Tiff Chow
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Tiff Chow Email & Phone Number

Manager, Game Design at Jam City at Jam City
Location: Berkeley, California, United States 18 work roles 2 schools
1 work email found @jamcity.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@jamcity.com
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Current company
Role
Manager, Game Design at Jam City
Location
Berkeley, California, United States
Company size

Who is Tiff Chow? Overview

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Quick answer

Tiff Chow is listed as Manager, Game Design at Jam City at Jam City, a company with 978 employees, based in Berkeley, California, United States. AeroLeads shows a work email signal at jamcity.com and a matched LinkedIn profile for Tiff Chow.

Tiff Chow previously worked as Manager, Game Design at Jam City and Lead Game Designer at Jam City. Tiff Chow holds Ba, Media Studies, Studio Art from Vassar College.

Company email context

Email format at Jam City

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{first_initial}{last}@jamcity.com
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AeroLeads found 1 current-domain work email signal for Tiff Chow. Compare company email patterns before reaching out.

Profile bio

About Tiff Chow

Specialties: roadmap strategy, live-ops development, product design, casual game design, feature development, meta game design, sustainable content planning and development, content design, content and production tool design, system design, features design, freemium games, gaming culture, technical writing, UI/UX design, graphic design, illustration, drawing, social games, mobile games, blogging, social networks, social media, web publishing, community content, community management, product launches, product management, production

Listed skills include Game Design, Game Development, Video Game Production, Creative Content Production, and 33 others.

Current workplace

Tiff Chow's current company

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Jam City
Jam City
Manager, Game Design at Jam City
Berkeley, CA, US
Website
Employees
978
AeroLeads page
18 roles

Tiff Chow work experience

A career timeline built from the work history available for this profile.

Manager, Game Design

Current

Culver City, California, US

Lead Game Designer, Unannounced TitleDisney Emoji Blitz

Apr 2022 - Present

Lead Game Designer

Culver City, California, US

Lead Game Designer, Disney Emoji BlitzLead Game Designer, Unannounced Title

Mar 2019 - Apr 2022

Senior Game Designer, Creative Development

Glendale, California, US

- Moana Island Life- Zootopia Crime Files- Disney Descendants- Disney Crossy Road- x2 Unreleased Titles

Aug 2015 - Mar 2017

Manager, Game Design And Lead Content Producer

Oakland, California, US

Lead Designer and Content Producer on Words of Wonder. Manager, Game Design within Skyline Studios.

Feb 2015 - Jul 2015

Senior Game Designer And Content Producer

Oakland, California, US

Game Designer on Words of Wonder and Gardens of Time

May 2014 - Feb 2015

Game Designer And Content Producer

Glendale, California, US

Dec 2013 - May 2014

Associate Game Designer And Producer

Playdom

Associate Game Designer and Producer on Gardens of Time for Facebook.

Aug 2012 - Dec 2013

Associate Game Designer

San Francisco, CA, US

Collaborating on game design and production tasks across iWin's social games suite on both Facebook and mobile, including Deal or No Deal, Family Feud, 1 vs 100 and $100,000 Pyramid. Tasks include producing game design documents, product requirements, product design and wireframing, creating conceptual illustrative mock-ups and voice over scripts, in.

Oct 2011 - Aug 2012

Game Developer

Independent
  • Studied game design and related software programming - Independently pursued a study in game and level design while learning coding languages GML and JavaScript for use in GameMaker and Unity.
  • Developed game prototypes - Produced a series of small experimental game prototypes that explore traditional and innovative game play concepts.
  • Produced art and designs for prototypes - Created both traditional and digital artwork for use in personal game prototypes. Additionally contributed concept art for a game pitch at Double Fine games.
Nov 2010 - Oct 2011

Product Manager

Chiyoda-ku, Tokyo, Japan, JP

  • Introduced social features into TypePad - Defined and executed the integration of social features such as user following and the activity reader into the TypePad app. These features enabled TypePad users to track.
  • Integrated support of Facebook features - Headed the integration of the Facebook Like button into all TypePad blogs, enabling TypePad users to gain traffic and distribute content to their readership on Facebook. These.
  • Added Engaging Community features - Introduced the favorite and reblog buttons to TypePad blogs, providing bloggers with engaging avenues for their communities to interact with content and give feedback.
  • Streamlined TypePad’s registration flow - Spearheaded the redesign of TypePad user registration, enhancing the user experience for paid TypePad subscriptions and resulting in a 20% increase of paid trials. Additionally.
Dec 2008 - Oct 2010

