Company Owner / Project Manager
Current• Designed, developed, and tested award-winning games for mobile and casual gaming markets: Android, iPhone, iPad, Windows, and Mac • Successfully released iOS, Android, and desktop apps with over 2 million downloads• Managed remote teams across geographic locations and time zones• Budgeted and tracked all company and client development costs: budgets ranged from $2,500 to $120,000• Consistently released on-time and on-budget releases• Developed strategic business plans: technology selection, marketing position, products to be developed, and timelines• Combined agile processes incorporating early user feedback to create easy to use, engaging, high quality applications• Leveraged education design background to build engaging mobile games• Designed and implemented company web site, including selection of e-store, bulletin board, newsletter, and blogging software• Guided engineers in creating a gaming architecture for short and long term goals• Wrote marketing and other ancillary materials, including press releases, newsletters, ads, special offers and help guides• Negotiated all contracts with resellers, engineers, artists, and editors• Solution provider for clients seeking third party development