Software Developer
CurrentSoftware Development for Reel Time Gaming using C++, et cetera.
Please complete the CAPTCHA to continue
A concise factual answer block for searchers comparing this professional profile.
Timotheos Firestone is listed as Software Developer at Reel Time Gaming, a with 54 employees, based in Laceys Creek, Queensland, Australia. AeroLeads shows a matched LinkedIn profile for Timotheos Firestone.
Timotheos Firestone previously worked as Freelance Web Designer and Graphic Artist at Freelance and Games Programmer at Krome Studios. Timotheos Firestone holds Bachelor Of Games And Interactive Entertainment, Software Technologies And Games Design from Queensland University Of Technology.
This section adds company-level context without repeating Timotheos Firestone's masked contact details.
Review company-level records connected to Timotheos Firestone before choosing the right outreach path.
My goals:To work as an innovative programmer and games designer in the games and interactive media industry, working on interdisciplinary cutting-edge games and technology.Additional aspirations to be a professional graphic artist and writer.My experience:Indie development practise through university studies and my own hobbies, professional games programming position at Krome Studios, software developer at Reel Time Gaming, and my artwork has been published in various media.Specialties: Web programming and design, graphic art, Photoshop, real-time programming. Favoured languages: C++ and Python.
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
Software Development for Reel Time Gaming using C++, et cetera.
Worked with author Dalton Wolf to create the cover artwork for the book cover on the novel Storm on the Frontier, published December 2008 by Barnes and Noble.Worked at Emu Gully on various multimedia projects including designing and printing logos, banners and other advertisements onto mugs, posters and brochures. Also drafted aproposal version of the Spur magazine and developed multiple websites.Especially skilled in website creation and Photoshop.
At Krome Studios, practised a wide range of programming skills, including social games, arcade emulation, and larger Xbox 360 games. Projects varied from doing rapid prototypework alone (including art assets), to bug-fixing hundreds of thousand lines of C++ code.Worked on TY the Tasmanian Tiger: Bush Rescue HQ and unannounced Facebookprototypes, using HTML, XML, Javascript, Flash AS3, and Google's App Engine with Python.Worked on the Game Room project, using C++ technologies and Merkury engine to helpemulate multiple arcade games on the PC and Xbox 360.Worked on unannounced projects with C++, Team Foundation Server and Xbox 360 development tools. Throughout employment at Krome Studios, used Perforce, Visual Studio, Eclipse and other programs to manage code and documentation.
Worked in the Gardens Point Campus Library as a student academic advisor, instructing peers about library services, research skills and information literacy.
Other employees you can reach at reeltimegaming.com. View company contacts for 54 employees →
Benjamin Semple
Colleague at Reel Time GamingGreater Brisbane Area, Australia
View →
DB
D Borg
Colleague at Reel Time GamingBrisbane City, Queensland, Australia
View →
BP
Becci Phillips
Colleague at Reel Time GamingAdlington, England, United Kingdom
View →
MO
Max O'Dell
Colleague at Reel Time GamingBrisbane, Queensland, Australia
View →
KD
Kerri Duncan
Colleague at Reel Time GamingGreater Cheshire West And Chester Area, United Kingdom
View →
MS
Michael Shay
Colleague at Reel Time GamingQueensland, Australia
View →
MP
Moie P.
Colleague at Reel Time GamingBrisbane, Queensland, Australia
View →
SP
Serena Pei
Colleague at Reel Time GamingGold Coast, Queensland, Australia
View →
RH
Rosa Hughes
Colleague at Reel Time GamingGreater Brisbane Area, Australia
View →
BC
Bryce Campbell
Colleague at Reel Time GamingFairfield, Queensland, Australia
View →
Quick answers generated from the profile data available on this page.
Timotheos Firestone works for Reel Time Gaming.
Timotheos Firestone is listed as Software Developer at Reel Time Gaming.
Timotheos Firestone is based in Laceys Creek, Queensland, Australia while working with Reel Time Gaming.
Timotheos Firestone has worked for Reel Time Gaming, Freelance, Krome Studios, and Queensland University Of Technology.
Timotheos Firestone's colleagues at Reel Time Gaming include Benjamin Semple, D Borg, Becci Phillips, Max O'Dell, and Kerri Duncan.
You can use AeroLeads to view verified contact signals for Timotheos Firestone at Reel Time Gaming, including work email, phone, and LinkedIn data when available.
Timotheos Firestone holds Bachelor Of Games And Interactive Entertainment, Software Technologies And Games Design from Queensland University Of Technology.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contacts