💻🎨 Unity developer who's in love with the fusion of creativity & technology.⏯️ I'm developing interactive applications for museums & visitor centers at CREATE.eu, and before that have worked on digital storytelling/branding experiences at Poppins & Wayne.🎮 I've studied Independent Game Production at Howest DAE.🧑💻 Before that I obtained my master's degree in Computer Science Engineering at Ghent University.🎵 I'm also the songwriter, music producer, & guitarist for Worlds Beyond.Find my past-time game projects at https://tijmenmatthys.itch.io/
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Unity DeveloperCreate.Eu Aug 2024 - PresentEvergem, Flemish Region, Belgium🖼️ At CREATE I'm developing interactive applications for museums & visitor centers. I'm using mostly Unity & work on a large variety of often small projects. It's a joy to build front-ends that thousands of people can enjoy on their days-off 😊 -
Game DeveloperMicrogiant Jul 2024 - PresentGhent, Flemish Region, Belgium🎮 A hobby game studio I founded with a study friend, where we're making short yet meaningful video game experiences. I'm wearing a variety of hats: developer, game designer, artist, and even composer. -
Band DirectorWorlds Beyond Feb 2017 - PresentGhent, Flemish Region, Belgium🎵 A symphonic rock band I founded, for which I'm writing & producing the music, playing guitar, and leading rehearsals. With this project I've been nurturing my passion for music while learning the inner workings of independent music scenes. See worldsbeyond.be for more info.
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Unity DeveloperPoppins & Wayne Jun 2024 - Jul 2024Antwerp, Flemish Region, Belgium⏯️ I developed the Unity codebase used for a VR storytelling experience (interactions, multiplayer, shaders, animation code). For another client I created a procedural motion pipeline in Unity (dynamic content visualisations/animations). I also got experience in working together closely with said client to deliver their needs. -
Unity DeveloperPoppins & Wayne Feb 2024 - Jun 2024Antwerp, Flemish Region, Belgium🎮 A generalist Unity developer role where I'm creatively applying VR, AI, and other innovative technologies to interactive storytelling products. The variety of clients & the small team size allows me to understand entire projects and build them in a multidisciplinary fashion.My work includes Quest 2-3 development, JSON handling, dynamically loading server content, multiplayer, localisation, code refactoring, and Unity development in general. -
Library AssistantLibrary Of Landegem Aug 2016 - Jan 2024Deinze, Vlaanderen, België📖 A long time weekend job where I help customers find and rent books while working on the day-to-day operations of a public library.
Tijmen Matthys Education Details
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Independent Game Production -
Cum Laude -
Art Academy GhentMusic Theory - Classical & Electric Guitar -
Magna Cum Laude
Frequently Asked Questions about Tijmen Matthys
What company does Tijmen Matthys work for?
Tijmen Matthys works for Create.eu
What is Tijmen Matthys's role at the current company?
Tijmen Matthys's current role is Unity Developer - Enamored with Wonder.
What schools did Tijmen Matthys attend?
Tijmen Matthys attended Howest - Digital Arts And Entertainment, Universiteit Gent, Art Academy Ghent, Universiteit Gent.
Who are Tijmen Matthys's colleagues?
Tijmen Matthys's colleagues are Ewout Eetesonne, Ali Amrani, Suzan Verschraege, Fréderique Malbrancke, Christophe Hoebeeck, Lorenzo Menz, Teguh Asmoro.
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