Associate Product Manager

Chiyoda-ku, Tokyo, Japan, JP

  • Revitalized TypePad profiles - Launched TypePad Profiles to streamline the online identification for all users on the TypePad network and provide a foundation for evolving TypePad into a social blogging platform.
  • Launched TypePad Connect comments - Designed and assisted in launching TypePad's commenting system TypePad Connect which introduced commenting features such as threading, comment replies and avatars to blogs.
Jan 2008 - Dec 2008

Junior Designer

Chiyoda-ku, Tokyo, Japan, JP

  • Established a visual aesthetic for Vox - Aided in defining the core look and playful aesthetic of the social blogging service Vox for its launch in the summer of 2006.
  • Produced graphic artwork for all Six Apart products - Designed and illustrated blog themes, graphic art and in-house advertisements for use across all Six apart products including TypePad, Moveable Type and LiveJournal.
May 2006 - Jan 2008

Production Assistant & On-Camera Correspondent

Mtv Online
  • Researched gaming culture and history to inform video segments for the online gaming show "The G-Hole".
  • Developed written and visual content for the gaming culture blog Gamedrop and MTV Games online.
  • Acted as a video correspondent covering game industry press events for "The G-Hole".
Sep 2006 - Apr 2007

Design Consultant

Poughkeepsie, New York, US

  • Designed content for the Cloisters - In charge of designing posters and ads for print and web to advertise Media Cloister events. Additionally lead a team of designers to complete various digital projects assigned by.
  • Developed media literacy programs - Collaborated with professors and administrators on a steering committee for the development of media literacy within the Vassar College academic community.
  • Planned tutorial sessions - Oriented discussions and tutorials around digital design including the use and application of Adobe Photoshop and Adobe Illustrator.
Jan 2005 - Sep 2006

Scientific Animator

Environmental Risks And Breast Cancer Project At Vassar College
  • Developed three scientific animations using Macromedia Flash that summarize the environmental chemical exposures that threaten the body's health on a daily basis
  • Collaborated alongside Vassar professors, administrators, and students to develop and release the Environmental Risks and Breast Cancer Project worldwide.
  • Accumulated extensive amounts of research and information pertaining to the molecular constituents of breast cancer development as influenced by environmental chemicals to inform 3D animations of the Estrogen Receptor.
  • Received honorary recognition from the Breast Cancer Fund for aiding the advancement of the organization’s mission to prevent breast cancer by eliminating the environmental causes of the disease in March 2007
May 2005 - Dec 2005
Team & coworkers

Colleagues at Jam City

Other employees you can reach at jamcity.com. View company contacts for 978 employees →

2 education records

Tiff Chow education

Ba, Media Studies, Studio Art

Vassar College

Education record

Crystal Springs Uplands School
FAQ

Frequently asked questions about Tiff Chow

Quick answers generated from the profile data available on this page.

What company does Tiff Chow work for?

Tiff Chow works for Jam City.

What is Tiff Chow's role at Jam City?

Tiff Chow is listed as Manager, Game Design at Jam City at Jam City.

What is Tiff Chow's email address?

AeroLeads has found 1 work email signal at @jamcity.com for Tiff Chow at Jam City.

Where is Tiff Chow based?

Tiff Chow is based in Berkeley, California, United States while working with Jam City.

What companies has Tiff Chow worked for?

Tiff Chow has worked for Jam City, Disney Consumer Products And Interactive, Rockyou, Disney Interactive, and Playdom.

Who are Tiff Chow's colleagues at Jam City?

Tiff Chow's colleagues at Jam City include Raisikh Production, Deborah Han, Kelson Hootman, Kerch Bentos Pereira, and Kevyn Saquilabon.

How can I contact Tiff Chow?

You can use AeroLeads to view verified contact signals for Tiff Chow at Jam City, including work email, phone, and LinkedIn data when available.

What schools did Tiff Chow attend?

Tiff Chow holds Ba, Media Studies, Studio Art from Vassar College.

What skills is Tiff Chow known for?

Tiff Chow is listed with skills including Game Design, Game Development, Video Game Production, Creative Content Production, Content Management Systems, Content Strategy, Games As A Service, and User Experience Design.

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