Sr. Release Manager
CurrentVanguard Anti-cheat Release Manager. Valorant, League of Legends, and everything in between.
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@probablymonsters.com
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1 phone found area 425
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Toby Sabol is listed as Rioter! X-Xbox, Former Monster, LiveOps, DevOps, Release Manager/Producer, Certified ScrumMaster at Riot Games, a with 4485 employees, based in Woodinville, Washington, United States. AeroLeads shows a work email signal at probablymonsters.com, phone signal with area code 425, and a matched LinkedIn profile for Toby Sabol.
Toby Sabol previously worked as Sr. Release Manager at Riot Games and Lead Release Manager at Probablymonsters.
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AeroLeads found 1 current-domain work email signal for Toby Sabol. Compare company email patterns before reaching out.
Toby Sabol is a Rioter! X-Xbox, Former Monster, LiveOps, DevOps, Release Manager/Producer, Certified ScrumMaster at Riot Games. He possess expertise in testing, software project management, cloud computing, integration, agile methodologies and 41 more skills. Colleagues describe him as "As Lead Release Manager on the LiveOps team at ProbablyMonsters, Toby made huge strides in setting up a coherent release process for multiple studios that were preparing to ship games. Toby has the unique expertise of supporting games that require certification and working with publishers to gather and organize requirements so the game teams can focus on content. He was the backbone of the Release Management team and was a great partner to work with. Toby was tasked early on in… Show more" and "During my time at ProbablyMonsters, I had the pleasure of collaborating with Toby Sabol. Toby wasn't just any Lead Release Manager; he was the kind of leader who brought energy and passion to everything he did. His love and knowledge for the gaming industry were evident in every interaction. Toby was always eager to share insights and his infectious enthusiasm. But what truly set him apart was his genuine care for his team. He wasn't just about getting the job done; he was about… Show more"
Listed skills include Testing, Software Project Management, Cloud Computing, Integration, and 42 others.
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A career timeline built from the work history available for this profile.
Vanguard Anti-cheat Release Manager. Valorant, League of Legends, and everything in between.
• Created and improved the backward compatibility publishing and release process• Maintain all-up publishing and release calendar• Implemented a new bug triage process, reducing shiproom triage time by up to 50%• Plan and track release milestones and work closely with Program Management, Development and Quality Assurance/Test to ensure all teams are on track for task completion• Build and maintain relationships with internal and external partners, including 1st Party and 3rd Party Publishers• Manage all Test and Pre-Release environments• Manage full cycle production release process; built, published, and released all titles in the Backward Compatibility program. Full title list here: https://www.xbox.com/en-US/xbox-one/backward-compatibility
• Built and managed release schedules, and managed resource utilization• Led daily Scrums, and monthly Sprint reviews• Created Change and Config Management process for the newly formed Infrastructure Team
• Owned all 1st & 3rd Party AAA+ releases, scheduling, resourcing, driving, and ensuring Production Readiness and cross team visibility• Ran daily Change Advisory Board (CAB); approving, scheduling, and resourcing change requests through Xbox Live Service Delivery team for all supported environments• Coordinated datacenter builds, server life cycle management and ensured overall partner success• Metrics and Reporting for the Xbox Live Service Delivery team. Designed and delivered Weekly & Monthly change reports
• Partnered with the Zune product teams to ensure their success on the Xbox LIVE Service• Funneled all change requests through the Xbox Operations Team to ensure awareness between the Product Team and the Operations Team
• Owned Setup and the OOBE components of both Zune and the Windows Media Player Easy Start software• Managed test for the Easy Start project creating test plan and test cases• Developed Build Verification Test process for Zune 1.0 desktop software• Shipped Easy Start 2.0, Zune 1.0, Zune 1.2 & 1.3 • Worked closely with Microsoft development team to develop and test new builds, regress old bugs and report status in weekly meetings
• Collaborated directly with clients to capture requirements and refine processes within the Store Lifecycle Management ERP and Real Estate Management ERP tools• Built and configured client software implementations, typically working from a remote location • Provided client administrative and end user application training • Created test cases used to validate client configurations• Created test plans for new product releases, client implementations, migrations and initial configuration from requirements gathering sessions
• Build and led the Seattle & Dallas test team• Directly involved in business development initiatives; marketing initiatives; client research, and management of projects• Authored product User Guide and Administrators Guide
Other employees you can reach at riotgames.com. View company contacts for 4485 employees →
Ken Cottle
Colleague at Riot GamesLos Angeles, California, United States
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Harish Hari
Colleague at Riot GamesAndhra Pradesh, India
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Mizan Hasan
Colleague at Riot GamesSylhet, Bangladesh
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Alexander Temple
Colleague at Riot GamesLos Angeles, California, United States
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Erin Hardman
Colleague at Riot GamesHermosa Beach, California, United States
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Ryan Zuraw
Colleague at Riot GamesRedwood City, California, United States
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Trần An
Colleague at Riot GamesBac Giang, Vietnam, Viet Nam
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Tori Fica
Colleague at Riot GamesSan Diego, California, United States
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Lindsey Chu
Colleague at Riot GamesLos Angeles Metropolitan Area, United States
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Kiel Harvey
Colleague at Riot GamesRedondo Beach, California, United States
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Quick answers generated from the profile data available on this page.
Toby Sabol works for Riot Games.
Toby Sabol is listed as Rioter! X-Xbox, Former Monster, LiveOps, DevOps, Release Manager/Producer, Certified ScrumMaster at Riot Games.
AeroLeads has found 1 work email signal at @probablymonsters.com for Toby Sabol at Riot Games.
AeroLeads has found 1 phone signal(s) with area code 425 for Toby Sabol at Riot Games.
Toby Sabol is based in Woodinville, Washington, United States while working with Riot Games.
Toby Sabol has worked for Riot Games, Probablymonsters, Hanson Consulting Group, Intel Corporation, and Microsoft.
Toby Sabol's colleagues at Riot Games include Ken Cottle, Harish Hari, Mizan Hasan, Alexander Temple, and Erin Hardman.
You can use AeroLeads to view verified contact signals for Toby Sabol at Riot Games, including work email, phone, and LinkedIn data when available.
Toby Sabol is listed with skills including Testing, Software Project Management, Cloud Computing, Integration, Agile Methodologies, Release Management, Agile Project Management, and Scrum.
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