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Tim Carbone Email & Phone Number

Game Designer at Tech Tree Games LLC
Location: Burlington, Vermont, United States 8 work roles 1 school
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✓ Verified Jul 2026 3 data sources Profile completeness 86%

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Current company
Role
Game Designer
Location
Burlington, Vermont, United States
Company size

Who is Tim Carbone? Overview

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Quick answer

Tim Carbone is listed as Game Designer at Tech Tree Games LLC, a with 12 employees, based in Burlington, Vermont, United States. AeroLeads shows a matched LinkedIn profile for Tim Carbone.

Tim Carbone previously worked as Senior Game Designer at Carbon Counts and Game Designer at Tilting Point. Tim Carbone holds Bachelor Of Science - Bs, Game Design from Champlain College.

Company email context

Email format at Tech Tree Games LLC

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Tech Tree Games LLC

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Profile bio

About Tim Carbone

Systems and Technical Designer with 6+ years of industry experience and a BS in Game Design / a minor in Game Programming. Extensive experience in prototyping, implementation, content creation, balancing, and tools development.A dependable worker, adept at solving problems creatively from different angles and acting as a liaison and aid to engineering through mechanics and tools implementation.Key Competencies:-Systems Design-System and Mechanical Implementation-Documentation-User Testing and Analysis-Agile ScrumTechnologies and Languages:Unreal 5 (C++ and Blueprints), Unity (C#), Jira, Confluence, Adobe Creative Suite, Microsoft Office Suite, MayaKey Achievements:+Designed ‘Cypher 007’ for Apple Arcade from prototype to release+Helped raise KPIs on 'EverForest', including D1 retention by 20%++Worked with licensed properties, free-to-play models, and live ops while at Disruptor Beam and Wicked Realm+Shipped ‘Box Voyage’ on Steam and Itch during the COVID-19 pandemic

Current workplace

Tim Carbone's current company

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Tech Tree Games LLC
Tech Tree Games Llc
Game Designer
Boston, MA, US
Employees
12
AeroLeads page
8 roles

Tim Carbone work experience

A career timeline built from the work history available for this profile.

Senior Game Designer

Current

Cambridge, Ma, Us

• Redesigned core gameplay experience to increase D1 retention by 20%+• Owned design and implementation of FTUE, progression, and daily tasks• Authored and balanced gameplay, narrative, and monetization data• Managed and documented creative vision across all departments• Created spreadsheet tools to increase productivity of generating content• Improved team communication and implemented stronger Scrum practices

Apr 2023 - Present

Game Designer

New York, Ny, Us

Cypher 007• Designed core feature set and balanced gameplay systems and economy• Implemented systems/mechanics for rapid prototyping• Authored documentation and mockups for team and external parties• Maintained an authentic IP experience under licensor/publisher constraints• Collaborated with and managed external developersStar Trek: Timelines• Designed and authored character content for live release• Aided in the design and development of a new live feature

Jan 2022 - Jan 2023

Game Designer

New York, Ny, Us

Mar 2021 - Dec 2021

Game Designer

Boston, Us

• Redesigned progression system to fit in line with product vision• Owned and aided in implementing new features and tools• Authored and balanced character, mission, and economy data

Nov 2020 - Feb 2021

Design Intern

Framingham, Massachusetts, Us

Archer: Danger Phone• Designed and balanced features targeting specific behavior metrics• Improved team efficiency by creating playtesting tools and scripts• Gained proficiency in the design of reward/progression systems and free-to-play content, systems, and productsUnannounced CCRPG• Created and pitched a feature proposal that was brought to the prototyping stage• Generated character and mission data

May 2019 - Aug 2019

Instructor

Campbell, Ca, Us

• Educated high school students on how to create games in Unity• Demonstrated good game design, programming, and production practices• Oversaw all multimedia technology across the 15+ classes

Jun 2018 - Aug 2018
1 education record

Tim Carbone education

  • Champlain College
    Champlain College
    Game Design
FAQ

Frequently asked questions about Tim Carbone

Quick answers generated from the profile data available on this page.

What company does Tim Carbone work for?

Tim Carbone works for Tech Tree Games LLC.

What is Tim Carbone's role at Tech Tree Games LLC?

Tim Carbone is listed as Game Designer at Tech Tree Games LLC.

Where is Tim Carbone based?

Tim Carbone is based in Burlington, Vermont, United States while working with Tech Tree Games LLC.

What companies has Tim Carbone worked for?

Tim Carbone has worked for Tech Tree Games Llc, Carbon Counts, Tilting Point, Savepoint, and Disruptor Beam Inc..

How can I contact Tim Carbone?

You can use AeroLeads to view verified contact signals for Tim Carbone at Tech Tree Games LLC, including work email, phone, and LinkedIn data when available.

What schools did Tim Carbone attend?

Tim Carbone holds Bachelor Of Science - Bs, Game Design from Champlain College.

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