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Collaborative by nature, I thrive in team environments and actively seek opportunities to contribute inventive ideas. I am committed to continuous growth and learning.If you are looking for a C# and Unity developer with 3 years of experience, let's connect. Together, we can create compelling products that transcend traditional boundaries and provide immersive experiences for end-users.Passionate about game development and all things creative media. Looking to join a collaborative team-based environment, dedicated to creating innovative products and experiences.Published titles include:Gary The Rescuer, Apple Man, Swingin Swiggins, Sea BattleSkills: Unity3d, C#, Lighting, HDRP, URP, Post Processing, Level Design, Timeline & Cinemachine, UI, Animation, Event Driven Systems, HTML, CSS, Javascript Websites:Portfolio: https://www.timothyjanssen.com/Itch: https://timthegamedev.itch.io/GitHub: https://github.com/TimTheGr8Medium: https://medium.com/@tjanssen4
Baker Hughes
View- Website:
- bakerhughes.com
- Employees:
- 66053
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Armo Services SpecialistBaker HughesClaremore, Ok, Us -
Game DeveloperGr8 Games Studio Mar 2021 - PresentOklahoma
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Professional Unity Developer ProgramGamedevhq Apr 2023 - PresentClaremore, Oklahoma, United States• Develop and improve various game systems (AI, UI, tools, etc.)• Code core systems and gameplay mechanics• Implement game features and systems in Unity/C#• Architect event-driven systems• Profile & optimize applications• Experienced with Agile development• Experienced with Git/Github• Experience publishing multiple game titles• Work well with designers and artistsC# concepts mastered include the following:• Classes• Static Types• Enums• Dictionaries• Abstract Classes and Interfaces• Delegates and Events• LINQ• Game Programming Design Patterns• Scriptable Objects• Unity Web RequestsAll projects created by the student in this program demonstrate a high-level mastery of the Unity platform as well as the full software development life cycle. The curriculum completed includes the following:• 2D Vertical Shooter• 2.5D Platformer• 3D First-Person Shooter• 2D Mobile Game Development• Augmented Reality• Enterprise App solutions with AWS Integration• Unity Profiler and Optimization -
Mechanical AssemblerBaker Hughes Sep 2022 - PresentClaremore, Oklahoma, United States• Meticulously assemble complex mechanical components• Proficiency in reading technical blueprints• Quality assurance• Excel in delivering high-quality products• Log technical details for each completed assembly• Work well with engineers -
Unity DeveloperAlter Learning - Educational Platform Jul 2024 - Sep 2024• Develop and improve various game systems (UI, tools, etc.)• Code core systems and gameplay mechanics• Implement game features and systems in Unity/C#• Architect event-driven systems• Experienced with Agile development• Experienced with Git/Github• Work well with designers and artistsC# concepts mastered include the following:• Classes• Static Types• Enums• Abstract Classes and Interfaces• Delegates and Events• LINQ• Game Programming Design Patterns• Scriptable Objects -
General Maintenance TechnicianQuiktrip Nov 2018 - Sep 2022Tulsa, Oklahoma Area• Used problem-solving skills to figure out the issue• Referred to documentation for the correct operation and functions of equipment• Tracked time and materials used for each task• Quickly switch from one task to another -
Game ProgrammerBlackwater Interactive Apr 2020 - Jan 2021• Built custom character controller • GitHub for version control• Implement game features and systems in Unity/C#• Trello for task tracking -
Gameplay ProgrammerGames Omniverse Jul 2014 - Jul 2015Glendale, Arizona• Built 2D puzzle scenes • Tested and debugged code• Implement game features and systems in Unity/C#• Worked with the team remotely• Atlassian for task and bug tracking
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Gameplay ProgrammerNewfangled Arts Nov 2014 - Jun 2015Glendale, Arizona• Designed and built levels using UE3• Code core systems and gameplay mechanics• Implement game features and systems using UnrealScript• Perforce for version control• Tested and debugged code and levels
Timothy Janssen Skills
Timothy Janssen Education Details
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Game Design
Frequently Asked Questions about Timothy Janssen
What company does Timothy Janssen work for?
Timothy Janssen works for Baker Hughes
What is Timothy Janssen's role at the current company?
Timothy Janssen's current role is ARMO Services Specialist.
What is Timothy Janssen's email address?
Timothy Janssen's email address is tj****@****ail.com
What is Timothy Janssen's direct phone number?
Timothy Janssen's direct phone number is +160275*****
What schools did Timothy Janssen attend?
Timothy Janssen attended Full Sail University.
What are some of Timothy Janssen's interests?
Timothy Janssen has interest in Children, Education, Environment, Science And Technology, Animal Welfare, Health.
What skills is Timothy Janssen known for?
Timothy Janssen has skills like Photoshop, Game Design, Video Games, Teamwork, Time Management, Game Development, Javascript, Microsoft Excel, Microsoft Word, Customer Service, Online Gaming, Powerpoint.
Who are Timothy Janssen's colleagues?
Timothy Janssen's colleagues are Noa De Jong, Ayman Rahal, Larry Ward, Chiara Cannavale, Laurent Makosso, Thomas Garbe, John Teggin.
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Timothy Janssen
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