Tim Askins Email & Phone Number
@rockstargames.com
14 phones found area 480, 760, 602, and 408
LinkedIn matched
Who is Tim Askins? Overview
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Tim Askins is listed as Senior Software Engineer, Windows Experiences at HP IQ, a with 104 employees, based in Carlsbad, California, United States. AeroLeads shows a work email signal at rockstargames.com, phone signal with area code 480, 760, 602, 408, and a matched LinkedIn profile for Tim Askins.
Tim Askins previously worked as Associate Principal Tools Programmer at Rockstar Games and Lead Software Engineer at Interknowlogy. Tim Askins holds Bs, Experimental Psychology from Arizona State University.
Email format at HP IQ
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AeroLeads found 1 current-domain work email signal for Tim Askins. Compare company email patterns before reaching out.
About Tim Askins
Passionate about creating elegant solutions to customer problems. Extensive experience building richly interactive applications that help users visualize and understand data, on a range of devices from mobile to large touch screens. Comfortable contributing to a team as an architect, lead, or hands-on developer. Enjoy innovating unique solutions to difficult challenges, including novel algorithms and visualization techniques. Thrive in dynamic work environments, with the ability to rapidly learn new technologies and customer industries.Experienced in: Windows, .NET, C#, XAML, WPF, Azure, Cloud, AI, Machine Learning, TypeScript, D3, Angular, JavaScript, Go, SQL, Python, Docker, IoT
Listed skills include C#, .Net, Wpf, Silverlight, and 26 others.
Tim Askins's current company
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Tim Askins work experience
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Role listed
Associate Principal Tools Programmer
Lead Software Engineer
Business: Creation of custom software solutions.Led or contributed to the development of countless unique software solutions. Projects included many different industries, technologies, and use cases. Required extensive adaptability and problem solving capabilities. Projects typically involved cutting-edge creative solutions that customers could not implement with their own in-house resources. Examples include AI computer vision applications to detect persons-of-interest and customer demographics, an interactive visual election result explorer (CNN’s Magic Wall), machine learning predictive maintenance applications, interactive concierge and retail kiosks, augmented reality applications (Hololens and mobile), a pharmaceutical trial data-mining explorer, and many others. Individual projects typically lasted from two months to one year in duration, and as the lead I organized the efforts of the development team, architected the solutions, helped solve the most challenging technical roadblocks, and wrote code daily. Technologies included WPF (using MVVM), .NET, C#, Xamarin, JavaScript, TypeScript, Angular, D3, Go, Python, and Intel OpenVINO.
Senior Software Architect
Business: Developer of immersive virtual firearm training solutions for law enforcement and military.Designed and implemented a commercial virtual firearm academy for a multi-million dollar contract. Responsible for the creation of an immersive 3D firearm range, as well as all control and customer service software for the academy. Extensive use of Unity3D, WPF (using MVVM), .NET 4.0, and Entity 4.0. See www.youtube.com/watch?v=sU7jMJkYErY for details.
Software Architect
Business: Provides software and hardware interactive classroom solutions.Introduced MVVM architecture to existing team of developers and designers. Responsible for design of core next-generation product, as well as underlying image tag recognition algorithms. Worked closely with designers on UX and UI.
Senior Software Engineer
Business: Provided an enterprise platform for fast, affordable creation of rich, interactive Flash content.Assisted in the development of Flypaper, a desktop application used for the creation of interactive Flash content. Led development of the UI, using extensive custom Forms controls for a modern appearance. Encouraged adoption of WPF, writing extensive new features in WPF. Created Silverlight controls using DeepZoom for previews of server-hosted images and documents. Extensive use of SOA design, interacting with WCF services. Worked productively with graphic designers using Expression Design and Blend.
Senior Software Engineer
Business: Developer of best-of-breed technology for rapid 3D terrain database generation and visualization.Served as the system architect for multiple applications. Designed and implemented an application framework easily extensible via plugins, using the latest .NET technologies. Designed and implemented numerous application GUIs.
Senior Application Developer / Principal Software Engineer
Business: Developer of ‘collaborative product innovation’ software applications that aid manufacturers in early conceptual design.Architected many portions of the primary applications, including: a complex multi-threaded simulation platform, a hierarchical state-machine behavior engine, physical-assembly construction functionality, and a formulaic mechanism for “rolling up” a product’s attributes and “cascading down” its requirements. Identified customer needs and workflows, and mapped them to product specifications.
Product Manager / Lead Software Engineer
Business: Developer of 3D-modeling and visual-simulation tools for game developers, the military, and the aerospace industry.Led the development (both as lead engineer and product manager) of EasyTerrain, an innovative “world building” application used for the creation of 3D vis-sim and GIS terrain databases. EasyTerrain allowed users to quickly create polygonal representations (ITINs) of real or imagined portions of the world, accurately modeling terrain shape and populated with cultural features such as integrated roads, lakes, buildings, etc. Also assisted in other projects for 3D polygonal modeling and run-time simulation.
Project Lead / Principal Software Engineer
Business: Research laboratory investigating improvements in visual simulation through an understanding of human perception.Designed and led the development of a night-vision-goggle flight simulator for the U.S. Air Force. Also assisted the research efforts of scientists investigating improvements in visual simulation.
Tim Askins education
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Arizona State University
Frequently asked questions about Tim Askins
Quick answers generated from the profile data available on this page.
What company does Tim Askins work for?
Tim Askins works for HP IQ.
What is Tim Askins's role at HP IQ?
Tim Askins is listed as Senior Software Engineer, Windows Experiences at HP IQ.
What is Tim Askins's email address?
AeroLeads has found 1 work email signal at @rockstargames.com for Tim Askins at HP IQ.
What is Tim Askins's phone number?
AeroLeads has found 14 phone signal(s) with area code 480, 760, 602, 408 for Tim Askins at HP IQ.
Where is Tim Askins based?
Tim Askins is based in Carlsbad, California, United States while working with HP IQ.
What companies has Tim Askins worked for?
Tim Askins has worked for Hp Iq, Rockstar Games, Interknowlogy, Virtra Systems, Inc., and Einstruction Corp..
How can I contact Tim Askins?
You can use AeroLeads to view verified contact signals for Tim Askins at HP IQ, including work email, phone, and LinkedIn data when available.
What schools did Tim Askins attend?
Tim Askins holds Bs, Experimental Psychology from Arizona State University.
What skills is Tim Askins known for?
Tim Askins is listed with skills including C#, .Net, Wpf, Silverlight, Agile Methodologies, Software Design, Soa, and Software Engineering.
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