Instructional Technologist
CurrentCollaborated with subject matter experts to design targeted learning and development programs and create interactive project based learning experiences for 6-8 grade students.Designed and led technology integration professional developments and Professional Learning Communities focused on storytelling, student-centered learning, curriculum standards, emerging technologies, best practices, and external resources such as video, presentation, virtual reality and 3D printing technologies.Assessed professional development needs and work skills to create a dynamic training calendar, coordinate training logistics, and built a network of local, and external educational resources.Modeled lessons, co-taught, and supported instructional planning including purposeful technology integration and implementation of blended learning in all content areas including English Language, Arts, Social Studies, Science, and Art.Produced high-quality online and instructor-led training materials for employees, students, and community members.Explored, evaluated, and achieved proficiency in a variety of productivity, educational, communication, and media-related software, including the Adobe Creative Cloud, Google Suite, Microsoft Office Suite, 3D printing CAD software, video editing tools, Canva, Virtual Reality software, Augmented Reality applications, and digital white boarding platforms.Utilized the Microsoft Suite and equivalents, such as the Google suite, which includes applications such as Word, Powerpoint, and Sharepoint for tasks such as collaborating, organizing, sharing resources and educational materials creating visually appealing interactive presentations that include hyperlinks, animations, and triggers.Tracked and measured program effectiveness through online surveys, LMS data, interviews, focus groups, and communication with key partners and organizational leaders and used it to identify training needs, assess and evaluate, and customize content.