Tim Murphy Email & Phone Number
@nvidia.com
LinkedIn matched
Who is Tim Murphy? Overview
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Tim Murphy is listed as Principal Systems Software Engineer at NVIDIA, a company with 18356 employees, based in Wellington, New Zealand, New Zealand. AeroLeads shows a work email signal at nvidia.com and a matched LinkedIn profile for Tim Murphy.
Tim Murphy previously worked as Lead Production Engineer at Weta Digital and Technical Supervisor & Pipeline Developer at Weta Digital. Tim Murphy studied at Massey University.
Email format at NVIDIA
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AeroLeads found 1 current-domain work email signal for Tim Murphy. Compare company email patterns before reaching out.
About Tim Murphy
Tim Murphy is a Principal Systems Software Engineer at NVIDIA. He possess expertise in maya, computer graphics, mel, renderman, after effects and 14 more skills. Colleagues describe him as "Working with Tim has been fantastic, he has great respect and understanding for the creative process and is excited and open to finding ways to enhance the tools available to the artists involved. Tim can spot trouble a mile off and can put together effective measures to cope with any unforeseen complications that have come from creative or production decisions. It's this ability to prepare, adapt and overcome that makes Tim a unique member of the team. You would struggle to find someone with such an intimate understanding of the creative and production processes that also has the technical skill to facilitate their smooth running. Tim has been crucial in supplying me with the tools I need to achieve the best I can creatively. Sincerely Theo Baynton" and "The lighting team worked closely with Tim over the full length of the production, and he was extremely dedicated, and saved us (and the Producers) countless hours of overtime. He was always looking for ways to reduce costs and workload for those around him, and even then, had a massive positive influence on the pipeline of the production. He has extensive understanding of all elements of production and is a pleasure to have in the office. Any production would be lucky to have him."
Listed skills include Maya, Computer Graphics, Mel, Renderman, and 15 others.
Tim Murphy's current company
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Tim Murphy work experience
A career timeline built from the work history available for this profile.
Lead Production Engineer
- Lead Developer integrating Pixar Universal Scene Description into pipeline.
- Lead Developer on asset management system for cross studio virtual production.
- Senior Developer integrating Houdini Engine for procedural content in scene description.
- Product Owner for an external client using Weta’s in-house virtual production platform.
- Product Owner for in-house content management system and file system abstraction.
- Domain expert in scene description, content management and production pipelines.
Technical Supervisor & Pipeline Developer
- Representing the Pipeline needs of the Texturing department.
- Training and support for Texture artists regarding technical requirements.
- Working with VFX supervisors to understand the needs of their Projects.
- Domain expert in Texturing, Shading and Rendering.
Production Pipeline Specialist
- Domain expert in VFX production pipelines for Cloud Compute Brokerage startup.
- Testing and integration of a Pixar RenderMan cloud service with large studio pipelines.
Lead Pipeline Developer
- Lead developer for Python based pipeline and artist tools to deliver short form television.
- Lead developer for Filemaker backed production tracking and pipeline integration.
- Automated pipeline for lighting, render & composite reduce need for manual intervention.
- Senior developer for mixed rendering workflow, using RenderMan, Mental Ray, andMaya Software.
Pipeline Technical Director
- In Maya animation and simulation review and approval system with MEL interface.
- Setup and integration of Linux renderwall using Muster distributed rendering software.
Director & Digital Artist
- The Mint Chicks - "I don't want to grow old"Minuit - "I hate guns"
- Design and illustration in Adobe Photoshop.
- Animation and Compositing in Adobe After Effects.
Colleagues at NVIDIA
Other employees you can reach at nvidia.com. View company contacts for 18356 employees →
John Fowler
Colleague at NvidiaFolsom, California, United States, United States
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Swagath Subramanian
Colleague at NvidiaCupertino, California, United States, United States
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Alex L.
Colleague at NvidiaSão Paulo, São Paulo, Brazil, Brazil
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Uttkarsha Bhatt
Colleague at NvidiaBengaluru, Karnataka, India, India
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Nisha Nizamuddin
Colleague at NvidiaSanta Clara, California, United States, United States
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Gregory Lee
Colleague at NvidiaCincinnati, Ohio, United States, United States
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Heather Li
Colleague at NvidiaUnited States, United States
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Abhinaya Viswanathan
Colleague at NvidiaSanta Clara, California, United States, United States
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ON
Omer Nissim
Colleague at NvidiaTel Aviv-Yafo, Tel Aviv District, Israel, Israel
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JT
Jeremy Tanner
Colleague at NvidiaAustin, Texas, United States, United States
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Tim Murphy education
Frequently asked questions about Tim Murphy
Quick answers generated from the profile data available on this page.
What company does Tim Murphy work for?
Tim Murphy works for NVIDIA.
What is Tim Murphy's role at NVIDIA?
Tim Murphy is listed as Principal Systems Software Engineer at NVIDIA.
What is Tim Murphy's email address?
AeroLeads has found 1 work email signal at @nvidia.com for Tim Murphy at NVIDIA.
Where is Tim Murphy based?
Tim Murphy is based in Wellington, New Zealand, New Zealand while working with NVIDIA.
What companies has Tim Murphy worked for?
Tim Murphy has worked for Nvidia, Weta Digital, Greenbutton Limited, Weta Workshop Ltd, and Freelance.
Who are Tim Murphy's colleagues at NVIDIA?
Tim Murphy's colleagues at NVIDIA include John Fowler, Swagath Subramanian, Alex L., Uttkarsha Bhatt, and Nisha Nizamuddin.
How can I contact Tim Murphy?
You can use AeroLeads to view verified contact signals for Tim Murphy at NVIDIA, including work email, phone, and LinkedIn data when available.
What schools did Tim Murphy attend?
Tim Murphy studied at Massey University.
What skills is Tim Murphy known for?
Tim Murphy is listed with skills including Maya, Computer Graphics, Mel, Renderman, After Effects, Python, Visual Effects, and Nuke.
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