Alexander Sobolev is a Software Engineer at Àlber Blanc CAPITAL. He is proficient in English. Colleagues describe him as "I got to know Alex as a talented graphics programmer. He can be trusted to follow through complicated tasks, be it math-heavy, performance-critical graphics features, or integrating tech across our whole proprietary engine. He communicates well, and fun to work with."
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Software EngineerÀlber Blanc CapitalDubai, Ae -
Senior Software EngineerThe Bricks Inc Jan 2022 - PresentSan Francisco, California, United StatesI'm responsible for spreadsheet renderer and developing complicated product features.Initially hired as a graphics engineer, my role quickly evolved due to my strong initiative and adaptability, leading me to architect and implement several critical systems:- Built canvas-based grid renderer [60 fps, memory efficiency, big data visualization]- Co-led development of multi-user collaboration and persistence framework- Architected core frontend data storage and API- Created the document snapshot system, reducing load times by 25x- Implemented conflict resolution system for enhanced user data integrity- Researched V8 engine implementation details, achieving a ~30% performance boost- Devised debugging and stability tools, including a performance profilerAdditionally, I developed key product-facing features, including merged/long cell rendering, cell selection, copy-paste, undo/redo, columns/rows resizing, linked cells, tables, sticky cells, offline detection, and others…Apart from technical development, I led a small team and played a key role in hiring. I authored over 20 technical design documents, fostering a culture of detailed documentation, and actively participated in product development discussions. -
Graphics Software EngineerThe Bricks Inc Mar 2021 - Jan 2022San Francisco, California, United StatesRecruited as the 8th engineer at a Silicon Valley startup, I am continually driving the development of core functionalities for the next-gen collaborative spreadsheet.I implement graphics and storage engine on the client side. I develop spreadsheet rendering with high performance and reactive updates using TypeScript, Canvas, WebGL, and C++. -
Computer Graphics EngineerGaijin Entertainment Apr 2019 - Mar 2021Moscow, RussiaWorked on the proprietary Dagor Engine as a graphics engineer on the Enlisted and WarThunder titles. Hired by winning university competition in graphics team as a first member after a lead.With a team of professionals, I worked on GPU-related game features, and implemented: blood effects, screen rain droplets, player vegetation interactions, a burning system, bullet holes, face details, severed limbs, and others…Additionally, I enhanced performance and tools, including:- Optimized spotlight rendering, achieving a 20% improvement- Integrated microprofiler for performance profiling on various platforms and drivers- Completed collision system in the editor, streamlining development workflows- Advanced various in-house tool improvements to boost overall productivityWith the initiative, I fully implemented a system for automatic regression testing (graphics bugs and performance regressions).I fixed more than 50 bugs around the entire app and different platforms (tools, shaders, shader compiler, drivers, Xbox, PlayStation, Nvidia/Radeon GPU) using tools like RenderDoc, PIX, GDB, and others.I was proactive in communication, new team member onboarding, and code review.
Alexander Sobolev Education Details
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Applied Mathematics And Computer Science
Frequently Asked Questions about Alexander Sobolev
What company does Alexander Sobolev work for?
Alexander Sobolev works for Àlber Blanc Capital
What is Alexander Sobolev's role at the current company?
Alexander Sobolev's current role is Software Engineer.
What schools did Alexander Sobolev attend?
Alexander Sobolev attended Lomonosov Moscow State University (Msu).
Who are Alexander Sobolev's colleagues?
Alexander Sobolev's colleagues are Mikhail Antiukh, Evgeniya Kim, Diana Ialalova, Rinat Meniashev, Sergei Dmitriev, Sergei Konovalov, Dmitry Ochkov.
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