Taekuen Kim personal email
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Tae Kuen as known as TK, He is a passionate Art and Visual Technician and Developing Leader who has been working in game industry for over 15 years across a multitude of genres and platforms. He is particularly interested in the technical aspects of game development and have worked with major game companies such as Joycity, Neowiz, Webzen, EA, ActivisionBlizzard.Recently, he is charging as a Development Director in BurningGalaxy Korea, directing and managing skilled developers for the Another Earth, a MMOSNG (Massive Multiplayer Online Social Networking Game) Project created with various game developing techniques on PC platform which is just a start point to expand with high visual fidelity and technical level, utilizing with efficient pipelines and optimization strategies.
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Graphic Team ManagerNeopleSeoul, Kr -
Graphic Team ManagerNeople Jan 2024 - Present대한민국 서울Participating in a Development of Action Game at OVERKILL Division.working as a grephic team lead and senior technical artist. -
Chief Development Officer (Cdo)Burning Galaxy Nov 2021 - Nov 2023대한민국As a Development Director,Developing on Social MMO, AnotherEarth Project (Unreal Engine 5)> Soft Launching on PC, self-publishing (Oct, 10, 2022)> Launching on Epic Store (Oct, 10, 2023)www.another.earth -
Visual Tech Division DirectorJoycity May 2021 - Oct 2021[Role as a Director on several projects on multi-platform such as Consoles, PC, Mobile, VR]- Leading a group of Technical Artists and Engine Programmers- Graphic Features Development- Tool / Plugin Evaluation and Integration- Profiling Performance (GPU/CPU/Memory)- Leading Graphic Asset Optimization- Quick Prototyping on Commercial Game Engines (Unreal / Unity)- Materials / Shaders Authorization- New Platform RnD - Unannounced Title (multi-cross platform)- Unannounced Titles (Mobile) -
Technical Art DirectorJoycity Corp. Jun 2016 - May 2021- Project Bless M (Mobile - Unreal4)http://www.thinkfungame.com/- GunshipBattle: TotalWarfare (Mobile - Unity)http://gw.joycity.com/ko- Gunship Battle 2 (VR - Unity)http://gunshipbattle2vr.joycity.com/- 3on3 FreeStyle (PS4/PC - Unreal4)http://3on3.fsgames.com/ -
Lead Technical ArtistNeowiz Corp. Jul 2013 - Jun 2016KoreaWorking on MMORPG, "BLESS" as a Lead Technical Artist- Leading R&D for Character Customizing System- Maxscripting tools for artists and animators- Directing Animation System- Managing other Tech Artists and overall Schedule- Giving direction for GPU / CPU Optimization- Profiling CPU / GPU / Memory Usage- Dealing with Fixing Various Bugs and Updating Patch Graphic Resources -
Senior Technical ArtistNeowiz Corp. Jun 2010 - Jul 2013KoreaWorking on MMORPG, "BLESS" as a Senior Technical Artist- Creating / Managing Master Materials for Character and Environment- Maxscripting tools for artists and animators- Leading R&D for adapting new DCC tools and middleware- Prototyping complex character and animation asset- Building Contents Creation Pipeline for massive production- Creating documents and coaching artists -
Lead Environment / Technical ArtistWebzen Inc. Aug 2009 - Jun 2010KoreaWorked on Online FPS, "Arctic Combat" as a Lead Environment / Technical Artist- Made critical decisions for creating new levels- Creating assets and levels- Setting lights and postprocesschain- Leading R&D for prototyping, optimizing assets and levels- Managing environment team members and overall developing schedule -
Technical ArtistElectronic Arts May 2008 - Jul 2009KoreaWorked on BattleField Online / NBA Streets Online as a Technical Artist- Designing levels and creating models and textures for localization- Setting and building lights for levels - Scripting for tools- Fixing character rigging for optimization- Managing massive assets for online update -
Environment ArtistActivision Blizzard Feb 2006 - Apr 2008Worked on Tony Hawk's Project 8 / ProvingGround / GuitarHero 3 / WorldTour as an Environment Artist- Creating models and textures for buildings and props for assigned levels- Creating light show for venue design- Scripting for movable assets
Taekuen Kim Skills
Taekuen Kim Education Details
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Animation & Visual Effects -
Game Contents
Frequently Asked Questions about Taekuen Kim
What company does Taekuen Kim work for?
Taekuen Kim works for Neople
What is Taekuen Kim's role at the current company?
Taekuen Kim's current role is Graphic Team Manager.
What is Taekuen Kim's email address?
Taekuen Kim's email address is ke****@****ail.com
What schools did Taekuen Kim attend?
Taekuen Kim attended Academy Of Art University, Hongik University.
What skills is Taekuen Kim known for?
Taekuen Kim has skills like Maya, Unreal Engine 3, 3d Studio Max, Zbrush, Character Rigging, Mel, Character Animation, Animation, Environment Art, Photoshop, Maxscript, Game Development.
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