills including Matlab, Python, Java, C++, C, Linux, Javascript, and Php.

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