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Tim Schumann Email & Phone Number

Senior Technical Sound Designer at Survios | Ex Sony | Ex Tencent at Survios
Location: Costa Mesa, California, United States 14 work roles 4 schools
1 work email found @survios.com 1 phone found area 858 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Work email t****@survios.com
Direct phone (858) ***-****
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Current company
Role
Senior Technical Sound Designer at Survios | Ex Sony | Ex Tencent
Location
Costa Mesa, California, United States
Company size

Who is Tim Schumann? Overview

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Quick answer

Tim Schumann is listed as Senior Technical Sound Designer at Survios | Ex Sony | Ex Tencent at Survios, a company with 80 employees, based in Costa Mesa, California, United States. AeroLeads shows a work email signal at survios.com, phone signal with area code 858, and a matched LinkedIn profile for Tim Schumann.

Tim Schumann previously worked as Senior Technical Sound Designer at Survios and Senior Technical Sound Designer at Lightspeed L.A.. Tim Schumann holds Certification, Recording Arts Technology/Technician from The Recording Connection.

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Email format at Survios

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{first}.{last}@survios.com
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AeroLeads found 1 current-domain work email signal for Tim Schumann. Compare company email patterns before reaching out.

Profile bio

About Tim Schumann

Currently a Technical Dialogue Designer with a decade of video game industry experience. I have experience with small teams but AAA audio is my specialty. I am at my best when solving pipeline problems, allowing myself and other sound designers to focus on higher quality assets in less time. Specialties: Pro Tools, Python, Lua, Visual Scripting, Team Leadership, Wwise, Ableton Live, Waves plugins, Native Instruments Komplete plugins, Izotope plugins, Recording Techniques, Synthesizers, FMOD Studio, Unity, Unreal Engine, Game Development.

Listed skills include Pro Tools, Sound Design, Music Production, Audio Engineering, and 26 others.

Current workplace

Tim Schumann's current company

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Survios
Survios
Senior Technical Sound Designer at Survios | Ex Sony | Ex Tencent
Costa Mesa, CA, US
Website
Employees
80
AeroLeads page
14 roles

Tim Schumann work experience

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Role listed

Costa Mesa, CA, US

Senior Technical Sound Designer

Current

Marina Del Rey, CA, US

Alien: Rouge Incursion-Creating the spatial audio Wwise structure and in engine tools. -General blueprint implementation of sounds created by sound designers-Leading the optimization efforts for a project shipping on 3 separate VR platforms (PCVR, PSVR2, Quest3)-Created Wwise project standards for pre-mix implementation. Will be leading the technical.

Feb 2024 - Present

Senior Technical Sound Designer

Irvine, California, US

Senior Technical Sound Designer with a focus on spatial audio.- Creating new C++ functions and classes for the audio team- creating blueprint tools in unreal engine 5- creating a dialogue database using SQL and Python- general sound design and dialogue editing/implementation- finding workflow solutions that reduce sound authoring time for the SFX team.

Sep 2021 - Mar 2024

Advanced Technical Dialogue Designer

Burbank, CA, US

Marvel's Spider-Man: Miles Morales, Marvel's Spider-Man Remaster, and Ratchet and Clank: Rift Apart.Job roles:- Work with Core and Design departments to develop tools that speed up workflows for the dialogue team- Polish dialogue scripting to ensure better cohesion with our audio engine as well as narrative perception- Create immersive dialogue playback.

Nov 2019 - Aug 2021

Dialog Coordinator

Sony Interactive Entertainment

Marvel's Spiderman* Implement VO into the project using proprietary tools* Process vocals to fit style guide before placing them into audio middleware* Work with audio middle ware to organize VO events* Assist with mixing by ensuring VO is at proper levels, positioning, and more.*Work with game play and programming teams to get necessary dialogue systems.

Mar 2018 - Nov 2019

Ceo & Founder

  • Hidden Legend Games is an independent game studio focused on creating socially conscious, art based, gaming experiences for consoles and computers.CEO & Founder:
  • Built a team and a business around building games and selling I.P. to publishers
  • Act as creative director on all titles
  • Sole manager of all business aspects of the company
  • Research marketing and monetization options for the studioComposer/Sound Designer:
  • Write interactive music to be used throughout the game
Jul 2016 - May 2018

Technical Sound Designer

Los Angeles, California, US

God Of War 2018Technical Audio Designer:* Use LUA scripting to trigger character and level event based sounds.* Creatively hook up character sounds on animations via.dcs files, using sound events provided by sound designers* Use Maya to add sound emitters to level wads* Create and edit environmental ambiance using sound events provided by sound designers*.

