Tania Kazakova
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Tania Kazakova Email & Phone Number

Associate Lead Game Artist at Tripledot Studios
Location: Poland 6 work roles 1 school
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✓ Verified July 2026 3 data sources Profile completeness 86%

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Current company
Role
Associate Lead Game Artist
Location
Poland
Company size

Who is Tania Kazakova? Overview

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Quick answer

Tania Kazakova is listed as Associate Lead Game Artist at Tripledot Studios, a with 43 employees, based in Poland. AeroLeads shows a matched LinkedIn profile for Tania Kazakova.

Tania Kazakova previously worked as Lead LiveOps Artist at Tripledot Studios and Senior Live Ops Artist at Tripledot Studios. Tania Kazakova holds Bachelor Of Architecture - Barch, Architecture from Belarusian National Technical University.

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Email format at Tripledot Studios

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Tripledot Studios

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Profile bio

About Tania Kazakova

At Tripledot Studios, my team and I deliver superior game assets and UI designs that resonate with our audience, blending my architectural background with a passion for creative problem-solving in the gaming industry. Our collaborative efforts have streamlined workflows, improving cross-departmental communication and efficiency.As an Associate Lead Game UI Artist, I take pride in developing engaging UX from wireframes to animations.

Current workplace

Tania Kazakova's current company

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Tripledot Studios
Tripledot Studios
Associate Lead Game Artist
london, london, united kingdom
Employees
43
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6 roles · 10 years

Tania Kazakova work experience

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Associate Lead Game Artist

Current

Warsaw, Mazowieckie, Poland

- Head a team of 3+ artists, overseeing day-to-day processes and ensuring optimal asset quality.- Develop UX wireframes and UI designs for diverse game features from scratch.- Create UI animations and storyboards, contributing to an enhanced gaming experience.- Streamline workflows for improved efficiency and cross-departmental communication.

Oct 2023 - Present

Lead Liveops Artist

Warsaw, Mazowieckie, Poland

- Managed a diverse team of 5+ local artists and coordinated with an 8+ member remote creative team in a different time zone.- Conducted mentoring sessions, held 1-1 meetings, organized brainstorming sessions, and conducted annual reviews.- Led the hiring process for new team members, contributing to the expansion and enhancement of the creative team.- Created LiveOps game assets, including illustrations, offers, icons, and visuals for AppStore/Google Play, ensuring a compelling user experience.- Optimized day-to-day processes, improved task planning, and maintained high-quality control over assets.- Facilitated cross-communication within various departments to ensure seamless collaboration.- Spearheaded branding initiatives for company social media and played a key role in the design and branding for the GO FOR IT conference.- Authored technical documentation in Confluence, creating a competency matrix and defining team structures to enhance operational efficiency.

Aug 2022 - Sep 2023

Senior Live Ops Artist

Warsaw, Mazowieckie, Poland

- Successfully managed a team of 5+ artists, providing guidance, feedback, and mentorship to foster a collaborative and high-performing creative environment.- Spearheaded the creation of LiveOps (LO) game assets, including illustrations, offers, icons, and other visual elements, ensuring alignment with the overall artistic vision and project goals.- Implemented effective task planning methodologies, optimizing day-to-day processes to enhance efficiency and productivity.- Facilitated seamless communication with other departments, ensuring alignment and coordination for successful project outcomes.- Conducted 1-1 meetings with team members, providing mentorship and fostering individual growth.- Conducted performance reviews, recognizing achievements and identifying areas for improvement to enhance team performance.- Actively contributed to the optimization of day-to-day processes, streamlining workflows for increased efficiency and output.

Jan 2021 - Jul 2022

Motion Designer

Minsk, Belarus

As a Motion Designer, I specialised in creating engaging visual content to enhance user experiences and drive marketing efforts. My responsibilities included:1. 2D Asset Creation:- Developed a diverse range of 2D assets such as App Store and Google Play screenshots, end cards, banners, game icons, GIFs, and other promotional materials.2. Video Ad Production:- Produced compelling video ads tailored for various marketing platforms, ensuring alignment with brand guidelines and marketing strategies.3. Creative Ideation:Contributed to brainstorming sessions for creative ideation, collaborating with cross-functional teams to conceptualize and execute visually impactful designs.4. Adherence to Brand Guidelines:Maintained consistency with brand guidelines while infusing creativity and innovation into visual content to enhance brand recognition.5. Tools and Technologies:- Proficient in utilising industry-standard tools and software for motion design, ensuring high-quality and visually appealing outputs.KEY SOFTWARE: After Effect, Photoshop, Illustrator

Aug 2019 - Dec 2020

General Artist

Minsk, Belarus

As a General Artist, I specialized in creating diverse visual assets to enhance digital presence and marketing efforts. My responsibilities included:1. 2D Asset Creation:- Developed a wide range of 2D assets, including App Store and Google Play screenshots, end cards, banners, game icons, GIFs, and other promotional materials.2. Video Ad Production:Produced captivating video ads tailored for various marketing platforms, aligning with brand guidelines and marketing strategies.3. Proficiency in Design Tools:- Demonstrated proficiency in using industry-standard design tools and software for creating high-quality and visually striking assets.

Jul 2018 - Jul 2019

Freelance 3D Artist

Minsk, Belarus

As a Freelance 3D Artist, I specialized in the creation of versatile 3D assets, employing a range of techniques to deliver high-quality visual content. Key responsibilities included:1. 3D Asset Creation:- Developed both low-poly and high-poly 3D assets, catering to diverse project requirements and specifications.2. Texturing:- Produced hand-painted textures to add a unique and personalized touch to 3D models, ensuring a distinctive visual appeal.3. Substance Painter Expertise:- Utilized advanced skills in Substance Painter to create intricate and realistic textures, enhancing the overall quality and realism of 3D assets.4. Client Collaboration:- Worked closely with clients to understand their vision and requirements, incorporating feedback to deliver customized and satisfactory results.5. Adaptability:- Successfully managed diverse projects with varying stylistic preferences, adapting my artistic approach to align with each client's unique needs.

2017 - 2018 ~1 yr
Team & coworkers

Colleagues at Tripledot Studios

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1 education record

Tania Kazakova education

FAQ

Frequently asked questions about Tania Kazakova

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What company does Tania Kazakova work for?

Tania Kazakova works for Tripledot Studios.

What is Tania Kazakova's role at Tripledot Studios?

Tania Kazakova is listed as Associate Lead Game Artist at Tripledot Studios.

Where is Tania Kazakova based?

Tania Kazakova is based in Poland while working with Tripledot Studios.

What companies has Tania Kazakova worked for?

Tania Kazakova has worked for Tripledot Studios, On The Spot Development, and Self-Employed.

Who are Tania Kazakova's colleagues at Tripledot Studios?

Tania Kazakova's colleagues at Tripledot Studios include Fatima Jeylani, Yuliya Sottsava, Revyra Phoebe Fransiska, Mikail Fauzie, and Kirill Komarovich.

How can I contact Tania Kazakova?

You can use AeroLeads to view verified contact signals for Tania Kazakova at Tripledot Studios, including work email, phone, and LinkedIn data when available.

What schools did Tania Kazakova attend?

Tania Kazakova holds Bachelor Of Architecture - Barch, Architecture from Belarusian National Technical University.

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