Tiff Chow Email & Phone Number
@jamcity.com
LinkedIn matched
Who is Tiff Chow? Overview
A concise factual answer block for searchers comparing this professional profile.
Tiff Chow is listed as Manager, Game Design at Jam City at Jam City, a with 978 employees, based in Berkeley, California, United States. AeroLeads shows a work email signal at jamcity.com and a matched LinkedIn profile for Tiff Chow.
Tiff Chow previously worked as Manager, Game Design at Jam City and Lead Game Designer at Jam City. Tiff Chow holds Ba, Media Studies, Studio Art from Vassar College.
Email format at Jam City
This section adds company-level context without repeating Tiff Chow's masked contact details.
AeroLeads found 1 current-domain work email signal for Tiff Chow. Compare company email patterns before reaching out.
About Tiff Chow
Specialties: roadmap strategy, live-ops development, product design, casual game design, feature development, meta game design, sustainable content planning and development, content design, content and production tool design, system design, features design, freemium games, gaming culture, technical writing, UI/UX design, graphic design, illustration, drawing, social games, mobile games, blogging, social networks, social media, web publishing, community content, community management, product launches, product management, production
Listed skills include Game Design, Game Development, Video Game Production, Creative Content Production, and 33 others.
Tiff Chow's current company
Company context helps verify the profile and gives searchers a useful next step.
Tiff Chow work experience
A career timeline built from the work history available for this profile.
Lead Game Designer
Lead Game Designer, Disney Emoji BlitzLead Game Designer, Unannounced Title
Senior Game Designer, Creative Development
- Moana Island Life- Zootopia Crime Files- Disney Descendants- Disney Crossy Road- x2 Unreleased Titles
Manager, Game Design And Lead Content Producer
Lead Designer and Content Producer on Words of Wonder. Manager, Game Design within Skyline Studios.
Senior Game Designer And Content Producer
Game Designer on Words of Wonder and Gardens of Time
Game Designer And Content Producer
Associate Game Designer And Producer
Associate Game Designer and Producer on Gardens of Time for Facebook.
Associate Game Designer
Collaborating on game design and production tasks across iWin's social games suite on both Facebook and mobile, including Deal or No Deal, Family Feud, 1 vs 100 and $100,000 Pyramid. Tasks include producing game design documents, product requirements, product design and wireframing, creating conceptual illustrative mock-ups and voice over scripts, in addition to collaborating with engineers and designers during a fast paced development cycle.
Game Developer
• Studied game design and related software programming - Independently pursued a study in game and level design while learning coding languages GML and JavaScript for use in GameMaker and Unity.• Developed game prototypes - Produced a series of small experimental game prototypes that explore traditional and innovative game play concepts.• Produced art and designs for prototypes - Created both traditional and digital artwork for use in personal game prototypes. Additionally contributed concept art for a game pitch at Double Fine games.
Product Manager
• Introduced social features into TypePad - Defined and executed the integration of social features such as user following and the activity reader into the TypePad app. These features enabled TypePad users to track posting, commenting and other social activity across Six Apart's products, establishing TypePad as a social blogging platform. • Integrated support of Facebook features - Headed the integration of the Facebook Like button into all TypePad blogs, enabling TypePad users to gain traffic and distribute content to their readership on Facebook. These features increased overall referral traffic from Facebook to TypePad blogs by 50%. Additionally developed complimentary features such as Facebook comment syncing, Facebook referral traffic statistics and a Facebook friend finder.• Added Engaging Community features - Introduced the favorite and reblog buttons to TypePad blogs, providing bloggers with engaging avenues for their communities to interact with content and give feedback. • Streamlined TypePad’s registration flow - Spearheaded the redesign of TypePad user registration, enhancing the user experience for paid TypePad subscriptions and resulting in a 20% increase of paid trials. Additionally introduced a new registration flow for free user account registration to support the introduction of TypePad Micro Blogs.
Associate Product Manager
• Revitalized TypePad profiles - Launched TypePad Profiles to streamline the online identification for all users on the TypePad network and provide a foundation for evolving TypePad into a social blogging platform. • Launched TypePad Connect comments - Designed and assisted in launching TypePad's commenting system TypePad Connect which introduced commenting features such as threading, comment replies and avatars to blogs.
