Tim Tao work email
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I'm a highly motivated, deeply passionate, skilled creative professional with over 20 years of experience in game development. Working in different roles is not only exciting and fulfilling, but the creative process is something that I'm very enjoying especially concept design.Game Art Portfolio, https://www.artstation.com/tim-tao
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Sr. Concept ArtistPipeworks Studios Aug 2022 - PresentEugene, Oregon, UsI worked on Call of Duty Modern Warfare III, which involved the concept of environment, weapon, and character skin. -
Art Lead - Moonton Games UsBytedance Nov 2021 - Aug 2022China, China, Cn -
Concept ArtistPipeworks Studios Jan 2021 - Nov 2021Eugene, Oregon, UsWorked on Call of Duty Vanguard. -
Lead Artist/ Concept ArtistPipeworks Studios May 2020 - Dec 2020Eugene, Oregon, UsWorked on a Facebook project: Rival Peak as a lead artist and concept artist. Also worked with the outsourcing company and manage art assets. -
Concept Artist / Art Outsource ConsultantFreelance Mar 2019 - May 2020
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Art Supervisor -Timi Studio, External Art DevelopmentTencent Games Mar 2016 - Jul 2018Shenzhen, Guangdong, CnInvolved Arena of Valor, art directing and assets management on character design, splash art and the environment with external studios and the individual artists. -
Art Director - International Publishing GroupTencent Games Nov 2013 - Feb 2016Shenzhen, Guangdong, CnWorking with the International Publishing Group for external partner's game titles. -
Art Director - Cooperated Product GroupTencent Games Oct 2011 - Nov 2013Shenzhen, Guangdong, CnArt Directing on Monster Hunter Online and NBA2k Online -
Art Supervisor -Quantum StudioTencent Games Oct 2010 - Oct 2011Shenzhen, Guangdong, CnArt supervising on Asura Online斗战神 -
Senior Environment ArtistMicrosoft Game Studios/343 Industries Sep 2009 - Oct 2010Redmond, Washington, UsWorked on Halo 4 environment. -
Principle Artist//Level Art LeadNamco Bandai Games America Aug 2006 - Sep 2009Irvine, California, UsLevel lead on Afro Samurai -
Senior Environment ArtistCrystal Dynamics/Eidos Feb 2006 - Aug 2006San Mateo, Ca, UsWorked on Tomb Raider, Underworld. -
Senior Environment ArtistEa Oct 2005 - Feb 2006Redwood City, Ca, Us -
Senior Environment ArtistBlizzard North / Blizzard Entertainment Mar 2004 - Oct 2005Diablo III original team member.
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Senior ArtistNamco Hometek Feb 2001 - Mar 2004
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ArtistLucasarts Jan 1999 - Feb 2001San Francisco, Ca, Us -
ArtistPapyrus Jan 1998 - Feb 1999Nascar Racing game art development.
Tim Tao Skills
Tim Tao Education Details
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Capilano UniversityIllustruation And Graphic Design -
East China Normal UniversityFine Art
Frequently Asked Questions about Tim Tao
What company does Tim Tao work for?
Tim Tao works for Pipeworks Studios
What is Tim Tao's role at the current company?
Tim Tao's current role is Sr.Concept Artist.
What is Tim Tao's email address?
Tim Tao's email address is tt****@****ail.com
What is Tim Tao's direct phone number?
Tim Tao's direct phone number is +140866*****
What schools did Tim Tao attend?
Tim Tao attended Capilano University, East China Normal University.
What skills is Tim Tao known for?
Tim Tao has skills like Game Development, Texturing, Level Design, Concept Design, Xbox 360, Maya, Ps3, Mmo, Zbrush, Unreal Engine 3, Perforce, Uv Mapping.
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