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Tisa is a startup ninja who is familiar with all the various facets, demands, and challenges that come with growing a fledgling company. She is able to continually evaluate the demands of product development while balancing them with operational and business realities. Driven by creative vision while staying grounded in execution, she enjoys deconstructing complex problems and effecting actionable solutions.When found in the wild, Tisa is also a seasoned adventurer, enthusiastic karaoke singer, and avid anime lover.
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AdvisorSuper Jump GamesSan Francisco, Ca, Us -
Co-Founder, CooSuper Jump Games Oct 2023 - PresentSan Francisco, California, United StatesOUR VISION:Beloved Gameplay, Reimagined -- Adapting proven gameplay for a new generation of gamerTHE MISSION:Super Jump aims to create the infrastructure and GTM playbook to produce “forever games” on Fortnite UEFN. Our systematic methodology combines fast-iteration experiments with data-driven analysis to test and validate assumptions as we introduce first-of-its-kind experiences to the platform.UEFN is poised to be the primary social platform for a generation, and Super Jump aims to be the “Zynga” to Fortnite’s “Facebook.” -
Individual Pursuits & Business VenturesSelf Employed Jan 2016 - Jan 2024Small Business Owner | Creative Plant Design Consultant, 2021-present- Began a home business cultivating/selling both common and rare ornamental plants, creating one-of-a-kind living art pieces on commission, as well as installations for the benefit of the local community, while also providing personalized interior plantscape design and consulting services.Director of Product | Voy (subsidiary of Surf Air), 2018- Led product for Voy, a travel rewards platform on blockchain.Nomad | Adventurer, 2016-2018- Traveling the world in pursuit of novel, intense, and immersive experiences, including: survivalist with experience in the Peruvian Amazon and Alaskan wilderness--living off the land in Alaska for one week with just a knife, small saw, water bottle; 800 miles trekked across various terrains; yoga teacher certified; martial arts trained at a monastery in the mountains in China. -
Business Development Manager, GamesSamsung Electronics Aug 2015 - Jan 2016Mountain View, Ca- Sourced content & managed partnerships with major mobile game publishers for Samsung Galaxy Apps—partners include Gumi, Nordcurrent, Playstudios, and Playdots- Established technical infrastructure, partnerships, and execution plan for running paid user acquisition campaigns on Galaxy Apps-Single-handedly spearheaded and facilitated internal/external partnerships and execution plan for Samsung's exclusive hardware sponsorship of the first-ever public mobile gaming area at SXSW Interactive Festival -
Head Of Business Development UsApplift Feb 2015 - Jun 2015San Francisco, Ca- Led U.S. based business development for mobile marketing & user acquisition services- Represented company at mobile gaming events- Negotiated and closed major deals with company’s largest non-game advertisers, including brands like Hotel Tonight, Smule, CBS Interactive, and Yelp -
Director Of Business DevelopmentApportable Oct 2012 - Sep 2014San Francisco, CaGENERAL- Worked side-by-side with founders to spearhead sales & business development successes for Apportable's Objective-C for Android platform- Led, negotiated, closed, and managed company's largest deals and partnerships, with big developers and partners like Zynga, Wooga, Disney, Storm8, Intel, and Samsung; closed deals totaling $2.5MM+ in revenue over 4 quarters- Increased average deal-size by more than 400% over first 9 months with sustained growthSALES & PARTNERSHIPS- Sold highly technical product to developers and VP/C-level executives in the mobile gaming industry- Drafted and negotiated legal contracts, work orders, and creative deal structures- Initiated and built out developer partnership network; identified and sourced potential strategic partnersSTRATEGY & OPERATIONS- Managed overall business operations, coordinating all teams across the company to achieve greater efficiency and collaboration while establishing both internal and client-facing workflows- Evaluated go-to-market strategy for core Apportable technology; re-defined target customer profile and adjusted strategy for deeper market penetration- Developed pricing strategy for product license and support tiers; created a new licensing and pricing model for core Apportable technology, leading the company's transition from a services- to products- focused company -
Project ManagerApportable Oct 2012 - Sep 2013San Francisco- Oversaw the release management of multiple in-house iOS to Android porting projects shipped using the Apportable platform, including the launch of 10 mobile games to Samsung Galaxy Apps store- Supported a team of low-level Obj-C developers; negotiated resources, established priorities, managed workflows- Evaluated feedback to standardize and document internal and external client-facing workflows for core product- Led technical evaluations to determine scope and features list for new projects- Tailor designed employee health, dental and benefits plan- Responsible for HR, operations, payroll, accounting (payables and receivables)- Vendor management -
Culture & Happiness EngineerBunchball Jul 2012 - Oct 2012Redwood City, Ca- Designated by founder to lead initiatives centered around building company culture.- Organize activities to drive collaboration and invigorate the workplace.- Helped facilitate communication between employees and management.
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Enterprise Business RepresentativeBunchball May 2012 - Oct 2012Redwood Shores, Ca- Initiated a full revision of the outbound prospecting method to be more systematic, repeatable, and efficient: saw an increase of overall response rate from under 2% to 14% within first month of implementation. and an increase of 27% in meetings generated within the first 3 months.- Hit 130% of quota within first month of being on-boarded and continued with sustained success.- Personal response rate of 36% and conversion rate of 16%.- Reconfigured SFDC.com CRM to track valuable data points; data analysis.- Rockstar trade show junkie.
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Production AssistantCrea-Tv Nov 2008 - Nov 2010Ho Chi Minh City, VietnamIn 2010, directly supported Director and Executive Producer Michael McKay during the Vietnam portion of The Amazing Race Australia while traveling through the central and southern parts of Vietnam.In 2008, supported veteran producer Brad Cox with the coordination and management of Vietnam’s most difficult challenge locations for “HaMerotz LaMillion” (The Amazing Race Israel).Coordinated funds and travel; managed on-site activities both during location set-ups and the live shoots; directed a group of local assistants; liased with locals; handled third party negotiations; played on-screen roles; and other race-related duties such as the handling of snakes in a pit and herding carabao through a muddy rice field.
Tisa Vo Skills
Tisa Vo Education Details
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English Language & Literature -
Lowell High School
Frequently Asked Questions about Tisa Vo
What company does Tisa Vo work for?
Tisa Vo works for Super Jump Games
What is Tisa Vo's role at the current company?
Tisa Vo's current role is Advisor.
What is Tisa Vo's email address?
Tisa Vo's email address is ti****@****ail.com
What is Tisa Vo's direct phone number?
Tisa Vo's direct phone number is +141579*****
What schools did Tisa Vo attend?
Tisa Vo attended Harvard University, Lowell High School.
What are some of Tisa Vo's interests?
Tisa Vo has interest in Beach, Llc, Pocketgamer, H&m, Cosplay Mag, Community, Arts And Entertainment, Jack Johnson, Harvard College Alumni, Derek Flanzraich.
What skills is Tisa Vo known for?
Tisa Vo has skills like Project Management, Business Development, Gaming, Strategic Partnerships, Partner Management.
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