Tina Kowalewski
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Tina Kowalewski Email & Phone Number

Founder of The Arsenal Agency, EVP of Giant Squid, Co-Founder of That's No Moon at The Arsenal Agency
Location: Los Angeles, California, United States 10 work roles 1 school
1 work email found @thatsnomoon.com 2 phones found area 424 and 310 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email t****@thatsnomoon.com
Direct phone (424) ***-****
LinkedIn Profile matched
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Current company
Role
Founder of The Arsenal Agency, EVP of Giant Squid, Co-Founder of That's No Moon
Location
Los Angeles, California, United States

Who is Tina Kowalewski? Overview

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Quick answer

Tina Kowalewski is listed as Founder of The Arsenal Agency, EVP of Giant Squid, Co-Founder of That's No Moon at The Arsenal Agency, based in Los Angeles, California, United States. AeroLeads shows a work email signal at thatsnomoon.com, phone signal with area code 424, 310, and a matched LinkedIn profile for Tina Kowalewski.

Tina Kowalewski previously worked as Founder at The Arsenal Agency and Co-Founder at That'S No Moon. Tina Kowalewski holds Biology, Art from University Of California, Riverside.

Company email context

Email format at The Arsenal Agency

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{first_initial}{last}@thatsnomoon.com
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AeroLeads found 1 current-domain work email signal for Tina Kowalewski. Compare company email patterns before reaching out.

Profile bio

About Tina Kowalewski

Formerly Director of Product Development at Sony’s Santa Monica Studio for over 5 years, Tina had the pleasure of releasing some of the industry’s most groundbreaking and award winning games including Journey, The Unfinished Swan, Sound Shapes, Flower, God of War: Ghost of Sparta and Fat Princess.Previously part of the launch teams for PlayStation, PS2, PSVita and G4TV, Tina has had a successful career in the games industry for almost 30 years.In April 2013, she founded The Arsenal Agency to help independent developers with representation and business support with the goal of helping each team achieve creative and financial independence.Check out the teams we are working with at www.thearsenalagency.com.

Listed skills include Video Games, Game Design, Game Development, Casual Games, and 46 others.

Current workplace

Tina Kowalewski's current company

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The Arsenal Agency
The Arsenal Agency
Founder of The Arsenal Agency, EVP of Giant Squid, Co-Founder of That's No Moon
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10 roles

Tina Kowalewski work experience

A career timeline built from the work history available for this profile.

Founder

Current

Los Angeles, CA, US

  • The Arsenal Agency works with independent game developers by providing representation and key business strategy with the following services:
  • Identify and contact best publishing partners for your concepts and for work-for-hire
  • Secure publishing deals for games on any platform
  • Help develop presentation materials suitable for each audience
  • Strategically plan content exposure
  • Review and negotiate agreements
Mar 2013 - Present

Co-Founder

Current

Los Angeles, CA, US

Started That's No Moon and was instrumental in getting funded by Smilegate for our initial $110m. The talented team is now over 200 developers and still growing.

Jul 2020 - Present

Executive Vp & Board Member

Current

US

Shortly after leaving Sony Santa Monica, I joined the award winning and highly talented Matt Nava (previously Art Director at thatgamecompany) and co-founder Stephen Cornwell of The Ink Factory to start up Giant Squid. It's tremendously rewarding and fun to work with such a talented team while also running The Arsenal Agency. Our team's first game ABZU was.

Jul 2013 - Present

Director, Product Development, Sony Santa Monica

San Mateo, California, US

As Director of Product Development, I managed the External Development Department of 15 producers and designers and over a dozen independent development studios. My responsibilities included managing staff and developer relations, product planning, business strategy, budgets, reviewing concepts, negotiating deal terms, collaborating with marketing.

Feb 2008 - Mar 2013

Vp, Development

Los Angeles, CA, US

As VP of Development for 7 Studios, I was primarily responsible for managing strategic relationships with business partners to secure funding for projects. In order to broaden the studio’s capabilities and reputation, I worked to create and develop original concepts, and managed pitch materials, proposals and legal agreements. The studio grew from 50 to.

Aug 2005 - Feb 2008

Vp, Program Development & Editorial

G4 Tv

Prior to joining 7 Studios, I worked as VP of Program Development and Editorial at G4 Television. I was a founding member of the network and helped it grow from 9 to over 350 employees in under 4 years, broadcasting into 55 million homes – one of the fastest growing networks in television history. My role was to manage relationships with the games industry.

Aug 2001 - Aug 2005

Sr. Account Manager

San Mateo, California, US

Prior to G4, I worked at Sony Computer Entertainment America as part of the launch for PlayStation and PlayStation 2. As Sr. Account Manager in Third Party Relations, my responsibilities included managing relationships between Sony and third-party publishers and developers, and overseeing product development from game design to final packaged goods. I.

Aug 1995 - Aug 2001

Marketing Manager

Tokyo, JP

Prior to SCEA, I worked for Sony Imagesoft which was a division of Sony that published software for Nintendo and Sega platforms before PlayStation existed. Once Sony established its own gaming hardware, Sony Imagesoft was folded into SCEA. As a Marketing Manager, I worked on product plans, packaging design, advertising, sales promotions and merchandising..

Aug 1993 - Aug 1995

Marketing Coordinator

Interplay Entertainment

As marketing coordinator at Interplay Entertainment, I managed packaging and related promotional materials, and coordinated the implementation of launch plans for products on PC, Macintosh, Nintendo and Sega platforms. Products included The Lost Vikings (developed by Blizzard), Star Trek Judgment Rites, Carmageddon and Redneck Rampage.

Jan 1993 - Aug 1993

Localization Producer/Product Manager

Sammy Corporation

My entry into the games industry was intended to be a short Summer job through a friend. Little did I know that I would forgo my dreams of pursuing veterinary medicine for a lifelong career in video games. My time at Sammy was a tremendous learning experience. Budgets were extremely tight, so we did most everything ourselves from scratch. As a marketing.

Jul 1991 - Jan 1993
1 education record

Tina Kowalewski education

  • University Of California, Riverside
    University Of California, Riverside
    Art
FAQ

Frequently asked questions about Tina Kowalewski

Quick answers generated from the profile data available on this page.

What company does Tina Kowalewski work for?

Tina Kowalewski works for The Arsenal Agency.

What is Tina Kowalewski's role at The Arsenal Agency?

Tina Kowalewski is listed as Founder of The Arsenal Agency, EVP of Giant Squid, Co-Founder of That's No Moon at The Arsenal Agency.

What is Tina Kowalewski's email address?

AeroLeads has found 1 work email signal at @thatsnomoon.com for Tina Kowalewski at The Arsenal Agency.

What is Tina Kowalewski's phone number?

AeroLeads has found 2 phone signal(s) with area code 424, 310 for Tina Kowalewski at The Arsenal Agency.

Where is Tina Kowalewski based?

Tina Kowalewski is based in Los Angeles, California, United States while working with The Arsenal Agency.

What companies has Tina Kowalewski worked for?

Tina Kowalewski has worked for The Arsenal Agency, That'S No Moon, Giant Squid, Sony Computer Entertainment America, and 7 Studios.

How can I contact Tina Kowalewski?

You can use AeroLeads to view verified contact signals for Tina Kowalewski at The Arsenal Agency, including work email, phone, and LinkedIn data when available.

What schools did Tina Kowalewski attend?

Tina Kowalewski holds Biology, Art from University Of California, Riverside.

What skills is Tina Kowalewski known for?

Tina Kowalewski is listed with skills including Video Games, Game Design, Game Development, Casual Games, Social Games, Mobile Games, Computer Games, and Online Gaming.

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