Jun 2017 - Jan 2018

Lead Technician

Schiller Park, IL, US

  • PSAV is an audio visual support company mostly working out of hotel properties for corporate presentations.Lead Technician:
  • Operate audio, visual, and lighting equipment during shows
  • Lead set/strike teams of 3-10 technicians to ensure all shows are up to standards
  • Troubleshoot equipment before and during live events
  • Create sales quotes and interact with clients through all phases of the sales process
  • Act as Director of property when needed; creating management reports, creating the team schedule for the following week, ordering gear missing from inventory for upcoming shows, order necessary labor from other.
Aug 2015 - Jun 2017

Project Lead, Composer/Sound Designer

By Chance Studios
  • By Chance Studios is an independent game company working on a currently untitled project. My position within the studio requires:Project Lead:
  • Lead weekly meetings with individuals and full staff to make sure that game development is coming along as planned
  • Create weekly goals for all developers and artists.
  • Create ads for recruitment and hiring purposes
  • Create tasks on Hacknplan.com to keep the team organized
  • Research marketing and monetization options for the studioComposer/Sound Designer:
Jan 2016 - Jun 2016

Audio Engineer

Trackstar Studios
  • Record and mix music for studio and industry clients; utilize Waves plug-ins
  • Produce music for commercial use; clients include: MTV, CBS, Tru TV, etc.
  • Utilize hardware pre-amps and compressors in a studio environment
  • Developed an advanced proficiency in Pro Tools software
Sep 2013 - Apr 2016

Dj/Music Producer

Tim Tensity
  • Perform at leading venues including Exchange LA, Dim Mak Studios, Bassmnt, Fluxx, Hard Rock Hotel San Diego, etc.
  • Perform alongside talent including DJ Snake, Infected Mushroom, Deorro, Cash Cash, Ookay, Dash Berlin, Alvaro, etc.
  • First EP "Enterprise" signed to Only the Best Records (Milan, Italy), available at Beatport.com (July 2013)
  • Resident DJ at online EDM radio station Boun.fm, with "Get Down Radio" series airing weekly (2013)
Jan 2010 - Jan 2016

Promotions Team Leader

Led Presents
  • LED Presents is one of EDM's leading event companies, recently partnering with industry leader Goldenvoice to host some of the West Coast's most popular club nights and festivals. It also operates one of San Diego's.
  • Directed, recruited, and trained a team of 10 event promoters to achieve monthly sales goals
  • Managed Promotions Team with highest sales percentage on multiple occasions
  • Acquired new customers and maintained effective relationships via strategic social media outreach
  • Accounted for tens of thousands of dollars in cash revenue and reported figures to management
  • Utilized Excel to achieve sales goals and monitor promoter performance
Oct 2011 - Jan 2015

Online Support Agent

San Mateo, California, US

  • Perform daily checks to ensure that all aspects of online gameplay for SCEA titles are operating correctly
  • Monitor the gaming community and remove content unfit for titles dependent on ESRB ratings
  • Ensure that titles are running correctly post-maintenance
  • Research the source of online-related errors and report info to developers
Sep 2013 - Feb 2014

Quality Assurance Tester

San Mateo, California, US

  • Find and investigate bugs in unreleased video games and patches; titles include: Resistance 3, Ratchet & Clank Collection, God of War Collection, Star Hawk, Sly Cooper 4
  • Create detailed reports on bugs and report to developers
  • Use the Devsuite and Devtest databases to monitor bug activity and communicate with developers
  • Capture game video, audio, and still photography for press materials
Aug 2011 - Feb 2014
Team & coworkers

Colleagues at Survios

Other employees you can reach at survios.com. View company contacts for 80 employees →

4 education records

Tim Schumann education

Certification, Recording Arts Technology/Technician

The Recording Connection

Certification, Dynamic Audio For Videogames

Wwise Certification Program

Certificate Of Completion, Recording Arts Technology/Technician

Point Blank Music College

Python Fundamentals, Computer Science

Zeolearn
FAQ

Frequently asked questions about Tim Schumann

Quick answers generated from the profile data available on this page.

What company does Tim Schumann work for?

Tim Schumann works for Survios.

What is Tim Schumann's role at Survios?

Tim Schumann is listed as Senior Technical Sound Designer at Survios | Ex Sony | Ex Tencent at Survios.

What is Tim Schumann's email address?

AeroLeads has found 1 work email signal at @survios.com for Tim Schumann at Survios.

What is Tim Schumann's phone number?

AeroLeads has found 1 phone signal(s) with area code 858 for Tim Schumann at Survios.

Where is Tim Schumann based?

Tim Schumann is based in Costa Mesa, California, United States while working with Survios.

What companies has Tim Schumann worked for?

Tim Schumann has worked for Survios, Lightspeed L.A., Insomniac Games, Sony Interactive Entertainment, and Hidden Legend Games, Llc.

Who are Tim Schumann's colleagues at Survios?

Tim Schumann's colleagues at Survios include Muhammad Kamran, Bjorn Martinez, Anthony Interrante, Jensen Tan, and Sandra Badr.

How can I contact Tim Schumann?

You can use AeroLeads to view verified contact signals for Tim Schumann at Survios, including work email, phone, and LinkedIn data when available.

What schools did Tim Schumann attend?

Tim Schumann holds Certification, Recording Arts Technology/Technician from The Recording Connection.

What skills is Tim Schumann known for?

Tim Schumann is listed with skills including Pro Tools, Sound Design, Music Production, Audio Engineering, Recording, Video Games, Sound, and Audio Editing.

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