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Tim Ryness Email & Phone Number

Computer Games Professional at Self Employed
Location: Elk Grove, California, United States 3 work roles
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Current company
Role
Computer Games Professional
Location
Elk Grove, California, United States
Company size

Who is Tim Ryness? Overview

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Quick answer

Tim Ryness is listed as Computer Games Professional at Self Employed, a with 48 employees, based in Elk Grove, California, United States. AeroLeads shows a matched LinkedIn profile for Tim Ryness.

Tim Ryness previously worked as Programmer at Self Employed and Software Contractor at Tikgames.

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Email format at Self Employed

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Self Employed

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Profile bio

About Tim Ryness

Tim Ryness is a Computer Games Professional at Self Employed. He possess expertise in c++ language, video games, programming, game programming, gameplay programming and 11 more skills.

Listed skills include C++ Language, Video Games, Programming, Game Programming, and 12 others.

Current workplace

Tim Ryness's current company

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Self Employed
Self Employed
Computer Games Professional
lithuania
Website
Employees
48
AeroLeads page
3 roles

Tim Ryness work experience

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Software Contractor

I was contracted as a programmer to finish Big Kahuna Reef 3. I was responsible for adding new game features, as well as fixing existing software bugs issues prior to launch. I was also responsible for German language conversion for Big Kahuna Reef 3.

Jan 2012 - Dec 2012

Programmer

Semi Logic Entertainments, Inc.

Multiple Locations (Palo Cedro, Ca & Sacramento, Ca)

Planet Hot Wheels Highway 35 - General game programming, optimized display engine code.Hot Wheels Racing Circuit - Converted Windows game engine to Mac, browser plug-ins.Virtual Team Challenge: Spill! - Lead programmer, Lua script API, Lua scripting for game logic, controls, and multiplayer. I also wrote display code for Directx.Xmen(Tapwave) - Game programming, enemy AI.National Guard Prism - General game programming, character AI, pathfinding, Lua scripting.Action Allstars Hoops - Programmed hoops mini-game, written in Actionscript.Stunt Track Driver 2 - Lead Programmer, wrote game controls, menus, data tools, and track editor.Stunt Track Driver - General programming tasks, tools, data tools & management.Michelle Kwan Figure Skating - Lead programmer, Main Gameplay controls, scoring, menus, wrote game's custom installer.Legacy of Kain(Blood Omen PS->PC port) - General programming tasks, wrote Win32 game installer.

Nov 1994 - Jun 2011
Team & coworkers

Colleagues at Self Employed

Other employees you can reach at klajoklis.lt. View company contacts for 48 employees →

FAQ

Frequently asked questions about Tim Ryness

Quick answers generated from the profile data available on this page.

What company does Tim Ryness work for?

Tim Ryness works for Self Employed.

What is Tim Ryness's role at Self Employed?

Tim Ryness is listed as Computer Games Professional at Self Employed.

Where is Tim Ryness based?

Tim Ryness is based in Elk Grove, California, United States while working with Self Employed.

What companies has Tim Ryness worked for?

Tim Ryness has worked for Self Employed, Tikgames, and Semi Logic Entertainments, Inc..

Who are Tim Ryness's colleagues at Self Employed?

Tim Ryness's colleagues at Self Employed include Samie Lutherking, Lillian Birungi, Alexis Boyda, Dee-J De Guzman, and Serban Ionut.

How can I contact Tim Ryness?

You can use AeroLeads to view verified contact signals for Tim Ryness at Self Employed, including work email, phone, and LinkedIn data when available.

What skills is Tim Ryness known for?

Tim Ryness is listed with skills including C++ Language, Video Games, Programming, Game Programming, Gameplay Programming, Gameplay, Android Development, and Ios Development.

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