Tok Ting Li Email and Phone Number
I’m graduated from The One Academy, I started my art industry journey at Lemonsky Games & Animation as a game modeling artist. During this journey, I started to discover myself a more technical and a problem sloving person, eventually i become a VFX Lead managing production assets and sloving issues in an animation series production. Here my three primary skillset sort by order :- Proficient in Houdini FX and Foundry Nuke. Highly experienced in Particles, Pyro Simulation either with stylize, realistic rendering.- Competent in Houdini Vex script, manipulate attribute with noise, math functions.- Strong understanding of lighting and rendering passes translate to compositing output.- Well versed with procedural FX creation eg : ripple based on movement, vegetation based on terrain.- Understanding important of timing and rythm to create what’s looks impactful on screen.- Love to seek new challenge, research and developments of new technique
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Lead FxAnima Vitae Oct 2017 - PresentKuala Lumpur, MalaysiaInvolving managing team member, Houdini procedural generation, simulation, creation of VFX digital assets, Vex script, rendering in Mantra and compositing in NukeInvolved projects:Moomin Valley TV Series (2019)Talking Tom and Friends (2020)Fleak Teaser (2020)Ice Breaker Teaser (2020)Little Penguin (2022) -
Vfx Cg GeneralistAnima Vitae Oct 2015 - Oct 2016Selangor, MalaysiaInvolving Houdini procedural generation, simulation, creation of VFX, Vex script, rendering in Mantra and compositing in NukeInvolved projects:LEGO Star Wars: The Resistance RisesEP02 : The Trouble With RathtarsEP03 : Hunting for HanEP04 : Rey Strikes Back EP05 : Attack Of The ConscienceLEGO Star Wars: The Freemaker Adventures -
Technical ArtistLemon Sky Nov 2013 - Oct 2015Selangor, MalaysiaTechinical & Workflow Artist, managing production assets and solving production issues.Involved projects:BuzzyBee Animation SeriesTrucktown Animation SeriesBubble Bath Bay Animation Series -
3D ModelerLemon Sky Oct 2011 - Nov 2013Selangor, Malaysia3D Game ModelerInvolved projects: Sonic & Sega All Stars Racing (PS3/PC)OutRace (iOS)Kixeye Vega Conflict (Web)Shadow of the Eternals (PC)NBA 2K14 (PS4/XBox One/PC)FQ Genius (Mobile)Dead Rising 3 (Xbox One/ PC)Tales of Zestiria (PS3)
Tok Ting Li Skills
Tok Ting Li Education Details
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Arts, Entertainment, And Media Management
Frequently Asked Questions about Tok Ting Li
What company does Tok Ting Li work for?
Tok Ting Li works for Anima Vitae
What is Tok Ting Li's role at the current company?
Tok Ting Li's current role is Lead FX at Anima Vitae.
What schools did Tok Ting Li attend?
Tok Ting Li attended The One Academy.
What skills is Tok Ting Li known for?
Tok Ting Li has skills like Maya, 3d Modeling, Photoshop, 3d Rendering, Digital Compositing, Technical Support, It Management, Houdini Fx.
Who are Tok Ting Li's colleagues?
Tok Ting Li's colleagues are Janne Makinen, Noora Kuronen, Kimberly Ling, Heidi Hellsten, Janne Jankeri, Ossi Soverila, Daniel Dubois.
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