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Tim Moser manages the overall aesthetic and visual direction for Moby. Tim and his partner, James Jacoby, founded Moby in 2011 with the goal of bringing the principles of product usability and interaction design to the web and mobile space. Moby has since grown from a small startup to a leading technology research and development firm based in Seattle, Washington.Tim was an early pioneer of combining information architecture, visual design and development into a single practice now known as UI/UX (User Interface/User Experience) — now an industry standard. Today, Tim is the driver for new models of interaction design and visual languages for Moby's largest clients and partners, as well as the products and tools developed in-house.Before co-founding Moby, Tim was an interface and interaction design consultant, creating progressive and award-winning web and on-device interfaces for many of the world’s largest brands, including The Walt Disney Company, T-Mobile, XBOX, Microsoft, Nokia and the WPP Group. Tim was also the creative lead for Depict, Makeshift Games’ hit competitive drawing game and one of the most popular iOS titles of 2012. Makeshift Games is now a subsidiary of Moby, Inc. and continues to design and publish games for leading mobile platforms.Tim earned his a Bachelor of Arts in Visual Communication from Northwest College of Art. He’s an avid hiker, long boarder, skier, snowboarder, and strives to be the best “Fun Dad” imaginable.
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Founder, Lead DesignerMoby, Inc Jan 2011 - PresentSeattle, Wa, UsHead of user experience and design; bringing expertise in information architecture and design to every project, with a primary focus on maximizing user experience.Moby is a Seattle-area shop that provides unique design and development solutions for websites, web applications, and mobile applications on popular platforms like iOS, Android, PHP, .NET, etc. -
Founder, Game DesignerMakeshift Games Dec 2009 - PresentResponsible for creating all design elements for original iOS and Facebook titles such as Depict (a global multiplayer Pictionary-style game) and Chuck the Ball (an intuitive touch-based puzzle game).Also leads marketing and partnership oportunities, and is integral to the game design and developement for all titles.
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Freelance Ia/Ui/Ux Designer, Art Director, Front-End DeveloperMoser,Ti Design Sep 2006 - Dec 2010Working with various design and development agencies including: Icon Mobile, Blue Rooster, Green Rubino, GLG Creative, Pixelube, Switchd, and GStreet Media.Job responsibilities involve all aspects of the interactive process starting with requirements gathering, information architecture, user-flows, wireframes, prototypes, art direction, user interface design, and front-end development.Clients include: Office 365, Port of Seattle, Abbott Labs, Eli Lily and Company, Imagine Cup Wordwide, Xbox, T-Mobile, Microsoft, Museum of Flight, HIV Vaccine Trials Network, The Platform, UIEvolution, Big Oven, and Herman Miller.
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Information Architect & User Experience DesignerGreen Rubino Mar 2009 - Jul 2010Seattle, Wa, UsLed all aspects of the interactive process on projects ranging from extremely large custom web applications like the Imagine Cup 2011 website, down to small Windows gadgets. Clients included Xbox, Imagine Cup, Experience WA, Columbia Bank, and Motricity. -
Senior Interactive DesignerElephants & Ants 2005 - 2007Designed and developed a variety of websites and web applications with usability and web standards in mind. Worked directly with a wide range of clients that included Microsoft, Expedia, Citel Technologies, Beecher’s Artisan Cheese, and Urchin Home Furnishings.
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Lead Web DesignerSloan Creative Group 2003 - 2005Designed and built websites that enabled clients to double and triple their web business. Also created sales materials that allowed them to reach out to new customers.
Tim Moser Skills
Tim Moser Education Details
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Northwest College Of ArtGraphic Design & Multimedia
Frequently Asked Questions about Tim Moser
What company does Tim Moser work for?
Tim Moser works for Moby, Inc
What is Tim Moser's role at the current company?
Tim Moser's current role is Co-Founder & Chief Creative Officer.
What is Tim Moser's email address?
Tim Moser's email address is ti****@****inc.com
What is Tim Moser's direct phone number?
Tim Moser's direct phone number is +120661*****
What schools did Tim Moser attend?
Tim Moser attended Northwest College Of Art.
What are some of Tim Moser's interests?
Tim Moser has interest in Mobile Application Design, Cutting Edge Technology (Apple), Fly Fishing, Rc Aviation, Mobile Gaming, Sailing, General Aviation, Video Games.
What skills is Tim Moser known for?
Tim Moser has skills like User Experience, Interaction Design, User Interface Design, Mobile Applications, Css, Html, Information Architecture, Art Direction, Web Design, Creative Direction, Graphic Design, User Interface.
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