Miguel Vieira Email and Phone Number
Graduated in informatics and computer engineering by FEUP.. Currently in the branch of digital game development as a tools lead programmer for Saber Interactive Porto. Amazed by the game development industry, namely at AAA games level.Proactive and pragmatic person, lover of new challenges. I enjoy gathering knowledge and developing new skills in any aspect of life.
Saber Interactive Porto
View- Website:
- saber3d.pt
- Employees:
- 115
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Saber Interactive PortoPortugal -
Lead ProgrammerSaber Interactive Porto Apr 2023 - Feb 2024Vila Nova De Gaia, Porto, PortugalResponsibilities:- Sprint planning- Features breakdown into tasks- Priority evaluation taking into account team's needs and project's goals- Software structure and architecture guidelines- Technical review and approval of tasks- Providing technical support to different teams- Management and coordination of teams from different departments- Management over source control development branches- Expectation, emotion and communication management across different technical levels -
Tools ProgrammerSaber Interactive Porto Feb 2023 - Feb 2024Porto, Portugal- Covered the gap between the technical and art teams;- Created plugins and separated logic between editor and runtime;- Created procedural tools with the help of Houdini;- Created technical editor tools to speed up and automate repetitive and exhaustive processes;- Integrated and developed a great pipeline between Houdini and Unreal engine;- Improved working performance when using the Unreal editor;- Established and learned the proper flows for editor work supporting world partition streaming -
Junior Multiplayer ProgrammerSaber Interactive Porto Aug 2022 - Jan 2023Porto, Portugal- Got used to Unreal Engine flows and best practices;- Developed knowledge about the gameplay framework;- Fixed bugs and refactored systems, ensuring multiplayer compatibility;- Ensured correct flow for a safe server authoritative multiplayer;- Learned the basics about online subsystems, sessions, and dedicated servers;- Worked with PC, PS4, PS5, XBox One and XBox Series X. -
Unity Game DeveloperShadow Profile May 2022 - Aug 2022Vila Nova De Famalicão, Braga, Portugal- Programmed gameplay features and UI for 2D, 3D and VR;- Developed backend and database for Unity applications;- Learned performance concepts and good Unity arquitectures. -
Team LeaderDive Studios Feb 2021 - Jun 2021Porto, Portugal- Developed a proof of concept of the AutoRocket project featured by Visionarium;- Lead a team of 8 developers;- Worked as the communication bridge between multiple departments, the programming team and the client;- Arquitectured the plan, the prints as well as the project validation;- Did an high level risk analysis.
Miguel Vieira Education Details
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Informatics
Frequently Asked Questions about Miguel Vieira
What company does Miguel Vieira work for?
Miguel Vieira works for Saber Interactive Porto
What is Miguel Vieira's role at the current company?
Miguel Vieira's current role is Informatics and Computer Engineer by FEUP.
What schools did Miguel Vieira attend?
Miguel Vieira attended Faculdade De Engenharia Da Universidade Do Porto.
Who are Miguel Vieira's colleagues?
Miguel Vieira's colleagues are Francisca Campos, Philippe Spyropoulos, Filipe Pinheiro, Gabriela Aguiã, V (Vilimir) Petkov, Daniel Bandeiras, Afonso Carvalho.
Not the Miguel Vieira you were looking for?
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Miguel Vieira
Braga -
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Process & Industrial Engineering | Systems & Project Integration | Automation | ControlSeixal -
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São João Da Madeira
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