Tim Askins
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Tim Askins Email & Phone Number

Associate Principal Tools Programmer at Rockstar Games at Rockstar Games
Location: Carlsbad, California, United States 10 work roles 1 school
1 work email found @rockstargames.com 14 phones found area 480, 760, 602, and 408 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 14 phones

Work email t****@rockstargames.com
Direct phone (480) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Associate Principal Tools Programmer at Rockstar Games
Location
Carlsbad, California, United States
Company size

Who is Tim Askins? Overview

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Quick answer

Tim Askins is listed as Associate Principal Tools Programmer at Rockstar Games at Rockstar Games, a company with 6466 employees, based in Carlsbad, California, United States. AeroLeads shows a work email signal at rockstargames.com, phone signal with area code 480, 760, 602, 408, and a matched LinkedIn profile for Tim Askins.

Tim Askins previously worked as Associate Principal Tools Programmer at Rockstar Games and Lead Software Engineer at Interknowlogy. Tim Askins holds Bs, Experimental Psychology from Arizona State University.

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Email format at Rockstar Games

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{first}.{last}@rockstargames.com
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AeroLeads found 1 current-domain work email signal for Tim Askins. Compare company email patterns before reaching out.

Profile bio

About Tim Askins

Passionate about creating elegant solutions to customer problems. Extensive experience building richly interactive applications that help users visualize and understand data, on a range of devices from mobile to large touch screens. Comfortable contributing to a team as an architect, lead, or hands-on developer. Enjoy innovating unique solutions to difficult challenges, including novel algorithms and visualization techniques. Thrive in dynamic work environments, with the ability to rapidly learn new technologies and customer industries.Experienced in: Windows, .NET, C#, XAML, WPF, Azure, Cloud, AI, Machine Learning, TypeScript, D3, Angular, JavaScript, Go, SQL, Python, Docker, IoT

Listed skills include C#, .Net, Wpf, Silverlight, and 26 others.

Current workplace

Tim Askins's current company

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Rockstar Games
Rockstar Games
Associate Principal Tools Programmer at Rockstar Games
Carlsbad, CA, US
Employees
6466
AeroLeads page
10 roles

Tim Askins work experience

A career timeline built from the work history available for this profile.

Associate Principal Tools Programmer

Current

New York, New York, US

Aug 2021 - Present

Lead Software Engineer

Carlsbad, CA, US

Business: Creation of custom software solutions.Led or contributed to the development of countless unique software solutions. Projects included many different industries, technologies, and use cases. Required extensive adaptability and problem solving capabilities. Projects typically involved cutting-edge creative solutions that customers could not.

May 2011 - Aug 2021

Senior Software Architect

Virtra Systems, Inc.

Business: Developer of immersive virtual firearm training solutions for law enforcement and military.Designed and implemented a commercial virtual firearm academy for a multi-million dollar contract. Responsible for the creation of an immersive 3D firearm range, as well as all control and customer service software for the academy. Extensive use of Unity3D.

Jul 2010 - May 2011

Software Architect

Einstruction Corp.

Business: Provides software and hardware interactive classroom solutions.Introduced MVVM architecture to existing team of developers and designers. Responsible for design of core next-generation product, as well as underlying image tag recognition algorithms. Worked closely with designers on UX and UI.

Nov 2009 - Jul 2010

Senior Software Engineer

Flypaper Studio, Inc.

Business: Provided an enterprise platform for fast, affordable creation of rich, interactive Flash content.Assisted in the development of Flypaper, a desktop application used for the creation of interactive Flash content. Led development of the UI, using extensive custom Forms controls for a modern appearance. Encouraged adoption of WPF, writing extensive.

Feb 2008 - Nov 2009

Senior Software Engineer

Montreal, Quebec, CA

Business: Developer of best-of-breed technology for rapid 3D terrain database generation and visualization.Served as the system architect for multiple applications. Designed and implemented an application framework easily extensible via plugins, using the latest.NET technologies. Designed and implemented numerous application GUIs.

Nov 2002 - Feb 2008

Senior Application Developer / Principal Software Engineer

Centric Software, Inc.

Business: Developer of ‘collaborative product innovation’ software applications that aid manufacturers in early conceptual design.Architected many portions of the primary applications, including: a complex multi-threaded simulation platform, a hierarchical state-machine behavior engine, physical-assembly construction functionality, and a formulaic.

Jun 1998 - Oct 2002

Product Manager / Lead Software Engineer

Coryphaeus Software, Inc.

Business: Developer of 3D-modeling and visual-simulation tools for game developers, the military, and the aerospace industry.Led the development (both as lead engineer and product manager) of EasyTerrain, an innovative “world building” application used for the creation of 3D vis-sim and GIS terrain databases. EasyTerrain allowed users to quickly create.

May 1995 - Jun 1998

Project Lead / Principal Software Engineer

University Of Dayton Research Institute

Business: Research laboratory investigating improvements in visual simulation through an understanding of human perception.Designed and led the development of a night-vision-goggle flight simulator for the U.S. Air Force. Also assisted the research efforts of scientists investigating improvements in visual simulation.

Jan 1989 - Apr 1995
Team & coworkers

Colleagues at Rockstar Games

Other employees you can reach at rockstargames.com. View company contacts for 6466 employees →

1 education record

Tim Askins education

  • Arizona State University
    Arizona State University
    Experimental Psychology
FAQ

Frequently asked questions about Tim Askins

Quick answers generated from the profile data available on this page.

What company does Tim Askins work for?

Tim Askins works for Rockstar Games.

What is Tim Askins's role at Rockstar Games?

Tim Askins is listed as Associate Principal Tools Programmer at Rockstar Games at Rockstar Games.

What is Tim Askins's email address?

AeroLeads has found 1 work email signal at @rockstargames.com for Tim Askins at Rockstar Games.

What is Tim Askins's phone number?

AeroLeads has found 14 phone signal(s) with area code 480, 760, 602, 408 for Tim Askins at Rockstar Games.

Where is Tim Askins based?

Tim Askins is based in Carlsbad, California, United States while working with Rockstar Games.

What companies has Tim Askins worked for?

Tim Askins has worked for Rockstar Games, Interknowlogy, Virtra Systems, Inc., Einstruction Corp., and Flypaper Studio, Inc..

Who are Tim Askins's colleagues at Rockstar Games?

Tim Askins's colleagues at Rockstar Games include Jacob Heruty, Mitch Gta5 Xbox One, John Zakhar, Deepak Vn, and Varun Arya.

How can I contact Tim Askins?

You can use AeroLeads to view verified contact signals for Tim Askins at Rockstar Games, including work email, phone, and LinkedIn data when available.

What schools did Tim Askins attend?

Tim Askins holds Bs, Experimental Psychology from Arizona State University.

What skills is Tim Askins known for?

Tim Askins is listed with skills including C#, .Net, Wpf, Silverlight, Agile Methodologies, Software Design, Soa, and Software Engineering.

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