• Over 4 years of Software Engineering experience out of 6 years engineering for Embedded Systems.• Engineered highest quality, low bug count software for real-time performance and reliability.• Designed working and currently used real-time event and command driven embedded systems.• Great knowledge of hardware; effective at reviewing hardware designs.• Experienced at working with manufacturers' representatives, distributors, purchasing department staff, and FAEs for selecting parts and embedded systems development support.• Experienced at working in a production environment.• Objective: Software Engineer, real-time embedded systems, using patterns within natural systems for better design.• Dream Goal: Seeking investors to enable me to design and build the Ultimate Sound & Musical Instrument Synthesizer.Specialties:• Write software of the highest quality. Member of a team where only 10 bugs were discovered in a total of 10,000 LOC. On a solo project, zero bugs found in 1,500 LOC written in assembly language and implemented in a Mask ROM based microcontroller, even after checking for the effects of bugs in the microcontroller core as informed by the manufacturer months after tapeout.• Assembly language.• Real-time embedded systems algorithm development and flowcharting.Awesome Fact: In 3rd Grade I was tested and found to be doing Math at a 9th Grade level.
Listed skills include Embedded Systems, Embedded Software, Assembly Language, Embedded C, and 19 others.