Junior Designer
• Established a visual aesthetic for Vox - Aided in defining the core look and playful aesthetic of the social blogging service Vox for its launch in the summer of 2006.• Produced graphic artwork for all Six Apart products - Designed and illustrated blog themes, graphic art and in-house advertisements for use across all Six apart products including TypePad, Moveable Type and LiveJournal.
Production Assistant & On-Camera Correspondent
• Researched gaming culture and history to inform video segments for the online gaming show "The G-Hole".• Developed written and visual content for the gaming culture blog Gamedrop and MTV Games online.• Acted as a video correspondent covering game industry press events for "The G-Hole".
Design Consultant
• Designed content for the Cloisters - In charge of designing posters and ads for print and web to advertise Media Cloister events. Additionally lead a team of designers to complete various digital projects assigned by the college.• Developed media literacy programs - Collaborated with professors and administrators on a steering committee for the development of media literacy within the Vassar College academic community.• Planned tutorial sessions - Oriented discussions and tutorials around digital design including the use and application of Adobe Photoshop and Adobe Illustrator.
Scientific Animator
• Developed three scientific animations using Macromedia Flash that summarize the environmental chemical exposures that threaten the body's health on a daily basis• Collaborated alongside Vassar professors, administrators, and students to develop and release the Environmental Risks and Breast Cancer Project worldwide. • Accumulated extensive amounts of research and information pertaining to the molecular constituents of breast cancer development as influenced by environmental chemicals to inform 3D animations of the Estrogen Receptor (http://www.youtube.com/watch?v=tK4lzxQuxTM)• Received honorary recognition from the Breast Cancer Fund for aiding the advancement of the organization’s mission to prevent breast cancer by eliminating the environmental causes of the disease in March 2007
Colleagues at Jam City
Other employees you can reach at jamcity.com. View company contacts for 978 employees →
Garrett Barry
Colleague at Jam CityLakeside, California, United States
View →
BS
Bryan Shaw
Colleague at Jam CityLos Angeles Metropolitan Area, United States
View →
AU
Anthony Ulrich
Colleague at Jam CityGreater Minneapolis-St. Paul Area, United States
View →
KS
Kaylin Sheret
Colleague at Jam CityLos Angeles, California, United States
View →
SH
Shelley Humphries
Colleague at Jam CitySan Francisco Bay Area, United States
View →
DC
Derrick Coley
Colleague at Jam CityMacon, Georgia, United States
View →
CA
Christopher Andelin
Colleague at Jam CitySan Diego County, California, United States
View →
TS
Tomás Sassaro
Colleague at Jam CityBuenos Aires, Buenos Aires Province, Argentina
View →
KP
Kelsie Price Roach
Colleague at Jam CityLos Angeles Metropolitan Area, United States
View →
SB
Santiago Barriopedro
Colleague at Jam CityArgentina
View →
Tiff Chow education
Ba, Media Studies, Studio Art
Education record
Frequently asked questions about Tiff Chow
Quick answers generated from the profile data available on this page.
What company does Tiff Chow work for?
Tiff Chow works for Jam City.
What is Tiff Chow's role at Jam City?
Tiff Chow is listed as Manager, Game Design at Jam City at Jam City.
What is Tiff Chow's email address?
AeroLeads has found 1 work email signal at @jamcity.com for Tiff Chow at Jam City.
Where is Tiff Chow based?
Tiff Chow is based in Berkeley, California, United States while working with Jam City.
What companies has Tiff Chow worked for?
Tiff Chow has worked for Jam City, Disney Consumer Products And Interactive, Rockyou, Disney Interactive, and Playdom.
Who are Tiff Chow's colleagues at Jam City?
Tiff Chow's colleagues at Jam City include Garrett Barry, Bryan Shaw, Anthony Ulrich, Kaylin Sheret, and Shelley Humphries.
How can I contact Tiff Chow?
You can use AeroLeads to view verified contact signals for Tiff Chow at Jam City, including work email, phone, and LinkedIn data when available.
What schools did Tiff Chow attend?
Tiff Chow holds Ba, Media Studies, Studio Art from Vassar College.
What skills is Tiff Chow known for?
Tiff Chow is listed with skills including Game Design, Game Development, Video Game Production, Creative Content Production, Content Management Systems, Content Strategy, Games As A Service, and User Experience Design.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial