Tobias Baumann Email and Phone Number
Tobias Baumann work email
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Tobias Baumann personal email
I make experiences. My work: www.tobiasbaumann.net and more recently: www.quantum-stage.com
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FounderQuantum Stage Gmbh/Llc Aug 2021 - PresentWinterthur, Zurich, SwitzerlandFounding and establishing a performance capture studio with the technology, pipelines and associated services. -
Research Associate - Immersive Arts SpaceZürcher Hochschule Der Künste Aug 2019 - Aug 2021Zürich Area, Switzerland- Manage and maintain a large volume motion capture system (Optitrack) together with a team for various use cases.- Research and assess new motion capture systems. In particular: inertial and finger tracking systems as well as facial tracking systems.- Research and development of the following tasks: real-time facial capture solution, pipeline to digitize a human person, - HMC (Head Mount Camera) head rig for a facial tracking system.- Assist and advise artists in using the motion… Show more - Manage and maintain a large volume motion capture system (Optitrack) together with a team for various use cases.- Research and assess new motion capture systems. In particular: inertial and finger tracking systems as well as facial tracking systems.- Research and development of the following tasks: real-time facial capture solution, pipeline to digitize a human person, - HMC (Head Mount Camera) head rig for a facial tracking system.- Assist and advise artists in using the motion capture system for a variety of projects. Show less -
Vr/Ar DeveloperBandara Aug 2019 - May 2021Zürich Area, Switzerland- Developed various AR and VR experiences for various clients in Switzerland across multiple technologies.- Dived into mechanical engineering for a client project by using an SBC (Raspberry Pi) together with magnetic sensors. -
Technical AdvisorNoitom Jan 2019 - Jul 2019Beijing City, China -
Director Of Game DevelopmentNoitom Oct 2014 - Jan 2019Beijing City, China- Directed the development of the Unity SDK’s for Perception Neuron and the Hi5 VR glove.- Researched and created an SDK for intuitive interactions based upon finger motion tracking technology for VR applications.- Developed numerous VR prototypes and demos for Noitom’s products which were shown at GDC, SVVR, MWC, CES and which are part of Noitom’s product promotions.- Designed and developed demo content on the following hardware: Oculus (DK1, DK2, CV1, GearVR), HTC Vive (DK1, CV1… Show more - Directed the development of the Unity SDK’s for Perception Neuron and the Hi5 VR glove.- Researched and created an SDK for intuitive interactions based upon finger motion tracking technology for VR applications.- Developed numerous VR prototypes and demos for Noitom’s products which were shown at GDC, SVVR, MWC, CES and which are part of Noitom’s product promotions.- Designed and developed demo content on the following hardware: Oculus (DK1, DK2, CV1, GearVR), HTC Vive (DK1, CV1, Tracker), Google (Project Tango).- Lead, managed and advised on the design & development of multiple large VR projects for B2B clients.Projects:Perception Neuron SDKPerception Neuron Game Interaction R&DProject Alice R&DProject Alice Content DevelopmentHTC Vive R&D Show less -
Vr Game Design ConsultantNoitom Jun 2014 - Sep 2014Beijing City, China -
Game & Visual DesignerFreelancer Jul 2009 - Nov 2014ZurichIndependant Game Developer and contract work for various clients in the following fields: VFX, Web, Print and 3D.- Released 8 games independently as a one-man developer.- Released 3 games as part of a team.- Designed, developed, published and hosted numerous websites for clients.- Developed interactive applications for clients.- Designed and layouted print and advertising material for clients.- Various VFX works for movie productions as VFX supervisor and artist. -
Game Design ConsultantMuse Games Mar 2012 - Aug 2012Großraum New York City Und UmgebungAssisting gameplay design, re-design and technical implementation in Unity of the user interface for Guns of Icarus Online.- Re-designed the UI and user-flow for Guns of Icarus Online.- Implemented the new UI design into Unity as part of a team.- Advised on multiplayer gameplay design for Guns of Icarus Online. -
Head NetscoutBrainstore 2004 - 2006Biel- Training and supervision of new freelance internet researchers.- Online research, data gathering and profiling. -
Graphic Design InternshipKulturhaus Rats, Zurich Jan 2001 - Jan 2002Graphic design for various clients.
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Graphic Design InternshipGrundfisch Grafik, Zurich Jan 2000 - Jan 2001Graphic design for various clients.
Tobias Baumann Skills
Tobias Baumann Education Details
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Game Design -
Sae Institute, Zurich & University Of Middlesex, LondonMultimedia Arts
Frequently Asked Questions about Tobias Baumann
What company does Tobias Baumann work for?
Tobias Baumann works for Quantum Stage Gmbh/llc
What is Tobias Baumann's role at the current company?
Tobias Baumann's current role is CEO at Quantum Stage FX, motion & performance capture.
What is Tobias Baumann's email address?
Tobias Baumann's email address is he****@****ann.net
What schools did Tobias Baumann attend?
Tobias Baumann attended University Of The Arts, Sae Institute, Zurich & University Of Middlesex, London.
What are some of Tobias Baumann's interests?
Tobias Baumann has interest in Visual Design And Unusual Aesthetics, Engineering Experiences And Emotions.
What skills is Tobias Baumann known for?
Tobias Baumann has skills like Unity3d, Art Direction, Virtual Reality, Oculus Rift, Motion Capture, 3d Modeling, Visual Effects, Cinematography, Graphic Design, Web Design, C#, 3d Studio Max.
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Tobias Baumann
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