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Tian Chen Email & Phone Number

Contract 3D Environment Artist at Double Fine Productions
Location: Buford, Georgia, United States 15 work roles 1 school
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Current company
Role
Contract 3D Environment Artist
Location
Buford, Georgia, United States
Company size

Who is Tian Chen? Overview

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Quick answer

Tian Chen is listed as Contract 3D Environment Artist at Double Fine Productions, a company with 277 employees, based in Buford, Georgia, United States. AeroLeads shows a matched LinkedIn profile for Tian Chen.

Tian Chen previously worked as Senior Environment Artist at Hi-Rez Ventures and Lead Artist at Starmi. Tian Chen holds Bachelor Of Fine Arts (B.F.A.), Game And Interactive Media Design, Sophomore from Savannah College Of Art And Design.

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Email format at Double Fine Productions

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Double Fine Productions

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Profile bio

About Tian Chen

I am a 3D Artist who has always been a huge fan of video games and anything cute!https://www.artstation.com/fragbitsOn my spare time, I like to digital paint, 3D model, and collect inspirations to motivate my future work. I enjoy playing many genre of video games and board games that fulfill my interest as a competitive and adventure driven gamer.

Current workplace

Tian Chen's current company

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Double Fine Productions
Double Fine Productions
Contract 3D Environment Artist
Tucker, GA, US
Employees
277
AeroLeads page
15 roles · 15 years

Tian Chen work experience

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Senior Environment Artist

Current

Alpharetta, Georgia, United States

Working on maps!

Aug 2023 - Present

Lead Artist

Atlanta, Georgia, United States

- Collaborated with the development team and artists to improve workflow.- Reviewed artist's work and gave feedback to help improve their work.- Performed one-on-ones with artists to assist with blockers and schedules, discussions on pipeline improvements, and helped artists on professional growth.- Worked with Lead Concept Artist to establish a style.

Mar 2021 - Jul 2023

Artist

Atlanta, Georgia, United States

-Worked on environment models, enemy models, shaders, lighting, and level/world building to create our game's multiple biome maps. -Responsible for setting up the gameplay collisions, propping, post-process, lighting, and overall visual look of what the game would look like in 3D with the assistance of concept from our concept artist.

Mar 2020 - Mar 2021

3D Environment Artist

Alpharetta, Georgia

- Polished and fixed previously existing maps to meet performance standards. - Created foliage with speedtree, and take architecture and props from blockout to finish.

May 2019 - Mar 2020

3D Environment Artist

Alpharetta, Georgia

Paladins: Champions of the Realm (December 2018 - May 2019)- Creating map terrain and architectural elements, sculpting, texturing, and prop placements from concept.Realm Royale (June 2018 - December 2018)- Modeling and sculpting props, architecture, and foliage pieces.Paladins: Champions of the Realm (August 2017 - June 2018)- Building terrain and.

Aug 2017 - Apr 2019

Associate Artist

Alpharetta, Georgia

Paladins: Champions of the Realm - 3D Associate Artist (February 2016 - August 2017)- Created models, and hand painted textures for assets- Set propping for mapsPaladins: Champions of the Realm - 2D Associate Artist (May 2016 - January 2016)- Created 2D illustrations for in-game cards.- Established marketing image capture process of characters / weapons /.

Apr 2016 - Aug 2017

Associate 3D Artist

Hi-Rez Ventures

Alpharetta, Georgia

Jetpack Fighter- Modeling and texturing 3D assets using 3ds Max, 3D-Coat, and Photoshop.- Set dressing the environments according to their themes using Unity.

Nov 2015 - Apr 2016

3D Artist Intern

Hi-Rez Ventures

Alpharetta, Georgia

Jetpack Fighter- Created 3D assets using 3ds Max, 3D-Coat, and Photoshop.- Worked with the Lead Environment Artist on set propping the world according to themes.- Assisted in creating 2D concepts for environments.

Jun 2015 - Oct 2015

Graphic Designer

Rio Ray Optics

Greater Atlanta Area

- Created designs for the company's website, advertising posters, and also booth advertising designs for sunglass merchandise shows. - Worked with the president to design logos and patterns for the sunglasses. - Scheduled according to a deadline and communicated heavily with the president to make sure the designs fit the desired product look.

Nov 2013 - Jan 2017

Freelance Artist

Red Squadron

Atlanta, Georgia

-Worked on UI art for various mobile projects.

Jan 2015 - Sep 2016

Freelance: 3D Modeler

Right Exposure Online

Kennessaw

- Modeling and Texturing 3D renders of various items and merchandises for advertisements.

Sep 2014 - Dec 2014

Digital Games Art Intern

Turner Broadcasting Studio

- Asset creation of 3D environment models, characters, and 2D icons under the direction of the Art Director and the Lead Environment Artist.- World building for our arena map using Unity Engine.

Oct 2013 - Jun 2014

Student

Atlanta, Georgia

As a student, I have studied and continue to expand my knowledge and skills that I have learned in various aspects of the game industry, and developing my skills as an artist. I focused on 3D art, 2D art, concept art, and design. Working on a deadline based environment, I improved my project management skills to better my work and communication between.

Sep 2010 - May 2014

Peer Tutor

Savannah College Of Art And Design

Tutored students individually on a scheduled basis in these categories: Art foundations, Photoshop, Maya for games, Math, and Speech. I was responsible for tutoring lab sessions for foundation classes where students could receive hands-on critique and techniques on a walk-in basis. I also held speech labs where students could receive critiques with.

2011 - 2013 ~2 yrs
Team & coworkers

Colleagues at Double Fine Productions

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1 education record

Tian Chen education

FAQ

Frequently asked questions about Tian Chen

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What company does Tian Chen work for?

Tian Chen works for Double Fine Productions.

What is Tian Chen's role at Double Fine Productions?

Tian Chen is listed as Contract 3D Environment Artist at Double Fine Productions.

Where is Tian Chen based?

Tian Chen is based in Buford, Georgia, United States while working with Double Fine Productions.

What companies has Tian Chen worked for?

Tian Chen has worked for Double Fine Productions, Hi-Rez Ventures, Starmi, Rio Ray Optics, and Red Squadron.

Who are Tian Chen's colleagues at Double Fine Productions?

Tian Chen's colleagues at Double Fine Productions include Rick Ozuna, Anders Korsbo, Cem Elisah, Jerson Campos, and Laura Erbert.

How can I contact Tian Chen?

You can use AeroLeads to view verified contact signals for Tian Chen at Double Fine Productions, including work email, phone, and LinkedIn data when available.

What schools did Tian Chen attend?

Tian Chen holds Bachelor Of Fine Arts (B.F.A.), Game And Interactive Media Design, Sophomore from Savannah College Of Art And Design.

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